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BHANGRA MAN'S Kurt Angle V2 Uploaded 06/03/2015


BHANGRA_MAN

Team Angle vs SVR 2007 for mixed slot  

46 members have voted

  1. 1. Which attire is Prefered Team Angle or SVR 2007 for mixed slot

    • Team Angle [IMG]http://i62.tinypic.com/256xvth.jpg[/IMG]
      14
    • SVR 2007 [IMG]http://i60.tinypic.com/qn5rbo.jpg[/IMG]
      32


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SVR2007 was a clear winner so that attire is now added in place of team angle. I closed the poll to upload the caw

Both kurts now uploaded

Tags: BMAN NCO

Credit to Kung Fu for part of the Entrance moves

 

 

Upload Friday now as I want a quick Poll I cant decide between Team Angle and SVR2007 attire. Please help. Poll will close 7pm Friday UK time after which I will upload before Saturday
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Thanks to GameElite and SMK for some of the attire texture. Redness fixed on second flames attire on slot. I had to use some designs on the attires as I ran out of PTs

Upload tomorrow.

I got three more caws in the works which i will finish so be a while but those three Might be my last this game. Pics soon

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I hope this is liked been working on it for sometime now. New face..thanks to AJ,SMK and GameElite for some of the textures. I had to use some designs on the attires as I ran out of PTs

Upload soon.

Second slot will be mixed slot one WWE attire (Team Angle without jacket) and one TNA

BHANGRA MAN'S Kurt Angle V2
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TNA SLOT
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Update 04/03/2015

Second attire slot 1
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Mixed Slot
2gt88ec.png

Updated 06/03/2015
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Finally thank god! I've been waiting for a good Angle caw for ages, every one thats on cc right now is horrible. Can't wait for this upload.

 

Not all are, Bhangra has his Angle V1 on CC & Kung Fu also has his on CC.

 

All others are probably horrible

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Finally thank god! I've been waiting for a good Angle caw for ages, every one thats on cc right now is horrible. Can't wait for this upload.

 

Not all are, Bhangra has his Angle V1 on CC & Kung Fu also has his on CC.

 

All others are probably horrible

 

 

Oh yeah ur right, must've overlooked them but Bhangra's new Angle face looks even better. But i swear those other Angles are just horrible though, looks like people just ripped a pic of Kurts face from google and pasted it on the caws head and didn't even try to blend it.

 

Anxiously awaiting Bhangra's TNA upload.though, can't wait.

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You know although I appreciate the hard work you are putting in I was looking at Angle thinking something maybe off but couldn't quite place what it was, so I looked at previous Angle creations last year on 2k14 and kind of realised how far away from Angle the face texture actually looks compared to last year. I wish I could advised better other than maybe another new face texture is needed, I dunno, but take a look of the image I've post below and you ll see what I mean.

 

 

http://s27.postimg.org/wq2tyrj3n/image.jpg

 

 

Comparing the two I think it's the eye shape / size and the darkness around the eyes needs to lighten a lot and a little bit of the nose needs to be bit more bulbuss, what do you think?

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sorry but normally i would take that as constructive feedback if we had previous years options but you do realise how limited the morph is and its nothing to do with the texture itself this is about the best this system will allow so if you dont want it or dont like it than dont download cheers. not being harsh or angry just explaining

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Comparing the two I think it's the eye shape / size and the darkness around the eyes needs to lighten a lot and a little bit of the nose needs to be bit more bulbuss, what do you think?

 

Personally, I think you're making a mountain out of a mole hill. For shame.

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You know what, forget I said anything.

 

It looks fine, good job.

 

Just so you know what they are trying to explain (so you don't think he's arguing)...in this year's game, the morph is much more limited. On eyes, there is no longer settings to change sizing (as in height, width, size....all are gone). The only way angling is changed is by the template you initially pick at the beginning (you can't change it from what is on the template afterwards either). They can only move eyes up the face, down the face and change the spread from the nose...that's all it gives. Also, they removed all of the nostril settings, so there's no way to widen the bottom section anymore while keeping the top the same width (what would make that bulbous look). It's now whole nose or nothing. Beyond that, you'd have to be a texture editing expert to go any further (which most people aren't).

 

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You know what, forget I said anything.

 

It looks fine, good job.

 

Just so you know what they are trying to explain (so you don't think he's arguing)...in this year's game, the morph is much more limited. On eyes, there is no longer settings to change sizing (as in height, width, size....all are gone). The only way angling is changed is by the template you initially pick at the beginning (you can't change it from what is on the template afterwards either). They can only move eyes up the face, down the face and change the spread from the nose...that's all it gives. Also, they removed all of the nostril settings, so there's no way to widen the bottom section anymore while keeping the top the same width (what would make that bulbous look). It's now whole nose or nothing. Beyond that, you'd have to be a texture editing expert to go any further (which most people aren't).

 

 

 

Jeez is there any reasonable explanation as to why they took all that out? I mean i understand the limited caw slots for the higher quality models but taking away the morphing options is just ridiculous and theres no reason for it.

 

I've never really went into the morphing this year since i just download caws from cc i don't make them. But hearing all that stuff is gone is ridiculous, seems like they just removed shit just to remove it and make it seem like a big deal when they add it in next years game.

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You know what, forget I said anything.

 

It looks fine, good job.

 

Just so you know what they are trying to explain (so you don't think he's arguing)...in this year's game, the morph is much more limited. On eyes, there is no longer settings to change sizing (as in height, width, size....all are gone). The only way angling is changed is by the template you initially pick at the beginning (you can't change it from what is on the template afterwards either). They can only move eyes up the face, down the face and change the spread from the nose...that's all it gives. Also, they removed all of the nostril settings, so there's no way to widen the bottom section anymore while keeping the top the same width (what would make that bulbous look). It's now whole nose or nothing. Beyond that, you'd have to be a texture editing expert to go any further (which most people aren't).

 

 

 

Jeez is there any reasonable explanation as to why they took all that out? I mean i understand the limited caw slots for the higher quality models but taking away the morphing options is just ridiculous and theres no reason for it.

 

I've never really went into the morphing this year since i just download caws from cc i don't make them. But hearing all that stuff is gone is ridiculous, seems like they just removed shit just to remove it and make it seem like a big deal when they add it in next years game.

 

 

Well, bare in mind that 2K wanted to delay the release until April this year. That would've been 6 extra months to work on the game.. but Vince being Vince, wants a 'yearly' release with this series. Had 2K got WWE to allow them more time? CAW Mode MIGHT have been tons better than what it currently is.

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Thanks WOlfie for the help in explainingg things and anyway hope everyone enjoys the caw still..

Thanks to GameElite and SMK for some of the attire texture. Redness fixed on second flames attire on slot. I had to use some designs on the attires as I ran out of PTs

Upload tomorrow.

I got three more caws in the works which i will finish not sure after those three what i do. Pics soon

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If possible, could you add the eagle attire to the red flame model as its second attire? Those are my favorite Angle TNA attires. Or the eagle 2011 attire and the SVR 07 attire as another mixed slot. I don't really use the Team Angle attire, as there's no Team Angle in my game.

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@Walking Deadman you might be in luck i just about the svr07 attire to team angle. I did this eagle attire as you requested it so more than likely will change team angle one before upload

 

@AgeofSandow well my three other caws will take time yet so who knows. For me just running out of people who I want to make. Anyway lets see

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Damn, never knew you could add pictures to the polls lol. Always loved that 06/SvR07 attire before he left, the blue version of it was nice too.

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