RenoOfTheTurks Posted August 7, 2015 Report Share Posted August 7, 2015 Hello, This is just a thread to post certain features you like from previous games that are currently absent such as Raw 2's customization in season mode or HTCPs mini games etc. Enjoy Link to comment Share on other sites More sharing options...
Stoned Clown Posted August 7, 2015 Report Share Posted August 7, 2015 Backstage violence, the interactive hot spots. That combined with the injury system in universe could be amazing Link to comment Share on other sites More sharing options...
W00ody Posted August 7, 2015 Report Share Posted August 7, 2015 WWE'12's universe mode. Link to comment Share on other sites More sharing options...
MikeM Posted August 7, 2015 Report Share Posted August 7, 2015 Backstage violence, the interactive hot spots. That combined with the injury system in universe could be amazing Add that to the story creator I used to love that. Creating entrance videos was cool too. Link to comment Share on other sites More sharing options...
High Flying Maniac Posted August 7, 2015 Report Share Posted August 7, 2015 Creating entrance videos was cool too. This and 2011's weapon physics. May have been buggy af but was still incredibly fun. Link to comment Share on other sites More sharing options...
Crack. Posted August 7, 2015 Report Share Posted August 7, 2015 - Custom Soundtrack - Story Creator - S: Shut Your Mouth's backstage season mode - WWE '12's Universe Mode - Create-A-Finisher - Create-An-Arena - Practice Gym - Highlight Reel - Match Rules Editor - Arena Effects on themes Link to comment Share on other sites More sharing options...
iamthedoctor Posted August 7, 2015 Report Share Posted August 7, 2015 When you had freedom to do moves. Link to comment Share on other sites More sharing options...
RenoOfTheTurks Posted August 7, 2015 Author Report Share Posted August 7, 2015 Nice ones thus far.I miss the heel and face roles as well, though they need revamping. Link to comment Share on other sites More sharing options...
JustJeds Posted August 7, 2015 Report Share Posted August 7, 2015 - Old SYM/HCTP Season Modes - Story Designer - Practice Arena - SVR 11's Weapon Physics - WWE 12's Universe Mode & RTWM - Create a Championship - The little weapons corner in the crowd from 07/08 Link to comment Share on other sites More sharing options...
Tyrant185 Posted August 7, 2015 Report Share Posted August 7, 2015 SD2 - Multiplayer SeasonJBI - 8 man matchesRAW 2 - Going outside for weapons in the Rumble and entrance creatorSYM - Hardcore Time Limit Title matches (and the backstage areas/interactivity)HCTP - Good AISVR 2006 - GM Mode, Buried Alive, Sleeper System & Double KO 10-countsSVR 2008 - Fighting in the crowdSVR 2010 - Royal Rumble revamp and CAW modeSVR 2011 - Weapon physicsWWE '13 - Championship Scramble finally working properlyWWE 2K14 - Creation SuiteWWE 2K15 - New direction in gameplay, custom logos & Edit a Superstar Link to comment Share on other sites More sharing options...
CROSS-Out Posted August 7, 2015 Report Share Posted August 7, 2015 Didn't they say that the seated position from 06 is back? Always liked that detail in 06. Link to comment Share on other sites More sharing options...
RenoOfTheTurks Posted August 7, 2015 Author Report Share Posted August 7, 2015 Its great to be reminded of smoe of the good thinds that were introduced but never capitalised on,an why THQ deserved to go belly up through lack of focus.(perhaps purposeful ) Link to comment Share on other sites More sharing options...
CROSS-Out Posted August 7, 2015 Report Share Posted August 7, 2015 Its great to be reminded of smoe of the good thinds that were introduced but never capitalised on,an why THQ deserved to go belly up through lack of focus.(perhaps purposeful ) They dared to have that crappy Red Faction: Armageddon under their banner after the amazing Red Faction: Guerrilla. That alone earned them a swift death. Link to comment Share on other sites More sharing options...
RenoOfTheTurks Posted August 7, 2015 Author Report Share Posted August 7, 2015 Good riddance to bad rubbish,eh? Link to comment Share on other sites More sharing options...
CROSS-Out Posted August 7, 2015 Report Share Posted August 7, 2015 Good riddance to bad rubbish,eh? Quite so. THQ should've been more careful with how they spent their money. It's their own fault in the end really. I kind of would like to see a modified version of create-a-taunt come back. Link to comment Share on other sites More sharing options...
RenoOfTheTurks Posted August 7, 2015 Author Report Share Posted August 7, 2015 I remember create a taunt fondly and was perplexing to see disappear. Also the Create an entrance had great potenial. Fingers crossed some of these will be re-introduced and improved. From what i can tell there is hope with 2K. Link to comment Share on other sites More sharing options...
CROSS-Out Posted August 7, 2015 Report Share Posted August 7, 2015 2K seems to be far more focused than THQ and Yukes were alone. They seem to actually be planning ahead on stuff, whereas THYukes would simply throw random shyte together every game in a desperate attempt to entice players who were annoyed. For instance, THQ and Yukes alone would've likely dropped My Career mode after it didn't do to hot in 2K15, whereas 2K seems to be wanting to improve it so it is actually enjoyed. Link to comment Share on other sites More sharing options...
RenoOfTheTurks Posted August 7, 2015 Author Report Share Posted August 7, 2015 Agreed. Link to comment Share on other sites More sharing options...
LEGION Posted August 7, 2015 Report Share Posted August 7, 2015 2k also flat out said that the majority of their focus went onto the graphic in 2k15, so that they can focus on modes & gameplay in the upcoming game. Link to comment Share on other sites More sharing options...
Stoned Clown Posted August 7, 2015 Report Share Posted August 7, 2015 I'll credit 2k for openly admitting the flaws in the series, they know the weakness' and they know where they need to improve. Now it's all about priorities which features get the most attention between each upgrade Link to comment Share on other sites More sharing options...
CROSS-Out Posted August 7, 2015 Report Share Posted August 7, 2015 I'll credit 2k for openly admitting the flaws in the series, they know the weakness' and they know where they need to improve. Now it's all about priorities which features get the most attention between each upgrade And hopefully they ignore certain people. Seriously, I've seen people complaining that 2K16 doesn't have a huge graphics upgrade from 2K15. These people are what we collectively call morons. Link to comment Share on other sites More sharing options...
RenoOfTheTurks Posted August 7, 2015 Author Report Share Posted August 7, 2015 Gameplay ,a.I,creation suite,graphics in that order i feel their priority should lye. Link to comment Share on other sites More sharing options...
MikeM Posted August 7, 2015 Report Share Posted August 7, 2015 2k also flat out said that the majority of their focus went onto the graphic in 2k15, so that they can focus on modes & gameplay in the upcoming game. Makes perfect sense, the jump to the new consoles was going to grab attention mostly for the graphics. The gameplay in 15 is a good solid foundation to build on in later games, it will be a process of evolution from here. Link to comment Share on other sites More sharing options...
-O_D- Posted August 7, 2015 Report Share Posted August 7, 2015 SvR 06 1v1 match features (such as pre-match tactic, double ko, possum pin) Link to comment Share on other sites More sharing options...
CROSS-Out Posted August 7, 2015 Report Share Posted August 7, 2015 SvR 06 1v1 match features (such as pre-match tactic, double ko, possum pin) This plz. Link to comment Share on other sites More sharing options...
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