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PyroTechnyks

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About PyroTechnyks

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    Upper Midcard
  • Birthday December 19

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  1. You know I've always drawn inspiration from your CAWs over the years. However, I haven't been following too much since around WWE'12, so it's been awhile. Do you remember the last time you made La Reina? I'd like to go back and look at her progression as a character to see if I can pull anything out of it for a couple of my Fire Pro World edits I've had trouble with lately. Edit: I decided to Google. I should be able to work with what I found.
  2. It's 20MB of data per edit slot (refs etc too) if you use the Cache feature which is under the Options menu. I used it, but then discovered it caused menu glitches for me so I wound up not using the feature. It's meant to make edit menus load quicker. Edits downloaded from the Workshop are still 17KB or whatever the number is. I know that the number is nearly negligible in regards to space.
  3. For the last two months I've been strictly riding the Fire Pro World train while occasionally making stops to fiddle about with Skyrim mods.
  4. "Sorry, that page doesn't exist." They changed their Twitter handle within in the last couple of hours: https://twitter.com/DG_Jae For those of you that don't want to dig through the Twitter posts: *No Early Access date confirmed at this event* They said that there could be 100 or more included new moves in Early Access, up from the predicted 80 in March. There will be blood on the mat after opponents have been busted open - amount of blood was not disclosed. Match ratings are in, based on a percentage system. MP3 Entrance themes were confirmed to be a feature, but won't be in EA. They reconfirmed previously confirmed features revealed up to this point: Steam Workshop support, etc. There are images posted on the Twitter page I mentioned. There's another event scheduled for mid/late June. They stated that EA release wouldn't come until around Japan's Summer Vacation time, which is late June/early July (that's still within the Q2 projected EA date). All in all, not really surprised by any of this new info. New features are nice to have and it's good to know they haven't necessarily removed features moving on to World from Returns.
  5. If people don't know (I don't visit this site as often as I used to), there's an official developer's event being held today (Wed. May 31st) in Shibuya, Japan. If I know my time zones correctly, it starts around 6:30 AM Eastern time. If you have Twitter, you might find it useful to follow https://twitter.com/reasonjp and/or https://twitter.com/BfloJae as they'll be tweeting new info in English. http://www.4gamer.net/games/373/G037324/20170529070/ I expect the Japanese official Twitter accounts to be tweeting as well, but I can't read Japanese at all.
  6. Not sure if you ever played Fire Pro games but that is going to be very time consuming. This game has a lot of edit features but it can get tiresome to make even one guy. It's gonna take a while to make a sizable roster if the edits are made from scratch. It'll take less time if the edits are downloaded from whatever they'll be calling the "community creations" system. Even then, it'll still probably be some time before fully fleshed out rosters are available. Don't get too excited for it just yet. We still don't know at what capacity we'll be able to mod the game, if at all. It's expected we'll see a consistent stream of new content with patches, last I knew. It'll be much easier to mod the game if Spike/Chunsoft provide the modding tools, like how Bethesda provides the Creation Kit for their games.
  7. I haven't looked forward to a new wrestling game in so long. I was so amped when the announcement of a new Fire Pro game was announced. Since they have a pretty solid idea of what they want to do with the game, I can be a little less on edge because the yearly WWE releases leave so much to be desired every year. There's not a whole lot I want from the game that hasn't been mentioned else were. More stuff is always nice, but I don't need an absurd amount of new stuff. Some people are coming up with zany ideas - some people requesting WWE specific stuff that would likely never be in a Fire Pro game. I get why they'd be excited for things like that, but I doubt it'll happen.
  8. I haven't cared too much about the WWE games in about 5 years. Regardless, I always find myself back here every once in a while and it never ceases to amaze me that you're still pumping this stuff out. Your stuff is easily one of my prime inspirations for my Skyrim characters and I've been doing stuff with Fire Pro again lately and being able to come back here to find ideas is always a treat. I've taken some of your ideas, such as looking at models, athletes, and whatnot and applied it to my own creations in various games. It's definitely helped me out a ton, and for that I thank you. I've definitely come a long way since the days in 2005/2006. I'm still gonna bug you for a Rena Redgrave return. I'm not gonna ever let you live that down.
  9. I honestly don't know what I expected. Lesnar is built to be an unstoppable force. He destroyed everyone prior to this. Andwhat happened? He gets squashed by a washed up has been. For what? So his family could have a feel-good moment? There's no storytelling to be had. There's no way Lesnar can recover from this. It's no longer believable that he's to be taken seriously. I don't even know why I care this much. Whatever. Edit: In retrospect: A whole lot of people are pissed that Goldberg won. Had Lesnar won, a whole lot of people would have been just as pissed too. I can take that bit of solace in the whole ordeal. Still, it feels like a monumental waste of having to sit through 4 hours of a show for that. I think I'm most irritated by that.
  10. I kinda wish I hadn't watched that now. Guess she's another one of those "I'll only like them for their heel persona" performers.
  11. My brother and I went through dad's record collection a few weeks ago and found the Beatles "The Red Album" and "The Blue Album". Pink Floyd's "The Wall", and to both of our surprise, Michael Jackson's "Thriller", too - it's a surprise because my dad hated 80s+ pop music.
  12. I used gimmick and character interchangeably in my original post. My bad. And this explains the differences. Having seen Bliss for the first time, being completely oblivious to her ever having a face version of her character, I had immediately thought it was similar to Maryse's character. I see the differences now. Rae is still "uh... who?" as far as I'm concerned.
  13. I've been playing Cities: Skylines, Mortal Kombat X, Skyrim, and FirePro Wrestling Returns. I bought Cities: Skylines during a sale because I wasn't sure I'd like it or not. I've played plenty of sim games like it in the past: Sim City, Roller Coaster Tycoon, Zoo Tycoon, The Sims (original PC series). Pray that I never get elected to run a real city because I'm a terrible terrible mayor. If it aint traffic, then it's poop water. If it ain't poop water then it's fire. If it ain't fire, then it's flooding. You get the idea, right? I was gifted MKX for Christmas. I really wanted something to hold me over until I was able to get Street Fighter V (I haven't gotten SFV yet due to the barebones release). I was really excited to play the game, but then I found out that they're not getting any of the new DLC. That pretty much put a damper on me ever playing online, so I just play towers with "Mystic" Ermac. I'd like to learn "Necromancer" Shinnok and "Metallic" Tremor. I've been modding Skyrim for years. I've hardly played the game. I've been brainstorming and modifying my character builds for a while. I'm likely going to start a Destruction/Staff mage soon, and I'm interested in seeing how well my paladin and illusionist builds play out. I'd be here all day and then some just telling about what progress I've made in designing those characters. I'm also learning the Creation Kit in the wake of a family death as it really hit me hard and I needed something else to keep my mind off it so I don't panic and crumble from the loss - it's not easy, that's for sure. Most of what I've accomplished is on the spells and magical effects part of the game. And lastly, I've been making assorted edits on FirePro as I can think of them. The retro look of FirePro is what keeps me coming back to it, even if the game is nearly 10 years old by now. I really enjoy making custom/original edits. I don't really "play" the game, so as much as I use as something to cover the downtime between NXT and Lucha Underground airings.
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