diante616 Posted January 6, 2013 Report Share Posted January 6, 2013 So I've just started working on alex riley and I've decided on this hair because I feel it's the closest to his real hair I wanted to put a texture on this but it won't line up properly with his face.. Any suggestions or feedback would be appreciated! Link to comment Share on other sites More sharing options...
Vessel Maker Posted January 6, 2013 Report Share Posted January 6, 2013 Face textures usually need to be split up in 3 or 4 pieces in order to be spread out and applied correctly. You might give that a try Link to comment Share on other sites More sharing options...
diante616 Posted January 6, 2013 Author Report Share Posted January 6, 2013 you split them up in create a logo? Link to comment Share on other sites More sharing options...
ItsMeMAB Posted January 6, 2013 Report Share Posted January 6, 2013 He looks to old. Link to comment Share on other sites More sharing options...
Ravenos Posted January 6, 2013 Report Share Posted January 6, 2013 you split them up in create a logo? Yep. Take the 256 into 4 128s, pull it as far as you can to each edge, save each of those. Here are some tips I just gave in the other thread-- they might come in handy: http://caws.ws/forum/topic/444742-the-game-triple-h-updated-w-textures-6113/page__st__20#entry9168845 Link to comment Share on other sites More sharing options...
diante616 Posted January 6, 2013 Author Report Share Posted January 6, 2013 Thanks ravenos & vesselmaker I will give it a try.. @mysteriouswinter maybe it's my crappy phone but I only put his age at 15 but I will look into it Link to comment Share on other sites More sharing options...
BarrettWHC Posted January 6, 2013 Report Share Posted January 6, 2013 He looks a bit old. Try changing the age a bit. Link to comment Share on other sites More sharing options...
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