xirtamehtsitahw Posted September 4, 2013 Report Share Posted September 4, 2013 Seems my game has come up with a new way to create an "invincible" glitch. All 70 tag team slots are occupied by blank, 5-person "teams", all of which have no name. What's even stranger is the fact that all 5 members of every team is THE SAME CHARACTER--they're all just copies of Candis! Link to comment Share on other sites More sharing options...
R A T E D. Posted September 5, 2013 Report Share Posted September 5, 2013 illumanti. Link to comment Share on other sites More sharing options...
xirtamehtsitahw Posted November 26, 2013 Author Report Share Posted November 26, 2013 Here are some rather odd occurrences regarding SvR 11 on PSP: You can totally mess up the tag team rankings by simply changing one or both champions' weight class. This causes all seventy tag team slots to be replaced with a nonexistent "null" team, DISABLE_ID. Every team consists of the same exact five members, all five of which are the exact same wrestler: the first-slot created wrestler. This mess can be fixed up, at least partially, by stripping the DISABLE_ID team of its titles, first by slapping another of the tag titles on them, then making them lose the Unified titles. After that, you can delete the 70 DISABLE_ID teams, one by one, and restore the pre-existing tag teams. Tedious, yes, but it is not impossible to correct this annoying glitch. Another glitch happens mid-match, and involves the following weapons: the steel chair and rarely the ladder. Every once in a great while, when you swing the chair/ladder, the AI will attempt to not just take the chair/ladder from you, but actually counter the strike itself, causing the chair/ladder to become "stuck" to your hand. A weird side effect of this is that your character will start sliding all over the place. A third glitch involves Irish whipping your opponent into a conveniently placed chair, lodged between turnbuckles. He/she will back his/her head out of the chair rather gingerly, then attempt to rise to his/her feet, stunned, before collapsing. If you attempt to grapple said opponent before the selling animation is complete, you and your opponent will become frozen in place, statue-like. This will require you to restart the match if it was a singles match to begin with; if it involves more than two participants (say, fatal 4-way), then the other two wrestlers may be able to get you two "unstuck". The last glitch I'll cover in this post involves the low-bridge maneuver (pulling the top rope down as your hapless opponent careens toward it). Sometimes, you will low-bridge your opponent, and they won't fall over the top rope cleanly, instead somehow clipping THROUGH the ring, then teleporting back inside. I believe this has to do with how you time the low-bridge maneuver. If it activates just a tad too early, then the through-the-ring clipping glitch takes place. However, if you time the low-bridge correctly, the clipping glitch won't happen, and the low-bridge will work as it should. Link to comment Share on other sites More sharing options...
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