Nike The Bike Posted February 14, 2011 Report Share Posted February 14, 2011 I am working on a new program. All the way since SVR2006 I've tried to do realistic movesets by trying to make the game CPU AI execute moves with the same probability as the wrestler does in the real wrestling world. Since svredit can import movesets from files I'm working on a tool that takes simple textfiles with info on what moves a wrestler has done and how many times he has done them as input and returns a moveset on the format that svredit can import. I've tried making a moveset for Mr. Anderson with it so far and will move along trying some others. The tool needs a template that specifies probability of each slot in the game. It will not be bug free since moves might end up in the wrong positions if not named right. Anyone interested in trying this tool? Link to comment Share on other sites More sharing options...
Stinger123 Posted February 14, 2011 Report Share Posted February 14, 2011 yeah i like to try the tool waiting for download very much when will u release it? Link to comment Share on other sites More sharing options...
Seifer Almasy Posted February 14, 2011 Report Share Posted February 14, 2011 You should be working for THQ. Link to comment Share on other sites More sharing options...
Stuntman Mike Posted February 14, 2011 Report Share Posted February 14, 2011 Yeap!I can try! Link to comment Share on other sites More sharing options...
Nike The Bike Posted February 15, 2011 Author Report Share Posted February 15, 2011 Can't promise when I'll be able to release it. ATM it isn't very user friendly. I wanted to update you a bit on what I'm doing. And yes. I should be working for THQ haha. Go and tell them to hire me. Link to comment Share on other sites More sharing options...
chris_benoit_4-real Posted April 2, 2011 Report Share Posted April 2, 2011 And I Quote "THAT WOULD BE epic" Put that in svr 2011 svreditor scince the moveset hacks have been patched Link to comment Share on other sites More sharing options...
roadwarriordave Posted April 3, 2011 Report Share Posted April 3, 2011 so does this mean you will be able to import moves from other svr games into the newer versions, ala earthquakes splash and hogans legdrop from svr06? Link to comment Share on other sites More sharing options...
Nike The Bike Posted April 22, 2011 Author Report Share Posted April 22, 2011 [quote name='roadwarriordave' timestamp='1301862033' post='7990723'] so does this mean you will be able to import moves from other svr games into the newer versions, ala earthquakes splash and hogans legdrop from svr06? [/quote] No it does not. It helps you make movesets that make the CPU behave realistically in matches. Link to comment Share on other sites More sharing options...
kanenas Posted April 27, 2011 Report Share Posted April 27, 2011 ... Link to comment Share on other sites More sharing options...
Nike The Bike Posted April 27, 2011 Author Report Share Posted April 27, 2011 I'm doing more, however since I do them the way I do (by analyzing % chance for each move to be executed) they take quite some time to finish. I have a semi-finished one for Sid Justice that is pretty good. I'll share more as I finish them. Link to comment Share on other sites More sharing options...
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