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Impartial 3rd Party

Speed and Charisma attribute test (using SvR 2011 as a model)

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The following is an experiment I conducted in relation to stats. More specifically, the charisma attribute. For these experiments, I used John Cena and Batista.

 

experiment 1

Cena has 40 in every stat, except for charisma, which is maxed out at 100

Batista has 40 in every stat, except for durability, which is maxed out

 

winner: Batista

 

experiment 2

Cena has 40 in every stat, except for durability, which is maxed out at 100

Batista has 40 in every stat, except for technical, which is maxed out

 

winner: Batista

 

experiment 3

Cena has 40 in every stat, except for strikes, which is maxed out

Batista has 40 in every stat, except for grapple, which is maxed out

 

winner: John Cena

 

experiment 4

Cena has 40 in every stat, except for charisma, which is maxed out at 100

Batista has 40 in every stat, except for submission, which is maxed out

 

winner: Batista

 

experiment 5

Cena has 40 in every stat, except for tech/strike, which are maxed out

Batista has 40 in every stat, except for dura/grapple, which are maxed out

 

winner: Batista

 

experiment 6

Cena has 40 in every stat, except for charisma/strike, which are maxed out

Batista has 40 in every stat, except for dura/grapple, which are maxed out

 

winner: John Cena

 

experiment 7

Cena has everything maxed out except for charisma, which is at 20

Batista has everything maxed out except for speed, which is at 20

 

winner: Batista

 

I'm led to believe that charisma does nothing on its own, but modifies the other stats. For example, Cena jobs quickly when ALL he had was charisma, but without charisma was able to strike his way to a win. Grapple ability seems to trump strikes, but ONLY when accompanied with durability.

 

I figured it may have something to do with the characters and movesets, so ran the same 7 experiments with John Morrison and Miz.

 

 

ex1: Morrison

ex2: Miz

ex3: Morrison

ex4: Morrison

ex5: Morrison

ex6: Miz

ex7: Morrison

 

And finally, I thought it may have something to do with size and finishing move positions, so I did the same thing again, but this time with Yoshi Tatsu and Big Show.

 

ex1: Yoshi

ex2: Big Show

ex3: Yoshi

ex4: Yoshi

ex5: Yoshi

ex6: Big Show

ex7: Yoshi

 

This forces me to conclude that the charisma attribute DOES NOTHING at all. It didn't make a bit of difference regardless to the size of the wrestler, weight class or move set. Speed, which is does control how fast you move around the ring, does next to nothing at all.

 

With the inclusion of a tag team attribute in WWE12, I hope more emphasis is put on the existing attributes and they actually have some effect on the wrestlers overall (other than making the numbers bigger)

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Not surprised at all since I and others on this forum have pointed out that stats did next to nothing in effecting performance in COM. vs COM. matches.

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Charisma only effects how fast or slow you gain momentum. If high, you can get a quick finisher regardless of your other stats.

 

that didn't appear to be the case in experiment #4. Charisma didn't seem to help at all.

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ok this seems to be abit extream experiment. but had u re re run the experiment would the outcome always be the same? but i do think charisma is a weak stat.

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