J-man89 Posted April 11, 2016 Report Share Posted April 11, 2016 Cause seriously everytime i try that move with my Styles caw i just crash into them, move doesn't connect at all, it always looks as if i hit them with a moonsault. I mean am i doing something wrong? Cause that move never connects, never it never connects into the reverse ddt, it always just awkwardly lands on them like a moonsault. I've tried it every way possible almost, i pick them up and while they're stunned i spring off the ropes and again doesn't connect, i try running into the ropes to springboard off them and again doesn't connect. Link to comment Share on other sites More sharing options...
LEGION Posted April 11, 2016 Report Share Posted April 11, 2016 Yes. I've done it several times. It's difficult, but it's possible. Link to comment Share on other sites More sharing options...
Perfect 10 Posted April 11, 2016 Report Share Posted April 11, 2016 I usually get them to stand up using a wake up taunt so they're standing roughly halfway across the ring. Then cancel the finisher (R2) and try the springboard moonsault DDT. It usually connects as long as you have them in the right spot when you do the wake up taunt. Link to comment Share on other sites More sharing options...
J-man89 Posted April 11, 2016 Author Report Share Posted April 11, 2016 Ok good to know its actually possible, i thought the move was bugged or something. So its all about the right placement then? Coulda sworn i had them at the proper distance to nail it most of the time, guess they need to be what in the middle of the ring exactly or something? Link to comment Share on other sites More sharing options...
LEGION Posted April 11, 2016 Report Share Posted April 11, 2016 It depends on the distance a wrestler can jump from. (Not sure what the attribute is called) Link to comment Share on other sites More sharing options...
JLJM Posted April 11, 2016 Report Share Posted April 11, 2016 There was a beautiful version of this a few games back where you started with the opponent on the ropes. No issues with placement or connecting, just a smooth animation of the entire move...if only they'd put it back. Link to comment Share on other sites More sharing options...
Future™ Posted April 13, 2016 Report Share Posted April 13, 2016 It depends on the distance a wrestler can jump from. (Not sure what the attribute is called) Aerial/Springboard Range. I had this figured out with a standing springboard but only with running springboard, never really succesfully hit one with the standing variation There was a beautiful version of this a few games back where you started with the opponent on the ropes. No issues with placement or connecting, just a smooth animation of the entire move...if only they'd put it back.ah yes, I remember it was in SvR 06 Link to comment Share on other sites More sharing options...
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