Boondox Posted January 28, 2013 Report Share Posted January 28, 2013 There are quite a few things you'll need to download for this tutorial. I don't know the rules on regarding the links, but if this is against the rules, I'll take the blame. Anyway, credit goes to kim666 over on WLF for originally sharing tutorial and the files to make it possible, and BrienJ for the texture importer to make this possible as well. Step 1) Gather the following files/programs a random 360 painttool file use this one: this oneor this one brienj's awesome WWE12-13 Texture Importer - It's on 360haven at the very bottom of the page PPF-O-Matic http://www.afterdawn.com/software/cd_dvd/iso_tools/ppf-o-matic.cfm Le Fluffie http://skunkiebutt.com/?page_id=362and a ppf file: click here or click here Step 2) Make sure you have a secondary profile on your PS3 with an unlocked save. You could use your main profile, but every time you upload textures, it will erase everything. Step 3) Create your textures with paint.net/photoshop or whatever and save the file as DDS file (8.8.8.8 ARGB | 32 bit unsigned, either 128 x 128 or 256 x 256). Step 4) Start the WWE12-13 Texture Importer and open a 360 painttool file and import your textures, use max 19 slots, you need to overwrite one slot later (step 7). If you use 20 slots you have to overwrite one of your Textures. Step 5) Start Le Fluffie and select "Open File" from the File menu, then select your painttool file. In the "Main" tab, hit "Extract Package", and choose a location (it's a good idea to create a new folder for this) ,you get a file named "SaveData.Dat" rename it to "LOGOS.DAT". Step 6) Transfer the "LOGOS.DAT" to a usb stick/hdd (Folderstructure is \PS3\SAVEDATA\BLES01699_SAVE on a EU PS3 and \PS3\SAVEDATA\BLUS31015_SAVE for US) and restore it on your PS3Step 8) Load WWE '13, connect to CC and download one Logo and save it in one slot.Now you can upload all Textures or use them directly in caw mode (you may have to resave them in create a logo mode). It also works with WWE '12 paint tool files Link to comment Share on other sites More sharing options...
Auday Elyafe Posted January 28, 2013 Report Share Posted January 28, 2013 i dont have ps3 i have xbox but i am glad ps3 users found a way Link to comment Share on other sites More sharing options...
White Leather Jacket Posted February 1, 2013 Report Share Posted February 1, 2013 Edit: Never mind downloaded the wrong file all good. Just a question on this part Step 8) Load WWE '13, connect to CC and download one Logo and save it in one slot. Do I have to go to CC? I've managed to get the rest right just can't get the logo in. Link to comment Share on other sites More sharing options...
Judders Posted February 1, 2013 Report Share Posted February 1, 2013 You have to connect to CC and download a logo to an empty PT slot. You can't save over one you've imported. Link to comment Share on other sites More sharing options...
White Leather Jacket Posted February 2, 2013 Report Share Posted February 2, 2013 So when I do that how do I get the image I made on the computer into the PT on WWE13 just downloaded a logo from CC. Sorry for questions first time doing it. Link to comment Share on other sites More sharing options...
Judders Posted February 2, 2013 Report Share Posted February 2, 2013 You need to use Brienj's texture importer to get the PT file. You then need to use LeFluffie and then use PPFOmatic to jig the file. Then it's a case of putting the LOGOS.DAT file onto your USB stick, copying that to the PS3 and then starting WWE 13 and downloading a logo from CC to fix the file. All in the tutorial above. Link to comment Share on other sites More sharing options...
DevildrummerX Posted February 9, 2013 Report Share Posted February 9, 2013 Alright if I can't save the image as a DDS file, is there a converter you guys would recommend using to change an image to a DDS? Link to comment Share on other sites More sharing options...
Judders Posted February 9, 2013 Report Share Posted February 9, 2013 Download the DDS plugin. Search it on google, then you will be able to save it as DDS. Link to comment Share on other sites More sharing options...
EnzoSantana Posted February 10, 2013 Report Share Posted February 10, 2013 i got the ddsplugin and all the programs i import my dds with brienjs program btu wheni go to save there is always an error and it closes, any ideas? Link to comment Share on other sites More sharing options...
Judders Posted February 10, 2013 Report Share Posted February 10, 2013 Nope. Thats something with your computer, works fine my end. Link to comment Share on other sites More sharing options...
Brendino Posted February 20, 2013 Report Share Posted February 20, 2013 Managed to figure out how to unlock my save, and got through some other steps on the list (downloading each program/file and creating my DDS files to export), but at step 4 I hit a brick wall. I can't seem to get the program to run, even after multiple attempts. I tried following the instructions provided with the ReadMe, but got completely lost figuring out what I was supposed to do here: "If you have WWE13, take the xex file, and the other files and folders from the WWE13 folder and put in the root of your game directory. Over-write any files that are present. You should back-up any files you overwrite. This xex is based on Title Update 1, so you must include all files and folders and just remove the TU from your cache or wherever you may have it, as there is no need for it." It's probably really simple once I know how it's done, but at this point I'm clueless as to what I should be doing. Link to comment Share on other sites More sharing options...
EnzoSantana Posted February 20, 2013 Report Share Posted February 20, 2013 dude dont use the read me unless you are on 360, i had to redownload the program and it works great, but i am running into an issue i wanted to let everyone know about, if you want to use your imported pts on a caw that you plan to upload to cc, after downloading a pt from cc go into the logo editor and open each one individually and resave or else the caw, arena, etc you make will say it needs non existent dlc to be downloaded. Link to comment Share on other sites More sharing options...
xEpitomeofEpic Posted February 20, 2013 Report Share Posted February 20, 2013 -snip- Got it. Link to comment Share on other sites More sharing options...
TerryTibbs Posted February 22, 2013 Report Share Posted February 22, 2013 Can someone please upload and PM me a link to the Texture importer? The site it is hosted on is not accepting new registrations Link to comment Share on other sites More sharing options...
Brendino Posted February 22, 2013 Report Share Posted February 22, 2013 Finally figured out how to get the texture importer working- it was my antivirus blocking it. Anyway, realized there's no step #7 in the tutorial. I'm guessing this is where PPF-O-Matic comes in, but I'm not really sure what to do with it (don't want to go ahead and mess something up, and have to start all over again). Link to comment Share on other sites More sharing options...
Judders Posted February 23, 2013 Report Share Posted February 23, 2013 5. Start Le Fluffie and select "Open File" from the File menu, then select your painttool file. In the "Main" tab, hit "Extract Package", and choose a location (it's a good idea to create a new folder for this) ,you get a file named "SaveData.Dat" rename it to "LOGOS.DAT". 6. Run PPF-O-Matic and then select "LOGOS.DAT" in the top box (at the bottom change the files of type drop down menu to all files) and my ppf file in the one below then click "Apply".7. Transfer the "LOGOS.DAT" to a usb stick/hdd (Folderstructure is \PS3\SAVEDATA\BLES01699_SAVE on a EU PS3 and \PS3\SAVEDATA\BLUS31015_SAVE for US) and restore it on your PS38. Load WWE '13, connect to CC and download one Logo and save it in one slot.9. Now you can upload all Textures or use them directly in caw mode (you may have to resave them in create a logo mode). Link to comment Share on other sites More sharing options...
EnzoSantana Posted February 23, 2013 Report Share Posted February 23, 2013 5. Start Le Fluffie and select "Open File" from the File menu, then select your painttool file. In the "Main" tab, hit "Extract Package", and choose a location (it's a good idea to create a new folder for this) ,you get a file named "SaveData.Dat" rename it to "LOGOS.DAT". 6. Run PPF-O-Matic and then select "LOGOS.DAT" in the top box (at the bottom change the files of type drop down menu to all files) and my ppf file in the one below then click "Apply". 7. Transfer the "LOGOS.DAT" to a usb stick/hdd (Folderstructure is \PS3\SAVEDATA\BLES01699_SAVE on a EU PS3 and \PS3\SAVEDATA\BLUS31015_SAVE for US) and restore it on your PS3 8. Load WWE '13, connect to CC and download one Logo and save it in one slot. 9. Now you can upload all Textures or use them directly in caw mode (you may have to resave them in create a logo mode). i have been doing it without step 6 and it works fine, is there any real reason to use that step? Link to comment Share on other sites More sharing options...
TerryTibbs Posted February 23, 2013 Report Share Posted February 23, 2013 Can someone please upload and PM me a link to the Texture importer? The site it is hosted on is not accepting new registrations Link to comment Share on other sites More sharing options...
Judders Posted February 23, 2013 Report Share Posted February 23, 2013 5. Start Le Fluffie and select "Open File" from the File menu, then select your painttool file. In the "Main" tab, hit "Extract Package", and choose a location (it's a good idea to create a new folder for this) ,you get a file named "SaveData.Dat" rename it to "LOGOS.DAT". 6. Run PPF-O-Matic and then select "LOGOS.DAT" in the top box (at the bottom change the files of type drop down menu to all files) and my ppf file in the one below then click "Apply". 7. Transfer the "LOGOS.DAT" to a usb stick/hdd (Folderstructure is \PS3\SAVEDATA\BLES01699_SAVE on a EU PS3 and \PS3\SAVEDATA\BLUS31015_SAVE for US) and restore it on your PS3 8. Load WWE '13, connect to CC and download one Logo and save it in one slot. 9. Now you can upload all Textures or use them directly in caw mode (you may have to resave them in create a logo mode). i have been doing it without step 6 and it works fine, is there any real reason to use that step? To be honest, that's how I was told to do it, and have never tried it any other way. Link to comment Share on other sites More sharing options...
EnzoSantana Posted February 23, 2013 Report Share Posted February 23, 2013 5. Start Le Fluffie and select "Open File" from the File menu, then select your painttool file. In the "Main" tab, hit "Extract Package", and choose a location (it's a good idea to create a new folder for this) ,you get a file named "SaveData.Dat" rename it to "LOGOS.DAT". 6. Run PPF-O-Matic and then select "LOGOS.DAT" in the top box (at the bottom change the files of type drop down menu to all files) and my ppf file in the one below then click "Apply". 7. Transfer the "LOGOS.DAT" to a usb stick/hdd (Folderstructure is \PS3\SAVEDATA\BLES01699_SAVE on a EU PS3 and \PS3\SAVEDATA\BLUS31015_SAVE for US) and restore it on your PS3 8. Load WWE '13, connect to CC and download one Logo and save it in one slot. 9. Now you can upload all Textures or use them directly in caw mode (you may have to resave them in create a logo mode). i have been doing it without step 6 and it works fine, is there any real reason to use that step? To be honest, that's how I was told to do it, and have never tried it any other way. hmmm i wonder if there is a difference. Link to comment Share on other sites More sharing options...
TerryTibbs Posted February 23, 2013 Report Share Posted February 23, 2013 Can one of you guys please upload the texture importer to mediafire for me? Link to comment Share on other sites More sharing options...
Judders Posted February 23, 2013 Report Share Posted February 23, 2013 If Brienj wanted it uploaded anywhere else, it would be. Also, the registrations for 360Haven are open. My guess is you can't be bothered to become a regular poster there to be able to download the tool. Link to comment Share on other sites More sharing options...
TerryTibbs Posted February 23, 2013 Report Share Posted February 23, 2013 edit: *Censored* this shit! man i've honestly been trying to register for the past 24 hours and it always said the admin has disabled new members! and as soon as I post all that crap it is open again. I swear to god though it wouldn't let me register before! Link to comment Share on other sites More sharing options...
Brendino Posted February 24, 2013 Report Share Posted February 24, 2013 Can't figure out why, but I've followed all the steps multiple times now, but I still can't get my textures into the game. Step by step of what I've done to see if there's anywhere I could've messed up: Followed all the steps to unlock my save, and was able to copy it back onto my USB Resaved my 5 logos from .psd files to 8.8.8.8 ARGB .dds files, all at 128x128 Opened up 00PaintTool.pt in the Texture Importer, imported my 5 logos, and saving as a new .pt file Used Le Fluffie to take my new .pt file and extract package into a SaveData.dat file (which I then renamed LOGOS.DAT) Used PPF-O-Matic to apply the .ppf file to the LOGOS.DAT Transfered over my LOGOS.DAT file to my USB drive (seen here) Plugged my USB into the PS3, overwriting the old file on my system with the one from my USB Go on CC and download a random paint tool to a slot that didn't contain one of my logos When I go to look at all of my logos, the only one that shows up is the one I've downloaded, with all of the other slots showing up as empty. I'm pretty sure I've done everything I'm supposed to, so it's getting a little frustrating that it never works. Link to comment Share on other sites More sharing options...
EnzoSantana Posted February 24, 2013 Report Share Posted February 24, 2013 try it without ppf o matic like i do. Link to comment Share on other sites More sharing options...
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