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Super Mario Moveset


Trunksoul

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Super Mario (Alot of this is based of his Mario 64 stuff)

Standard Actions:

Ring-in: Jumping 2
Ring-out: Roll Down
Taunts: Hello 2, Taunt Back Flip, Sit Down (crouching), Taunt Nod
Fighting Stance: The Rock
Walking Motion Extreme
Running Motion Normal

Standing:
Strike Attacks: Sweep 1, Toe Kick, Karate Slide, Leg Lariat, Boxing Hook Punch, Kick To Gut 2

Grapple Moves:
Clean:Jawbreaker 2, DDT 8, Arm Wringer Flip, Body Knee Strike, DDT 14

Dirty: Mario doesn't fight dirty

Submission: Snapmare & Neck Lock 2, Snapmare & Necklock 1, Big Shoulder Claw, Headlock 4, Snap + Neck Lock 1

Brawler: Guillotine 4, Neckbreaker 16, Outlaw Stomp 1, Triple H Smash, Finishing Punch

Technique: Jawbreaker 3, Jumping Armbreaker, DDT 10, Jawbreaker 1, DDT 11

Luchador: Hurracanrana 2, Hurracanrana 7, Back Suplex, Victory Roll Pin 4, DDT 4

Grapple Attack: Grapple Punch 1, Grapple Body Attack 2, Grapple Punch 3

Grapple from Behind: Hurracanrana Pin 3, Edge O Matic 2, Elbow to Back of the Head 2, Extreme Leg Drop Pin, Neckbreaker 12
Do the same for groggy

Ground:
Strike Attacks: Angry Stomp, Double Knee Drop, Booker T Knee Drop 1

Grapple Moves: Neck Snap, Foot Stamp, RVD Leg Drop, Leg Drop 1, Running Kick, Tope Atomico

Corner
Strike Attacks:Turnbuckle Big Splash, On The Top Rope

Grapple Moves: Drop Kick 5, Super Arm Bar Takedown, Whisper in the Wind, Knee Strike 3, 10 Punch, Alley Oop

Grapple From Behind: Mule Kick, Double Axehandle 6, Rolling Power Bomb, Ninja, Mule Kick

Rope
Groggy On Ropes: Outlaw Attack

Rebound Attack: Spinning Back Kick, Springboard Leg Drop, Vaulting Body Press 2

Diving Out Of Ring: High flying body press

Diving vs. Standing Opponent: Double Axe handle 3, RVD Diving Kick

Diving Vs. Grounded opponent: Foot stamp 2, Knee drop 1, Knee Drop 1,

Dash:
Running Strike: Elbow attack 1 (Super Mario World Spinning Attack), Crossbody 1

running grapple: Running fame asser, DDT 3

Rear Technique: Bull dog 3, throw back

Running ground attack: Elbow drop 5, Elbow drop 5

Counter Attack: triple h smash, flapjack and drop kick, shining wizard 6

Tagteam: Default

Special: Diving Fameasser, Big Swing (Here we go!)

Alternatives: Guillotine 4

Signature: Foot Stamp 2, Mule Kick, Running Fameasser

Chair Finisher: Guillotine 2

Combination Attack: Boxing Hook Punch, Boxing Hook Punch (flipped), Kung Fu Roundhouse Kick
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It's like you jumped on someone and squashed them.

I tweaked it already, changed some of the running strikes and grapples ect. however I kept the finishers the same.

Other alternatives for a finisher where he jumps on someone would be:

Go Round Pin
Guillotine 2
Foot Stamp

I tried to emphasize his jumping in this moveset, if I could I'd make the mule kick his finisher.
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[quote name='Jos-B' post='81439' date='Apr 3 2006, 07:08 PM']Well, I really can't rate this, but is the Boxing Strong Uppercut in the game? If so, it would be a good ender for his combo, it's a jumping uppercut, just like his classic fist jump...[/quote]
It's his combination from Super Mario 64 (Yah! Wah! HOO!). If the Bicycle Kick was still in the game, that would be perfect for the kick.
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  • 3 years later...

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