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X-zero's Showcase


X-zero

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I am finally ready to truly begin my showcase. I showed off a few of my entrances in another thread but now that ready to let people try them for themselves. Some attires from my initial videos have been reworked and tweaked.You can download them by there name or X-zero. They will be under my tag alteruser_x-zero.

[center]From left to right:[b]ACD[/b],[b]Zero Thomas[/b],[b]Brian Hunter[/b][/center]
[center][IMG]http://i7.photobucket.com/albums/y272/alteruser_x-zero/Games/Smackdown2010/ACD-1.jpg[/IMG] [IMG]http://i7.photobucket.com/albums/y272/alteruser_x-zero/Games/Smackdown2010/Zero-1.jpg[/IMG] [IMG]http://i7.photobucket.com/albums/y272/alteruser_x-zero/Games/Smackdown2010/Brian-1.jpg[/IMG][/center]

[center]From left to right:[b]Amber Mitchell[/b],[b]Melissa Holmes[/b],[b]Jade[/b][/center]
[center][IMG]http://i7.photobucket.com/albums/y272/alteruser_x-zero/Games/Smackdown2010/Amber-1.jpg[/IMG] [IMG]http://i7.photobucket.com/albums/y272/alteruser_x-zero/Games/Smackdown2010/Melissa-1.jpg[/IMG] [IMG]http://i7.photobucket.com/albums/y272/alteruser_x-zero/Games/Smackdown2010/Jade-1.jpg[/IMG][/center]


[center][IMG]http://i7.photobucket.com/albums/y272/alteruser_x-zero/Games/Smackdown2010/SA.jpg[/IMG][/center]

The abilities are just the ones I picked but feel free to use something else since I went overboard with giving out Resiliency.

[center][IMG]http://i7.photobucket.com/albums/y272/alteruser_x-zero/Games/Smackdown2010/BR.jpg[/IMG][/center]

I think the top three stats defines how I probably would have build them if I was paying closer attention and didn’t put them all in the high 80s/low 90s. It should also make it easier to build them around your other characters.
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Over 70 views and no one's bothered to comment? Something is wrong with this picture...

Overall, I'm liking your concepts. Nothing to innovative, but they're simple in execution. Simple is sometimes the best way to go. As far as your morphing, that's where I think you could maybe stand to tweak them. They look kind of stock IMO. Part of making stand out characters is making dynamic and varied face and body morphs. Rounding them out a bit and giving them more of a fit, mesomorphic form as opposed to the blocky look the default values have. Other then that, I can't point out any other glaring holes in their design.
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Yeah I figure it could be non members viewing them but don't want to sign up to say something at least that what I tell myself. I know I was like that early when the game was released but sign up eventually. The morphing is slightly different but I think my capturing equipment isn't good enough to reflect that though. But you are right some probably could be tweaked more.
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  • 1 month later...
[quote name='X-zero' date='28 December 2009 - 09:25 PM' timestamp='1262064301' post='6960390'] I am finally ready to truly begin my showcase. I showed off a few of my entrances in another thread but now that ready to let people try them for themselves. Some attires from my initial videos have been reworked and tweaked.You can download them by there name or X-zero. They will be under my tag alteruser_x-zero. [center]From left to right:[b]ACD[/b],[b]Zero Thomas[/b],[b]Brian Hunter[/b][/center] [center][IMG]http://i7.photobucket.com/albums/y272/alteruser_x-zero/Games/Smackdown2010/ACD-1.jpg[/IMG] [IMG]http://i7.photobucket.com/albums/y272/alteruser_x-zero/Games/Smackdown2010/Zero-1.jpg[/IMG] [IMG]http://i7.photobucket.com/albums/y272/alteruser_x-zero/Games/Smackdown2010/Brian-1.jpg[/IMG][/center] [center]From left to right:[b]Amber Mitchell[/b],[b]Melissa Holmes[/b],[b]Jade[/b][/center] [center][IMG]http://i7.photobucket.com/albums/y272/alteruser_x-zero/Games/Smackdown2010/Amber-1.jpg[/IMG] [IMG]http://i

You're good. your girls are nice and thick just the way i like them.
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[quote name='kaoz666' date='30 December 2009 - 07:01 PM' timestamp='1262217672' post='6964940']
Over 70 views and no one's bothered to comment? Something is wrong with this picture...

Overall, I'm liking your concepts. Nothing to innovative, but they're simple in execution. Simple is sometimes the best way to go. As far as your morphing, that's where I think you could maybe stand to tweak them. They look kind of stock IMO. Part of making stand out characters is making dynamic and varied face and body morphs. Rounding them out a bit and giving them more of a fit, mesomorphic form as opposed to the blocky look the default values have. Other then that, I can't point out any other glaring holes in their design.
[/quote]

Kaoz pretty much nailed it as to what I was gonna say. Definitely a good start here. :D

EDIT: GDI, necro'd topic >.<
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