Paulie Walnuts Posted May 6, 2012 Report Share Posted May 6, 2012 the reason I suggested unsigned bands was the fact it would cost NOTHING as many bands would be willing. and although a lot of local unsigned bands tend to suck, some unsigned bands are spectacular, and there is enough online in many different genres that dont suck. It would just be a case of thq posting on facebook and other social media sites saying they need bands, and then picking the best from the pile. I too found Nonpoint from hearing "Bullet With A Name" on one of the games. I think this could be a good thing for both parties. no u assume it wont cost nothing franky i dont see any band nowadays doing it without out charging a little something something From an artists perspective, having your song be played on a video game, which is widely bought nationally, is more than enough compensation for an unsigned artist. It's guaranteed free promotion, which in turn, opens the door for more opportunity. Link to comment Share on other sites More sharing options...
Dazman™ Posted May 6, 2012 Report Share Posted May 6, 2012 Well anything is better than what we were given in WWE 12, the generic music is horrible. It makes me miss listening to Cody Rhodes' "Smoke and Mirrors" theme in SvR 2011 over and over again. Link to comment Share on other sites More sharing options...
Warsaken Posted May 7, 2012 Report Share Posted May 7, 2012 I think what THQ should do is go the way of EA with their games. They design/use whatever music they want, but allow you to import any music you want to then have a jukebox option to enable/disable music you want to use for menus and such. Would make me and a few people I know not have to mute their TV and listen to music over their sound systems or computers while they design. *Edit: too tired, grammar gets the best of me. Anyways, wow, only my first post???... crazy* Link to comment Share on other sites More sharing options...
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