ksdixon Posted March 24, 2016 Report Share Posted March 24, 2016 Is there some kind of hidden trick to this on 2k16? 2016 overall seems to have less instances of fatigued move animations, and I don't think I've even seen the desperation crawling for the pin animation that 2015 had on a regular basis. The difference in frequency has me convinced they scaled it right back due to whiners last year? Can anyone tell me how to make these happen more often? Link to comment Share on other sites More sharing options...
Mango kid Posted March 24, 2016 Report Share Posted March 24, 2016 I believe fatigue finishers r out but the for the pin is still in Link to comment Share on other sites More sharing options...
grzmow. Posted March 24, 2016 Report Share Posted March 24, 2016 Low stamina? Link to comment Share on other sites More sharing options...
Petos Posted March 24, 2016 Report Share Posted March 24, 2016 I get the slow crawl for the pin regularly. Doing a move with almost no stamina seems to do the trick. Link to comment Share on other sites More sharing options...
.RyeE. Posted March 24, 2016 Report Share Posted March 24, 2016 Is there some kind of hidden trick to this on 2k16? 2016 overall seems to have less instances of fatigued move animations, and I don't think I've even seen the desperation crawling for the pin animation that 2015 had on a regular basis. The difference in frequency has me convinced they scaled it right back due to whiners last year? Can anyone tell me how to make these happen more often? Just randomly running until the stamina completely runs out, do some finisher, then the crawling began... Link to comment Share on other sites More sharing options...
CROSS-Out Posted March 24, 2016 Report Share Posted March 24, 2016 I believe fatigue finishers r out but the for the pin is still in You believe incorrectly. Link to comment Share on other sites More sharing options...
ItsHallGood Posted March 24, 2016 Report Share Posted March 24, 2016 It wasn't an issue when they had it so you could pull finishers off with no stamina, but since people complained and they patched it out it's nearly impossible to pull off. Link to comment Share on other sites More sharing options...
ksdixon Posted March 25, 2016 Author Report Share Posted March 25, 2016 It wasn't an issue when they had it so you could pull finishers off with no stamina, but since people complained and they patched it out it's nearly impossible to pull off. Ah ha! This makes sense why I don't see fatigue finishers as much as on last year's game. Weren't we able to do crawl to pin on last year's game simply by being tired? It wasn't always triggered by a move, was it? Link to comment Share on other sites More sharing options...
Ernez Posted March 25, 2016 Report Share Posted March 25, 2016 I seriously have no problem doing tired finishers. Link to comment Share on other sites More sharing options...
ThreeG Posted March 25, 2016 Report Share Posted March 25, 2016 Yeah same. Just have no stamina. Wake up taunts take a lot of stamina too so they can help with it. Link to comment Share on other sites More sharing options...
ksdixon Posted March 26, 2016 Author Report Share Posted March 26, 2016 Slow momentum better then? Longer to get a finisher = more beat-up when hitting it = higher chance of getting fatigued animation and crawling for pin? Link to comment Share on other sites More sharing options...
AgeofSandow Posted March 26, 2016 Report Share Posted March 26, 2016 pedigree does it Link to comment Share on other sites More sharing options...
ThreeG Posted March 26, 2016 Report Share Posted March 26, 2016 I don't think its rocket science really. Reverse a move or two, it takes a bit of stamina, hit a sig, it takes half the stamina bar basically. Then do wake up taunt when you're at 20% stamina again or w/e you need, and you'll get it. When you're crawling make sure you only move stick, cus if you press buttons you stand up quicker. Or; Run around like a retard for a bit when they're stunned to drain all your stamina if you have problems. Or, an easier way; Edit hbk's standing superkick to the standing scm. Its a nice quick animation where your stamina shouldn't recover so fast. It has the same tired animation as corner. Link to comment Share on other sites More sharing options...
CROSS-Out Posted March 26, 2016 Report Share Posted March 26, 2016 I don't think its rocket science really. Reverse a move or two, it takes a bit of stamina, hit a sig, it takes half the stamina bar basically. Then do wake up taunt when you're at 20% stamina again or w/e you need, and you'll get it. When you're crawling make sure you only move stick, cus if you press buttons you stand up quicker. Or; Run around like a retard for a bit when they're stunned to drain all your stamina if you have problems. Or, an easier way; Edit hbk's standing superkick to the standing scm. Its a nice quick animation where your stamina shouldn't recover so fast. It has the same tired animation as corner. The problem with the charge finisher is that your stamina continues to recover while you're waiting for them to stand up, and more often then not you'll have too much stamina to get the tired animation by the time you're able to hit it. Link to comment Share on other sites More sharing options...
ksdixon Posted March 27, 2016 Author Report Share Posted March 27, 2016 I'm talking specifically about how to make AI do it in CPU vs CPU match sims. Sorry for not making that clearer before. I could pull it off easy as piss in a human vs CPU match. Link to comment Share on other sites More sharing options...
CROSS-Out Posted March 27, 2016 Report Share Posted March 27, 2016 I'm talking specifically about how to make AI do it in CPU vs CPU match sims. Sorry for not making that clearer before. I could pull it off easy as piss in a human vs CPU match. Ehh, that's a lot tougher. the AI still needs some improvement and in this case you'll rarely see it. Link to comment Share on other sites More sharing options...
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