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Confirmed Information & Roster Chat


Ernez

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I talked to a few Mods about this topic, Mod's will handle the official stuff from now on.

 

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Release Dates:

US: 11/22/2011

EU: 11/25/2011

 

Videos:

 

 

 

Screenshots:

 

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Roster:

 

Raw

 

  • Alberto Del Rio
  • Alex Riley
  • Big Show
  • CM Punk
  • David Otunga
  • Dolph Ziggler
  • Drew McIntyre
  • Evan Bourne
  • Goldust
  • Jack Swagger
  • John Cena
  • John Morrison
  • Kofi Kingston
  • Mason Ryan
  • Michael McGillicutty
  • Rey Mysterio
  • R-Truth
  • Santino Marella
  • The Miz
  • Triple H
  • Zack Ryder

 

Smackdown

 

  • Cody Rhodes
  • Christian
  • Daniel Bryan
  • Ezekiel Jackson
  • Health Slater
  • Justin Gabriel
  • Kane
  • Mark Henry
  • Randy Orton
  • Sheamus
  • Sin Cara
  • Ted Dibiase
  • Tyson Kidd
  • Wade Barrett
  • William Regal
  • Undertaker
  • Yoshi Tatsu

 

Divas

 


  •  
  • Kelly Kelly
  • Layla
  • Maryse
  • Natayla
  • Eve
  • Michelle McCool
  • Beth Pheonix

 

Legend/Free Agents/Other

 


  •  
  • The Rock (Pre-order Bonus from Amazon and Toys R Us)
  • Husky Harris
  • Vladimir Kozlov
  • Chavo Guerrero
  • Arn Anderson
  • Ricky Steamboat
  • Animal
  • Hawk
  • Kevin Nash
  • Booker T
  • Vader
  • Ax
  • Smash
  • Eddie Guerrero
  • Vince McMahon
  • Steve Austin
  • Edge
  • Jerry Lawler (first day, free DLC)

 

Confirmed Arenas:


  •  
  • Raw
  • Smackdown
  • Hell In A Cell

 

Official Info:


  •  
  • Total reboot of SvR series.
  • Game is going to be released on PS3, X360 and WII.
  • This year' s game is said to be "Bigger, Badder, Better".
  • We will see 4 superstars in action at E3: John Cena, The Miz, Randy Orton and Alberto Del Rio.
  • It was confirmed that we are going to see some WWE Legends in the game.
  • Game' s DNA has been changed: new animation system and new blending methods.
  • Ability to attack a opponent who perfoms ANY move - game is much more fluid.
  • When a move is performed in the beginning of a match, the superstar who took beating will sell this move but will get up at the same time so that matches are much faster now and more unpredictable.
  • When you are on the ground and your opponent aproaches, there will be a chance for you to strike him while still being on the mat.
  • When a signature/finisher like 5-Knuckle Shuffle is performed, it will be done in exact place of ring your opponent is in the moment you started your move. No more teleporting to the center of the ring so that animation could work.
  • When you or your opponent get slammed to the mat - the ring will react so it and ropes will bounce.
  • Revamped menu looks.
  • Game looks much better this year with new shaders and better technology. Depth of field will be used.
  • IGN: "The days of analog stick grapples are over. Now, everything's going back to the face buttons of your favorite controller. Grapple, strike, pin and Finisher are all right there for the taking. There are no strong and weak grapples -- the moves you're pulling off are dependent on how worn down the opponent is."
  • There is a limb targeting system implemented to the game - you can strike head to make your opponent groggy, body to make their stamina go down and their legs to slow them down.
  • "Breaking Point" - new submission system in which two opponents tap buttons in a mini-game.
  • New camera angle.
  • Wake Up Taunts.
  • Momentum meter is back as a meter with a name on it on the bottom of your screen.
  • You can store two finishers.
  • Dynamic Comebacks - combination of strike moves which you can use only once in whole match. Using it will give you two finishers.
  • Better AI - now your opponent will learn the way you play this game and will come with a fine reversal.
  • New pinning system. IGN: "It's still a metered system (hold a button to fill a meter and release it when it gets to a window on the meter), but the window moves around this time at random -- it won't always be in the same spot. Similarly, the window size varies on how beat up you are, and if you're pinned after the opponent hits his Finisher, the meter might not pop up to the two-count so you'd only have one shot at it."
  • Justin Roberts, King and Cole are confirmed.
  • Alberto Del Rio' s entrance will feature Ricardo Rodriguez.
  • There are new "attach points" thanks to which arms and legs will not clip through bodies.
  • Animations of moves depend on weight classes.
  • IGN: "Unless your opponent is really hurting, expect to get just one ground grapple in. The right stick repositions opponents."
  • THQ stated that they didn' t like what they got from RtWM last year, so they "went back to the drawing board a bit on that one". They also stated that they heard people' s problems with online play (lags etc.).
  • Some submissions will let you to climb to the rope to get the rope break.
  • RtWM will be back with new storylines.
  • There were some changes done to Momentum system and Stamina system is back.
  • WWE Universe 2.0 – the well known “WWE Universe†mode from SvR 2011 is back, but better then it was before. It will be easier and more beliveable with more action, rivalries, alliances, matches and action which will evolve dramatically.
  • There is a “yet to be revealed†creation capability.
  • Story Designer is back, but no info about it was released.
  • Each Superstar/Diva/CAW will have 12 attributes this year: Strike Power, Grapple Power, Submission, Strike Defense, Grapple Defense, Speed, Agility, Adrenaline, Recovery, Toughness, Charisma, Tag Team.
  • In-Ring introduction of Superstars and Divas confirmed for Title Matches.
  • We will have both adrenaline and momentum meters in the final product, but their looks from E3 will be changed.
  • Graphics are improved in every way: models, shadows, lighting and effects.
  • Sound is still disappointing (crowd, commentary, effects), but entrance themes have reverb now.
  • To perform the wake-up taunt you have to press “UP†on the D-Pad.
  • If you perform your finisher right after doing your signature move it will be more powerfull.
  • Operation Sports: “In a grapple situation, you press RB and a face button (on 360) to target a body part. The Y button is for the head, X or B is for the arms and A is for the legs. Each attack affects the body in different ways as well.â€
  • Alberto Del Rio’ s entrance contains his car.
  • Gaming Ring: “(...)the kip up ability has now been replaced with something called a dramatic comeback in which when you reach a certain damage level, lets say orange from previous Smackdown games, you will have a prompt pop up and while you are on the ground you hit the Y button which activates a flashing bar that is integrated into your momentum bar and then when you hit your dramatic comeback this is done by running and press Y button. For example John Cena has his two running shoulder blocks and his spin out power bomb and you instantly earn a signature for the Five Knuckle Shuffle and then a finisher for the Attitude Adjustment. While all of this happens prompts pop up and its a war between who can time it the best, it works very much like tag team hot tag.â€
  • More than 60 new moves. Two running strikes from now on and better, upgraded movesets.
  • Adrenaline meter is something like Stamina meter from previous SvR games. You will lose your adrenaline the fastest if you will be running a lot.
  • Running attacks are much easier to reverse.
  • Left Bumper button is the action button this year. You will get out/in the ring with it, interact with environment, climb the turnbuckle etc.
  • Weapon Wheel is in almost every match type.
  • You can’ t use finishers to break other’ s moves.
  • HERE you can find new controls scheme, but you will be able to go back to the old (SvR 2011) controls.
  • Transparency for Create a Wrestler mode is back.
  • LaBelle Lock and Cattle Mutilation are in.
  • For what it's worth, Zack Ryder's broski of the week sign is in the game, which MAY confirm him.
  • Blood is back in the game, although it will be off in options.
  • Limitations for Diva's is the same as last year.
  • The game is still 60 frame per seconds.
  • Weapon physics are still in.
  • They recorded some heel commentary lines for Micheal Cole.
  • No new weapons.
  • The whole roster will be revealed in August.
  • There will be two top rope moves in the moveset.
  • While in the match, titantrons will work like in real life - they will show what' s going on in the ring, last year it was just show logo.
  • Two running strikes is back in.
  • Randy Orton will have an ALT attire with him having a beard.
  • Everyone has a wake up taunt.
  • Diva's will NOT be in 6 man matches again.
  • Flailing arms during run off Irish Whip fixed.
  • Reach animation before signatures/finishers removed.
  • WWE Titles size increased.
  • Added a TON of call names this year.
  • Different servers for online. Byebye Gamespy.
  • Big plans for DLC.
  • 70 unlockables including superstars, divas, legends, alt attires, arenas, championships.
  • The difficulties will be increased. Quote, "Normal will be more like Legendary."
  • Exit themes are in!
  • No triple tag matches*
  • Replays are still in.
  • New ref model.
  • Custom Skin tones are NOT in.
  • Attribute levels do not determine Grapple Reach speed in WWE '12. Instead this speed is determined by the weight class of the Superstars. Each weight class has a corresponding Grapple Reach speed. As an example, Cruiserweights will have a faster reach speed than Heavyweights.
  • Can mute sound in options menu.
  • The commentary team for WWE '12 is Michael Cole and Jerry "The King" Lawler.
  • Not only we will obviously update many of the arenas to match the WWE's PPV schedule, but we are also introducing some new, never before seen arenas that will be unlockable in Road To WrestleMania.
  • Undertakers music is the original, not Aint No Grave.
  • In WWE '12 an outside Superstar or Diva will be able to interrupt single moves (2 person moves) and double-team moves (3 person moves).
  • Free roaming arenas will NOT be in.
  • Added cutscenes in universe.
  • No shining wizards back in.
  • AI of Managers and all around AI improved.
  • New animations will be including in create a storyline.
  • Confirmed: Mini-trons, Side-trons, Curve-trons, banner movies are all in during entrances.
  • More pinning combos are in.
  • The Comeback Moment is an ability that can be assigned to any Superstar, Created Superstar or Diva. Once the ability has been assigned, you will have the ability to go into Create-A-Moveset and select your Comeback Moment combo.
  • Animated blood and sweat system.
     
    July 28th:
     
  • WWE created an opening movie for the game similar to raw or smackdown's but themed for WWE '12 and the game has it's own theme song.
  • There are two separate pre-order bonuses - the first being The Rock in his current attire (tattoos etc). That will be available from Amazon, Toys R Us and Gamestop
  • The second pre-order bonus being from Gamestop where you get an in-game t-shirt and suit attire for the Miz.
     
    July 30th:
     
  • Running Springboard confirmed.
  • Running Apron attacks fixed.
  • Some character specific reversals.
  • A.I punishes you for taunting.
  • 32 layers on ps3.
     
    August 9th:
     
  • New crowd sounds.
  • Updated music and trons. (We still don't know who they're for though)
  • Added over 100 hometowns.
  • Low blow reversals will only happen in No-DQ matches.
     
    August 13th:
     
  • Lots of updated moves! (If someone could make a list of them all, I'll add them.)
  • Reanimated GTS, AA, 619...
  • Can do a wake up taunt on the apron.
  • Create an Arena! - 50 Slots - CANT be used online.
     
    August 14th:
     
  • "Name stitching" for call names. (like Raw2)
  • You can change attributes for in game superstars again.
  • Sin Cara's match lighting is on 1vs1 matches and CAN'T turn it off.
     
    August 16th:
     
  • 50 Caw slots.
  • Created arenas can be used in Create-A-Story as well as Universe. They can also be uploaded to Community Creations.
  • The name stitching can use up to 4 audio names.
  • Double team moves can now be performed outside of the ring.
  • Attribute editor is in.
     
    August 17th:
     
  • Before a title match, the ref announces the superstars in the ring.
  • Regal Plex is in, with pin option.
  • Ring escape ability can only be used 3 times per match.
  • No reanimated Glam slam.
  • New 450 splash.
  • Reanimated Celtic Cross.
     
    August 19th:
     
  • Managers have been overhauled and improved on.
  • You can perform Wake Up taunts on the top turnbuckle.
  • New Future Shock DDT.
  • New Air Bourne.
  • Ziggler and Alex Riley has their Downstait themes.
  • Doomsday device is in.
  • Call names has 47 PAGES.
     
    August 21st:
     
  • Goldberg is NOT in.
  • No Create a Championship.
  • 40 Man Royal Rumble is in!
  • Miz's entrance in the vids ARE his final entrance.
  • Universe will not break up tag teams.
     
    August 22nd:
     
  • Cody Rhodes’ Alabama Slam is in.
  • A new Breaking Point Sleeper Hold (with falling down animation) for Dolph Ziggler.
  • A new ground grapple Elbow Drop w/ hair taunt for Dolph Ziggler.
  • A new (but weird) looking Super Kick-like running strike (Dolph has it).
  • Sin Cara’s Avalanche Back Flip Bottom.
  • Sin Cara’s La Mistica Armbar.
  • A new Cena-like Belly-to-Belly.
  • A new Book End for Booker T.
  • A new Brain Buster for Arn Anderson.
  • A new Double Axe Handle combination signature for Demolition.
  • Demolition Decapitation for Demolition.
  • Doomsday Device for L.O.D.
  • A new jumping Brogue Kick for Sheamus.
  • A new Double Axe Handle running strike for Sheamus.
  • A new jumping Clothesline running strike for Kofi Kingston.
  • A new running hesitation jumping Knee Strike for Evan Bourne.
  • Two new Dropkick to Knee weak strikes.
  • Zack Ryder’s corner sitting Broski Boot w/taunt.
  • Daniel Bryan’s LeBell Lock.
  • Daniel Bryan’s Cattle Mutilation.
  • Wade Barrett’s side kick to the gut (strong strike w/ knockdown).
  • A new Butterfly Suplex.
  • A new ground grapple Jumping Leg Drop (no running off the ropes but it can be a finisher).
  • A new Showstopper-like Chokeslam.
  • Undertaker’s Jumping Lariat running strike.
  • Miz’s Snap DDT to a kneeling opponent.
  • A new Battering Ram Headbutt strong strike w/ knockdown for Vladimir Kozlov.
  • A new ground running Senton for Husky Harris.
  • New basic punches for Kane.
  • R-Truth’s Suplex Stunner.
  • A new strong strike Haymaker (basic punch w/ knockdown, but looks good).
  • House of Pain (Mason Ryan’s finisher / Uranage slam).
  • McGillicutter for Michael McGillicutty.
     

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There shouldn't be an 's' after 'information'

 

Right?

 

Haha, thanks.

 

Just a note, in case everyone didn't read at the top of the thread. The staff has decided that it would be best if we did the official confirmed information things from now on. Hope you all understand and no ones upset. :cool:

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Where it says "ability to attack an opponent during ANY move" hasn't that been changed? Didn't Cory say that it's only certain moves, like 5 Knuckle Shuffle, Punt, etc.?

 

No, it's any move, but you must do it at a certain time. It has a brief period in the move that you can do it in.

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Where it says "ability to attack an opponent during ANY move" hasn't that been changed? Didn't Cory say that it's only certain moves, like 5 Knuckle Shuffle, Punt, etc.?

 

No, it's any move, but you must do it at a certain time. It has a brief period in the move that you can do it in.

 

So after a certain point, the move can no longer be broken up?

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^^ Yes, there are certain points in every move that can be broken up, but if you miss it then the move goes on normally. I must say, I'm not happy at all with the information today from Miz and Cory. They told us stuff we already knew.. Atleast we got to see some gameplay.

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Where it says "ability to attack an opponent during ANY move" hasn't that been changed? Didn't Cory say that it's only certain moves, like 5 Knuckle Shuffle, Punt, etc.?

 

No, it's any move, but you must do it at a certain time. It has a brief period in the move that you can do it in.

 

So after a certain point, the move can no longer be broken up?

 

 

^^ Yes, there are certain points in every move that can be broken up, but if you miss it then the move goes on normally.

 

He answered it perfect.

 

Thanks PrototypeX. ;)

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Thanks, I think this topic will be more useful than the previous one.

Wasn't it just exactly the same?

Was fine the way it was before in my opinion.

Nonetheless, good to see a topic with all the information still :cool:

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Commentary is still terrible in the game, Alberto does some form of move to Miz's arm and Cole says that it would hurt the back....

still early bro... they are known to have glitches this early.. afterall it was only an E3 demo

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Commentary is still terrible in the game, Alberto does some form of move to Miz's arm and Cole says that it would hurt the back....

 

They're still probably using the SvR11 commentary because in All-Stars, commentary wasn't done recording until 2 months before release. Could be the case with WWE'12.

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will all wrestlers in the game have comebacks?

no, Miz and Del Rio don't have it. I think only upper midcard-main events faces will have it

it's an ability that you assign to the superstar just like kip-up was last year.. works the same as kipup too

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will all wrestlers in the game have comebacks?

no, Miz and Del Rio don't have it. I think only upper midcard-main events faces will have it

it's an ability that you assign to the superstar just like kip-up was last year.. works the same as kipup too

 

But we don't know if you can asign each move of the combo or you just have to choose between one of the default combos

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