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dode2

The Monster Abyss (Added Face and Fig Formula)

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I am sorry for bumping an almost year old topic but I wanted to share the face and figure formula for this Abyss. Sadly I will not have the time to re create this Abyss for WWE 13. It is my hope that someone in the caws.ws community will take this Abyss as a starting point and create one for WWE 13. Plus with things like transperancy making there return, I am sure someone will create one that will blow this out of the water. I am sorry that the formula isn't all that descriptive, but so much of this Abyss was made with Paint Tool which I can't create a formula for.

 

Search Tags: tna, abyss, caws.ws

gamertag: d0de316

 

Final

abysscomp.png

 

Abyss Face and Figure Formula

 

Template: 1

Skin

Texture and Color: Texture: 1/12, Color; 1st row, 3rd column

Age: 66

Marks and Scars: None

Hair

Superstar: 51; x: 4, y: 198, Shade: 44, Length: 100

Face

Eyes

Type = 1/11, x: 15, y: 43, Shade: 60

Eyelashes: Default

Eyebrows: 20/3;, x:15, y: 128, Shade: 111

Teeth: Default

Shape

Head: 22, 31, 15

Cranium: -93, -99, -100, 0

Eyebrows: -100, -1, 21, -52

Eyes: -80, -47, -99, -42, 23, 66, -7

Nose: -14, -36, 56, -95, 8, -9, 21, -20

Cheeks: 79, 100, -100, 54

Mouth: -33, -60, -66, 0, -20, -80, -40

Jaw: 100, -10, 23, 6, 26, 100

Ears: 0,0,0,0

Make-up

Lipstick: 14/17, x: 8, y: 123, Shade: 201

Body

Height: 7 ft. (Yes he is 6’8 but this matches him in game to Kozlov who is also 6’8)

Size: 8/11

Shape

Neck: -100, 27, 60

Chest: 35, -2, 8, -36

Traps: -10, 0, 0

Shoulders: -67, 65, -49

Abdomen: 6, 44, 43

Waist: 82, 42

Arms

Length: -27

Biceps: 4, 14

Forearms: 4, 11

Hands: 0, 13, 13

Legs

Lengths: 20

Thighs: 16, 39

Calves: 8, 43

Feet: 0, 0, 0

Layers (Layers 10-18 go on the face)

Layer 9: Goatee: 14/24; x: 26, y: 147, Shade: 75

Layer 10: Mustache: 1; x: 15, y: 128, Shade: 96

Layer 11: Goatee: 12; x: 15, y: 127, Shade: 113

Layer 12: Goatee: 6; x: 15, y: 128, Shade: 90

Layer 13: Designs: 135; x: 14, y: 124, Shade: 223 (See Pic for Placement)

Layer 14: Designs: 135; x: 14, y: 124, Shade: 223 (See Pic for Placement)

Layer 15: Designs: 100; x: 14, y: 124, Shade: 223 (See Pic for Placement)

Layer 16: Symbols: 5th row, first column “(“; x: 14, y: 124, Shade: 147 (See Pic for Placement)

Layer 17: Symbols: 5th row, first column “(“; x: 14, y: 124, Shade: 147 (See Pic for Placement)

Layer 18: Designs: 1; x: 16, y: 122, Shade: 116 (See Pic for Placement)

Trunks and Underwear: Default

Bottoms: 38/48; x: 0, y: 255, Shade: 25

Boots and Shoes: 1/46; x: 0, y: 255, Shade: 25

Tops: 11/48; 1st selection; Both Colors; x: 0, y: 255, Shade: 20

 

Layers 13 and 14 are used to cover the overhang of the mustache that is placed before. If you look at the pics that I do have up you can probably spot where they should go when you compare.

 

Layer 15 is used to put a slight split between the mustache at the top of the mouth. Again compare to the other pics and you should spot it.

 

Layers 16 and 17create lines around his mouth area. This may be harder to spot in the pics.

 

Layer 18 goes between the bottom lip and the goatee. It’s real small so it may be hard to spot.

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Looking good so far, and that hair works really well for Abyss. Maybe think about adding some strands though?

 

Its something I definately want to add I just have to see how many layers are left and I have to find a way to do it without paint tool since I used all 10 low res paint tool slots. If I can't get it on this attire it will most likely make it onto his next two.

 

Thank you for the nice comments, I will hopefully have a new preveiw by the weekend.

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New update with better pics now up. Next I will work on entrance attire for this one and then move on to two more attires.

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I don't know if it would work on PS3 since it uses all 64 layers. Maybe I could pass someone the figures and let them work on the detailing and figure out which attire they want to use. I think the Flannel Foley attire would use the least amount of layers.

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Quick update for those interested. I have completed an entrance attire for the one that is currently pictured as well as the flannel attire during his fued with Foley (pictures soon). His final attire will be the white asylum attire. I would like to do a classic one but since I can't get a beard over a mask it wouldn't look right. I refuse to do the Hogan tribute attire because I hate that area of Abyss.

 

Also, can anyone point me in the right direction for how to make really good hair strands, either through paint tool or designs? I can fit those in to the last two attires but I would like to do it right.

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really liking this man good stuff really liking how this is coming along

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Amazing :o

 

And was wondering if anyone has a link to that Kung Fu Morphing guide, did a search through the forums but couldn't find it ;)

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Nice work. Usually people can't really capture Abyss nowdays well exception is you and Marco but anyway. What attires are we talking about here again? I heard something about flanel and classic dark-red mask version along with Hulkster Abyss? :D :D :D :D Good to know :D Seriously though, what attires are you planning to do?

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Nice work. Usually people can't really capture Abyss nowdays well exception is you and Marco but anyway. What attires are we talking about here again? I heard something about flanel and classic dark-red mask version along with Hulkster Abyss? :D :D :D :D Good to know :D Seriously though, what attires are you planning to do?

 

Black one pictured in first post, Blue Flannel shirt and White Insane Asylum attires are planned. If someone has a trick to get facial hair on top of a mask I would absolutely do a classic attire. If you do it without putting a mask on to cover the mouth than it doesn't come out right (I have tried). Either the mouth opens in the middle of the mask or the mask is up to high.

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