Hikari☆Hana Posted December 29, 2013 Report Share Posted December 29, 2013 **Glitch will stay in-tact for offline match play ONLY.**Note:I used two 256 sized Paint Tool logos. Going to assume it works just as well for 128's.Steps:---------1. Select "All Sides."2. Place "Misc." logos on the apron. (I used two.)3. Go to "2nd Group" and place the PT logo you want to appear on the "1st Group." (Again, I used two.)4. Place the PT's behind the "Misc" logos on the 2nd Group.5. Place a different Paint Tool on the "1st Group."6. Go back and reselect the PT logo you just placed.7. PRESS B TO CANCEL! (Or circle!)8. HOLY MILTANK!9. Dance! RAISE THAT ROOOOOOOF~10. Weep, knowing it's only going to work for offline play.Basically, the glitch replaces the texture of the Misc. logo on the first apron to that of the PT on the second apron. The glitch will only stay in-tact during offline play, uploading the arena and downloading it off community creation fixes the glitch, as well as using the arena online to play with friends. So, it really only works for offline play. I discovered this glitch last night by mistake, so quickly backtracked what I did and made a video regarding it. If anyone finds a more efficient way of performing the glitch, and perhaps one that works for online play, then please share. ^__^ Link to comment Share on other sites More sharing options...
Aqfitz Posted December 29, 2013 Report Share Posted December 29, 2013 Awesome workaround. Thanks for sharing! Link to comment Share on other sites More sharing options...
Tha_Mac Posted December 30, 2013 Report Share Posted December 30, 2013 I'll have to try this later on tonight to see if it works! I tried it on ps3 with 256 pixels and it worked...so good looking! Link to comment Share on other sites More sharing options...
MST3Claye Posted December 30, 2013 Report Share Posted December 30, 2013 Can the arena with this be uploaded for others to download, though? Link to comment Share on other sites More sharing options...
Guest Posted December 30, 2013 Report Share Posted December 30, 2013 Can the arena with this be uploaded for others to download, though? "Glitch fixes itself if downloaded off Community Creations." Link to comment Share on other sites More sharing options...
MST3Claye Posted December 30, 2013 Report Share Posted December 30, 2013 missed that line. thanks. Link to comment Share on other sites More sharing options...
ECWDanSelby Posted December 30, 2013 Report Share Posted December 30, 2013 Really sucks that you can't use it online. How odd! But thanks so much for sharing that. Very cool! Link to comment Share on other sites More sharing options...
WarGreymon77 Posted December 30, 2013 Report Share Posted December 30, 2013 I found out about a workaround by downloading somebody else's Nitro arena off CC, studying it, and using that knowledge to create my own. 1. Create your logo like normal. 2. Go to a new logo slot and paste your logo, increasing the size as much as you can while getting half of it off the screen. In my case, "NIT" filled the screen. I recommend at least 200%, and ideally the same number for both X & Y axes. 3. Repeat the process in another logo slot, except with the other half of the logo. In my case, "TRO" filled the screen. 4. Go into CAA and put the two halves together. If done correctly, it should look seamless. This is more ideal for some logos than others. For some logos, it's hard to get them big enough while managing to keep enough of the logo on the screen to make an actual "half". My arena (WCW Monday Nitro) is on PS3 CC if anybody would like a visual example, but I cannot take screenshots at the moment, so I didn't make a thread about it. Link to comment Share on other sites More sharing options...
God of Lightning Posted December 31, 2013 Report Share Posted December 31, 2013 I found out about a workaround by downloading somebody else's Nitro arena off CC, studying it, and using that knowledge to create my own. 1. Create your logo like normal. 2. Go to a new logo slot and paste your logo, increasing the size as much as you can while getting half of it off the screen. In my case, "NIT" filled the screen. I recommend at least 200%, and ideally the same number for both X & Y axes. 3. Repeat the process in another logo slot, except with the other half of the logo. In my case, "TRO" filled the screen. 4. Go into CAA and put the two halves together. If done correctly, it should look seamless. This is more ideal for some logos than others. For some logos, it's hard to get them big enough while managing to keep enough of the logo on the screen to make an actual "half". My arena (WCW Monday Nitro) is on PS3 CC if anybody would like a visual example, but I cannot take screenshots at the moment, so I didn't make a thread about it. This is what I've seen most people doing on CC. Link to comment Share on other sites More sharing options...
CDawgRI Posted December 31, 2013 Report Share Posted December 31, 2013 I found out about a workaround by downloading somebody else's Nitro arena off CC, studying it, and using that knowledge to create my own. 1. Create your logo like normal. 2. Go to a new logo slot and paste your logo, increasing the size as much as you can while getting half of it off the screen. In my case, "NIT" filled the screen. I recommend at least 200%, and ideally the same number for both X & Y axes. 3. Repeat the process in another logo slot, except with the other half of the logo. In my case, "TRO" filled the screen. 4. Go into CAA and put the two halves together. If done correctly, it should look seamless. This is more ideal for some logos than others. For some logos, it's hard to get them big enough while managing to keep enough of the logo on the screen to make an actual "half". My arena (WCW Monday Nitro) is on PS3 CC if anybody would like a visual example, but I cannot take screenshots at the moment, so I didn't make a thread about it. I'm guessing that by using this method, we should use 128 logos--or would it be best with 256? Link to comment Share on other sites More sharing options...
WarGreymon77 Posted December 31, 2013 Report Share Posted December 31, 2013 I used 128, but it might work for 256, too. Link to comment Share on other sites More sharing options...
God of Lightning Posted December 31, 2013 Report Share Posted December 31, 2013 Thing with 256 is you'llbbe limited to only one whole design, so you're probably better off using 128. Link to comment Share on other sites More sharing options...
maskedmaniac Posted December 31, 2013 Report Share Posted December 31, 2013 I'm sure 2K will patch this and only this. Link to comment Share on other sites More sharing options...
CDawgRI Posted January 5, 2014 Report Share Posted January 5, 2014 I'm sure 2K will patch this and only this. Not if it was their intent for the suite to work the way it is. Link to comment Share on other sites More sharing options...
WarGreymon77 Posted January 5, 2014 Report Share Posted January 5, 2014 I'm sure 2K will patch this and only this.Not if it was their intent for the suite to work the way it is.What he means is that they'll patch it so that the workaround doesn't work anymore. Instead of fixing actual issues. Link to comment Share on other sites More sharing options...
deadzom13 Posted January 6, 2014 Report Share Posted January 6, 2014 To add to the original post, this workaround also works on PS3, I found a way to add the logo to all four sides, all you need to do is add an arena (arena is the only one that I tested) logo to all sides and your paint tool will show up. [/url] Link to comment Share on other sites More sharing options...
ShawnBaxe Posted January 22, 2014 Report Share Posted January 22, 2014 Yeah this glitch is awesome and I really hope thy won't patch it! The same glitch works with the banners left and right from the entrance, too! So you can have 2 full-sized logos on there as well and they don't count towards the limit. Basically you can have two glitched loos on there AND on the apron (all sides)! I don't have a cap card, but this image taken directly from my screen shows 2 glitched logos on each side banner (each makes one half of the whole banner), plus 2 glitched and 2 regular 256 x 256 images on the apron, which basically are a customized apron texture. That texture was prepared with Photoshop (original res 1024 x 256, which in fact IS the resolution Yukes use for the stock aprons). Next I split that texture up into 4 256 x 256 textures, which I then re-assembled into one using the glitch and two regular "logos". This way I get high-res customized apron textures (I have others like SummerSlam (classic) etc.) PLUS arena banners! And should they patch the glitch and say "we have to set this 2 logo limit for performance reasons", their argument is not true! I have all these logos simultaneously and have absolutely NO performance issues! Screens: Link to comment Share on other sites More sharing options...
ECWDanSelby Posted January 23, 2014 Report Share Posted January 23, 2014 Yeah this glitch is awesome and I really hope thy won't patch it! The same glitch works with the banners left and right from the entrance, too! So you can have 2 full-sized logos on there as well and they don't count towards the limit. Basically you can have two glitched loos on there AND on the apron (all sides)! I don't have a cap card, but this image taken directly from my screen shows 2 glitched logos on each side banner (each makes one half of the whole banner), plus 2 glitched and 2 regular 256 x 256 images on the apron, which basically are a customized apron texture. That texture was prepared with Photoshop (original res 1024 x 256, which in fact IS the resolution Yukes use for the stock aprons). Next I split that texture up into 4 256 x 256 textures, which I then re-assembled into one using the glitch and two regular "logos". This way I get high-res customized apron textures (I have others like SummerSlam (classic) etc.) PLUS arena banners! And should they patch the glitch and say "we have to set this 2 logo limit for performance reasons", their argument is not true! I have all these logos simultaneously and have absolutely NO performance issues! Screens: You great man! Now, if only we could upload them/use them online! Link to comment Share on other sites More sharing options...
WWEADDICT4LIFE Posted January 23, 2014 Report Share Posted January 23, 2014 i recently discovered this and its awesome Link to comment Share on other sites More sharing options...
ShawnBaxe Posted January 23, 2014 Report Share Posted January 23, 2014 Yup. I'd like to give one more example of what can be done and which textures I created for the arena (imported them into the game via USB using KG's tool and XTAF). First the screenshots of my SummerSlam arena: Now the textures. Apron Arena Banner That makes 6 separate "Paint Tool" slots/logos. 2 glitched on the banners, 2 glitched plus 2 regular on the apron. Link to comment Share on other sites More sharing options...
ECWDanSelby Posted January 23, 2014 Report Share Posted January 23, 2014 It's so awesome man. It goes back to my theory that I think someone in WWE has requested that 2K/Yukes do not make it so easy for people to create their fantasy, or more specifically other promotion's arenas. Also, the whole 2 logos per arena is a bit of a sham, too. You can see that they quite clearly function nicely, still. Link to comment Share on other sites More sharing options...
huh? Posted January 24, 2014 Report Share Posted January 24, 2014 Yeah this glitch is awesome and I really hope thy won't patch it! The same glitch works with the banners left and right from the entrance, too! So you can have 2 full-sized logos on there as well and they don't count towards the limit. Basically you can have two glitched loos on there AND on the apron (all sides)! I don't have a cap card, but this image taken directly from my screen shows 2 glitched logos on each side banner (each makes one half of the whole banner), plus 2 glitched and 2 regular 256 x 256 images on the apron, which basically are a customized apron texture. That texture was prepared with Photoshop (original res 1024 x 256, which in fact IS the resolution Yukes use for the stock aprons). Next I split that texture up into 4 256 x 256 textures, which I then re-assembled into one using the glitch and two regular "logos". This way I get high-res customized apron textures (I have others like SummerSlam (classic) etc.) PLUS arena banners! And should they patch the glitch and say "we have to set this 2 logo limit for performance reasons", their argument is not true! I have all these logos simultaneously and have absolutely NO performance issues! Screens: That arena is awesome. I love the wrestling challenge banners. I didn't know you could do banners. Would I beable to do the banners with a custom logo that I made myself, hand-drawn, no textures. I tried earlier and I could not get the logo to go big enough to fit the banner Link to comment Share on other sites More sharing options...
ECWDanSelby Posted January 24, 2014 Report Share Posted January 24, 2014 /\ You need to watch the 'how to glitch custom logos on an apron' tutorial, and do the same for the walls. Link to comment Share on other sites More sharing options...
jonguthrie Posted January 24, 2014 Report Share Posted January 24, 2014 Cant get this shit to work for nothing Link to comment Share on other sites More sharing options...
huh? Posted January 24, 2014 Report Share Posted January 24, 2014 /\ You need to watch the 'how to glitch custom logos on an apron' tutorial, and do the same for the walls. Okay. I'll try it and see if it works. Thanks! Link to comment Share on other sites More sharing options...
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