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Huds and indicators off or on?


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#1 Salvaje Beast

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Posted 25 September 2017 - 06:04 AM

Do you play with everything on or do you have certain things off like the stamina hud? I got curious and turned everything off. It was weird at first but got used to being completly on my own and it's cool to press the Y button and either nothing happens or I suddenly do a sig/finisher.

So now I'm curious how you go about it

#2 maskedmaniac

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Posted 25 September 2017 - 10:54 PM

Everything on.  And I mean EVERYTHING.



#3 Jeb ★

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Posted 25 September 2017 - 11:20 PM

I only have the count (count-out and pin) numbers off

#4 maskedmaniac

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Posted 25 September 2017 - 11:34 PM

I would turn off the reversal prompts but I need them for reversing aerial moves, I quite suck at those.



#5 WNX

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Posted 30 September 2017 - 04:06 PM

I haven't turned everything off since 06. You talking about mayhem in multiman matches. You hear these sounds of people getting full momentum and storing them but you're not quite sure who, and since this was back in the two button reversal system days, you had to guess when you should try to attempt the finisher reversal. Good times.

I'm not comfortable with the game now to do that. It's awkward, some of the movements and whatnot. Button responses are questionable and there are too many situations where you reverse a move and can't smoothly go into a.finisher. You.have to wait.until their animation is done to get your prompt to.execute. That.level of frustration is not something I'm willing to handle. It'd be cool for a.group or.friend.online or local battle royals but.with the cpu being able to move better... wouldn't dream of it.

Most I do.is display counts when I have headphones on listening to no game audio. Everything else stays on

Edited by WNX, 30 September 2017 - 04:06 PM.


#6 maskedmaniac

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Posted 30 September 2017 - 04:32 PM

I miss the days of not needing displays for anything but finishers like in No Mercy and just going by the natural flow of the match.

#7 WNX

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Posted 30 September 2017 - 10:35 PM

Prolly would've been easier with.the.games.that had the Sig/finisher icon by your feet. Not having some sort of visual/audio cue just doesn't feel right, especially when the game is so "no regular moves end matches"

Were there physical low momentum or high damage cues in No Mercy? Holding head, arm, leg, etc? It's been ages

#8 maskedmaniac

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Posted 30 September 2017 - 11:23 PM

The only visual indicators were them holding their limbs or head and dizzying motion which meant they were pretty beat up. The spirit meter was still pretty much needed though in order to know when you had reached your finisher, otherwise there was no indication.



#9 WNX

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Posted 01 October 2017 - 12:32 AM

Now that I think of.it, that wasn't one.of.the games where if.you.got.knocked down with full momentum they'd slap the mat with both hands on the way up?

Oh but then again you had to get full momentum and actually activate that first...

Edited by WNX, 01 October 2017 - 12:34 AM.


#10 maskedmaniac

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Posted 01 October 2017 - 12:48 AM

At least those old games had these types of animations. I don't think WWE 2K has an animation where the wrestlers are sitting on the mat in pain or hunched over on all fours, it was way more fun doing your finisher on them when they are already in that position.