Thr33X Posted December 18, 2011 Report Share Posted December 18, 2011 I decided to make a new thread for the tutorial videos I said I was going to start doing. This is the first, but wont be the last. The techniques I talk about can be applied to any CAW, but obviously the focus is on Originals. Feel free to ask any questions or share any tricks you might have yourselves, and more tuts are forthcoming. Facial Morphing (female)- here I show how to recreate a face from a photograph. (Forgive the low mic) PICTURE BASE- Claudia Sempedro http://www.youtube.com/watch?v=BY4RU3YDtT4 Attire Designing (female)- creating a top & accessories for a female CAW. PICTURE BASE- Brooke Tessmacher http://www.youtube.com/watch?v=FOZ9v0cnirA Body Morphing (female)- this is from SVR11, but the techniques apply to CAW mode on WWE12 http://www.youtube.com/watch?v=bUCg-rGq-gM Tattoo Design & Creation- it's a long one, but with lots of good info including color blending for skin tones, step by step creation of a design and tattoo theory. http://www.youtube.com/watch?v=hCQ031uokO4 "Muscle/Power Girl" body morphing- step by step on how to create a powerful looking lady. http://www.youtube.com/watch?v=3y7azwIt2u4 Asian Female Face Morphing PICTURE BASE- Asa Akira http://www.youtube.com/watch?v=MrDObQBwcFY&feature=youtu.be Fishnet Top (Jeff Hardy style) *How to make a good fishnet pattern and how to place the PTs on a CAW model for the best effect. http://www.youtube.com/watch?v=95HtLgKlJz8&feature=relmfu Link to comment Share on other sites More sharing options...
Derk Posted December 18, 2011 Report Share Posted December 18, 2011 Wow. Thanks for this. I'm always trying to get better at facial morphing... Link to comment Share on other sites More sharing options...
cgray22 Posted December 18, 2011 Report Share Posted December 18, 2011 this is great thanks Link to comment Share on other sites More sharing options...
The Scorpion Posted December 18, 2011 Report Share Posted December 18, 2011 thanks man Link to comment Share on other sites More sharing options...
XtremeTony Posted December 18, 2011 Report Share Posted December 18, 2011 that was well done & explained in detail. This can be very helpful for those who run a CAW League like I do, and should be posted on ALL CAW forums. Link to comment Share on other sites More sharing options...
Xx--ZX--xX Posted December 18, 2011 Report Share Posted December 18, 2011 Shouldn't someone you know, sticky this topic? Its too good of a tutorial to just allow get lost in the other pages/posts. Cheers, Thr33X, keep up the good work. Link to comment Share on other sites More sharing options...
X-zero Posted December 19, 2011 Report Share Posted December 19, 2011 Definitely guilty of not messing with cheeks because I really didn't notice much difference. Link to comment Share on other sites More sharing options...
PyroTechnyks Posted December 19, 2011 Report Share Posted December 19, 2011 I found this to be quite helpful. I didn't realize each template face would be dofferent even if default values are used. I think I'll try that out just to see for myself. Thanks. Link to comment Share on other sites More sharing options...
fliteska Posted December 21, 2011 Report Share Posted December 21, 2011 Very nice man ^^ Saw the 37minute timer on the vid at work today and thought screw that I'm not watching it, but the wife wanted to watch her soaps, so I took a look, was worth it ) I'm quite guilty of messing with "Size" first, never thought to do height/widths first. Gonna give this a go as I've finished most of my originals morphing-wise. thanks for sharing! Link to comment Share on other sites More sharing options...
AfroBandito Posted December 21, 2011 Report Share Posted December 21, 2011 Very helpful tutorial, dude. Link to comment Share on other sites More sharing options...
Thr33X Posted December 21, 2011 Author Report Share Posted December 21, 2011 Thanks, peeps. Just doing what I can to help build a more creative community. Yes, I know I make comic style, "larger than life" builds, but that's because it's my preference. As I eluded to in the vid, I'm an artist, and specializing in illustration as I do requires a certain knowledge of human anatomy. Everything else is just knowing how to use the system to create the look/effect you want...or at least try to. The next tutorial will be some practical tips/techniques on how to use the Logo designer to make attires. That'll come by the end of the week. Link to comment Share on other sites More sharing options...
Oz70NYC Posted December 21, 2011 Report Share Posted December 21, 2011 I would add an entry into this on the fine art of tattoo design (namely sleeves), but as you know my mic (or actually YOUR mic ) is a piece of crap. So it'll have to wait until I can get a new one. Link to comment Share on other sites More sharing options...
WNX Posted December 21, 2011 Report Share Posted December 21, 2011 I consider myself a slightly below average CAW-maker but I'm glad this video pretty much confirmed everything I thought I knew about face morphing, so thank you. It was very interesting to watch/listen to. One thing that did throw me off though is when you mentioned that messing with head sizes doesn't make any features on the face longer. Maybe it's just me but I was playing 2010 today, just going through and trying to memorize the majority of my CAWs features in the event that I did get WWE12 any time soon. I made very minor adjustments to said CAWs and one of those adjustments, to a female CAW as a matter of fact, was drop the head size to make the facial features a tad bit less long. It seems to make a pretty big difference to me and it's been working for years, unless it's all in my head which is actually very possible... but everything else? ::thumbs up:: Looking forward to that PT video. I've been watching alot of tutorials lately and although I haven't actually tried to go back into a PT enabled game and try anything, I'd feel much better about using them next time I do decide to make an attire. Watching any sort of PT being worked on is fun to me, and inspiring of course Link to comment Share on other sites More sharing options...
Derk Posted December 21, 2011 Report Share Posted December 21, 2011 The next tutorial will be some practical tips/techniques on how to use the Logo designer to make attires. That'll come by the end of the week. Unless that vid can teach me how to draw, it would probably be pretty useless for me... But I'll still check it out.... Link to comment Share on other sites More sharing options...
Thr33X Posted December 22, 2011 Author Report Share Posted December 22, 2011 Updated with the next video tutorial. Link to comment Share on other sites More sharing options...
Derk Posted December 22, 2011 Report Share Posted December 22, 2011 Another great video. Like I said, before though, it's just too bad I don't have the slightest amount of artistic ability otherwise I'd put these tips to use. Link to comment Share on other sites More sharing options...
dan600 Posted December 22, 2011 Report Share Posted December 22, 2011 I've seriously failed on both counts For whatever reason I haven't got your eye when it comes to the morphing, although I'm trying to create male caws so that may not help. And I tried to create a pair of trunks using your method and while they were pretty darn good in terms of design, I've got my trunk sizes all wrong, so they are nowhere close to fitting over the top... Any idea of a way of correcting it without destroying my design? Link to comment Share on other sites More sharing options...
Thr33X Posted December 22, 2011 Author Report Share Posted December 22, 2011 I've seriously failed on both counts For whatever reason I haven't got your eye when it comes to the morphing, although I'm trying to create male caws so that may not help. And I tried to create a pair of trunks using your method and while they were pretty darn good in terms of design, I've got my trunk sizes all wrong, so they are nowhere close to fitting over the top... Any idea of a way of correcting it without destroying my design? You can import whatever design you created into another slot and resize it. Are these men's trunks you made, or female bottoms? General rule of thumb for any attire piece is to make the design full size, as in taking up the entire canvas...it's better to have something big and shrink it down on the CAW than the other way around. I'm glad that people are finding usefulness out of these tutorials. I know there are plenty of them out there already, but nothing I've seen has been as in depth. I've got a couple of requests for the next one...but I think Tattoo design and skin blending are the most vital of the requests, so I believe that'll be the next installment. Link to comment Share on other sites More sharing options...
dan600 Posted December 23, 2011 Report Share Posted December 23, 2011 It's for a male caw, and I think it's a case of getting more experience in drawing out a set of trunks in logo designer Thanks for the advice and I'll keep going, I'm getting there. FWIW, it's basically a bit of a rip off of Daniel Bryan's recent new trunks that he's been wearing, pictured in part here: http://www.wwe.com/shows/raw/2011-12-26/six-man-tag-photos I haven't gone for exactly the same as that would be a bit boring really, so a slightly different set of actual logos. And I've gone for a dark pastel blue as oppose to the maroon of Bryan. Now I'm just struggling with getting anywhere near a face I pick, but I'm sure I'll pick up some great tips when you do your male vids Thanks for the vids though, they are extremely useful, and I'll be sure to post some of my caws in the future. EDIT: A Success!!! Link to comment Share on other sites More sharing options...
trishallday Posted December 27, 2011 Report Share Posted December 27, 2011 hmm was the face supposed to look like the girl in the photograph or just slightly resemble it? Link to comment Share on other sites More sharing options...
Thr33X Posted December 27, 2011 Author Report Share Posted December 27, 2011 Either or. Sadly, there are some limitations in accuracy that can occur, do to the fact that not every aspect of the face can be morphing like in some creation modes. For an original, you don't need to be 100% accurate though, so it's fine however you want it to be. Link to comment Share on other sites More sharing options...
Red Blooded Samurai K Posted December 27, 2011 Report Share Posted December 27, 2011 Thanks man I really need this for the E-Fed project I mention on PS3. Link to comment Share on other sites More sharing options...
Derk Posted December 28, 2011 Report Share Posted December 28, 2011 Gotta question for ya thr33x, how would I go about putting a PT logo on long tights without getting the blur? Keep in mind, I already DO know how to do the blur trick with regular trunks. Link to comment Share on other sites More sharing options...
JonnyPyro Posted December 28, 2011 Report Share Posted December 28, 2011 Use the umaga trunks. Link to comment Share on other sites More sharing options...
Brunton Rocks! Posted December 28, 2011 Report Share Posted December 28, 2011 Despite what people believe, it is possible to use paint tool logos on long tights and avoid the blur and here's how to do it... 1. Put wristbands or gloves on your CAW 2. Select a pair of wrestling tights. 3. Change the underwear to the blue thong from the divas' selection (It helps you see logo placement.) 4. Arrange the layers like this... Wrestling Tights Arm & Wrists Underwear 5. Put two low-res logos if you are using a high-res logo or two high-res logos for a low-res (It's the standard part of the glitch but now it's being used on tights.) 6. Place it how you want to on the tights (like stretching it out over them) 7. Move the underwear layer above the wrestling tights (Sorry, I forgot this last step) If you did all this, the pt design will show up on the tights and you don't need to go with using Umaga's tights with socks underneath anymore to make complete tights...(Feel free to credit me on this since not many people really know about using the glitch on tights and just use it on underwear) Link to comment Share on other sites More sharing options...
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