GreatestMuta Posted March 4, 2013 Report Share Posted March 4, 2013 I created a new save and then injected all my existing puro caws into it. Now the game recognizes they're all there and the CAWS are all still in the same position they were in on the original save. Yet when i try to start a match, the game freezes up. After character selection, but before arena select. Why? Could it be the custom arenas i imported are in different slots than they were originally? Could this cause the problem? Any help is appreciated :-) Link to comment Share on other sites More sharing options...
BrutusBeefcake Posted March 5, 2013 Report Share Posted March 5, 2013 Read the help file in the program I created a new save and then injected all my existing puro caws into it. Now the game recognizes they're all there and the CAWS are all still in the same position they were in on the original save. Yet when i try to start a match, the game freezes up. After character selection, but before arena select. Why? Could it be the custom arenas i imported are in different slots than they were originally? Could this cause the problem? Any help is appreciated :-) Link to comment Share on other sites More sharing options...
VisioNaRY Posted March 5, 2013 Report Share Posted March 5, 2013 Each CAW you inject needs each attire saving manually in the game. So if a CAW has four attires you need to go in and save each of the four attires to stop the freezing. Link to comment Share on other sites More sharing options...
GreatestMuta Posted March 6, 2013 Author Report Share Posted March 6, 2013 Each CAW you inject needs each attire saving manually in the game. So if a CAW has four attires you need to go in and save each of the four attires to stop the freezing. will give this a shot, thanks for the info :-) Link to comment Share on other sites More sharing options...
kidsampson Posted March 11, 2013 Report Share Posted March 11, 2013 Yep, it's a pain to do so, but unfortunately it's needed to make everything work. Even files you import directly that might pass the selection screen may give you trouble with entrances and movesets if each attire is not resaved individually in-game. If only a modder could figure out the checksum to avoid this and figure out a way to recompress the files from 60mb to 4mb, we'd have it made. Link to comment Share on other sites More sharing options...
VisioNaRY Posted March 11, 2013 Report Share Posted March 11, 2013 PUR3 RAF3X Has figured it out, it's part of his tool to add renders... brienj knew how long before this but didn't want 2K changing how the the renders work for the next game. That way he wouldn't have to figure it out all over again again. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.