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SvR 2011 PS2 Pacs


StylesClash

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Well, thanks to Tekken & Nike's i managed to extract a couple of pacs from 2011 using Nike's editor from ch2.pac. Using tekken's xpacker i noticed everyone of them i extracted had a 2 & 9 in each pac and that was it. so i thought they wouldn't work but i tried them anyway.

Here is what i found.

51/52-Micheal Cole Works Perfect as is

53/54-Micheal Cole Glitches on both entrance & in ring.

57/58 Jerry Lawler Worked for me as is.
I tried injecting it into another pac from 07 just for a test, didn't work out to well

59/60 Jerry Lawler
Entrance Model perfect cept small black spot on left arm, in ring glitches out.


So it seems from what i have been able to do so far each person may have 4 pacs and the first two work for 2010. It is worth looking into further i think.


Michael Cole 2011 Pac Files
http://www.megaupload.com/?d=5W42QIGC
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[quote name='Nike The Bike' timestamp='1288271435' post='7685458']
Cool!
Wonder what all those PACs are for?

What are their sizes?

Perhaps 2011 supports bigger PAC files so that it could actually support SVR files too... Crossing fingers...
[/quote]

The working Michael Cole pacs i posted were
51 - 266kb
52 - 366kb

I will try to extract some from ch.pac & the ch3.pc tonight and see what i can come up with and see if the sizes get any bigger & who i might be able to extract, i can only seem to get 51 thru 60 from ch2. It might take me quite awhile to do this, seeing as this comp i am on right now (till i get my new one) will not run the PS2 emulator , so i am using My ps2/HHD plus HDLoader to test these a few at a time.
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[quote name='Nike The Bike' timestamp='1288708767' post='7701977']
Have you tried with Tekkens x-packer method? Extracting 02 and 09 files and injecting them into a working 06/07/08 PAC?
[/quote]

No? Wouldn't it be like paiting over a model? Putting Zack Ryder over Festus, someone without hair, wouldn't exactly look right.
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[quote name='Street's Disciple' timestamp='1288708887' post='7701985']
[quote name='Nike The Bike' timestamp='1288708767' post='7701977']
Have you tried with Tekkens x-packer method? Extracting 02 and 09 files and injecting them into a working 06/07/08 PAC?
[/quote]

No? Wouldn't it be like paiting over a model? Putting Zack Ryder over Festus, someone without hair, wouldn't exactly look right.
[/quote]
it no painting and it works because you import both the 3D model (02.pac) and the textures (09.pac)



[quote name='Nike The Bike' timestamp='1288708767' post='7701977']
Have you tried with Tekkens x-packer method? Extracting 02 and 09 files and injecting them into a working 06/07/08 PAC?
[/quote]
as i said [url="http://caws.ws/forum/topic/387480-drew-sheamus-imported-to-svr-2010-ps2/page__view__findpost__p__7692713"]earlier[/url], tekken's [url="http://sf4mods.blogspot.com/2010/06/x-packer-tutorials.html"]method[/url] works. i imported many svr2011 pacs this way
(cm punk, goldust, hurricane, jake the snake, masked kane, kozlov, gallows, henry, matt hardy, mvp, rvd, swagger, snuka, steamboat, sheamus, conquistadors),
and all of them worked perfectly with no glitches.
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[quote name='apati' timestamp='1288712789' post='7702080']
[quote name='Street's Disciple' timestamp='1288708887' post='7701985']
[quote name='Nike The Bike' timestamp='1288708767' post='7701977']
Have you tried with Tekkens x-packer method? Extracting 02 and 09 files and injecting them into a working 06/07/08 PAC?
[/quote]

No? Wouldn't it be like paiting over a model? Putting Zack Ryder over Festus, someone without hair, wouldn't exactly look right.
[/quote]
it no painting and it works because you import both the 3D model (02.pac) and the textures (09.pac)



[quote name='Nike The Bike' timestamp='1288708767' post='7701977']
Have you tried with Tekkens x-packer method? Extracting 02 and 09 files and injecting them into a working 06/07/08 PAC?
[/quote]
as i said [url="http://caws.ws/forum/topic/387480-drew-sheamus-imported-to-svr-2010-ps2/page__view__findpost__p__7692713"]earlier[/url], tekken's [url="http://sf4mods.blogspot.com/2010/06/x-packer-tutorials.html"]method[/url] works. i imported many svr2011 pacs this way
(cm punk, goldust, hurricane, jake the snake, masked kane, kozlov, gallows, henry, matt hardy, mvp, rvd, swagger, snuka, steamboat, sheamus, conquistadors),
and all of them worked perfectly with no glitches.
[/quote]

I stand corrected. It works well from what I can tell. I dont play in the arenas because I get terrible FPS in them so I'm not sure if the entrance attire works. Here is Zack Ryder.

[IMG]http://img28.imageshack.us/img28/6652/yayf.png[/IMG]

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[quote name='StylesClash' timestamp='1288253025' post='7684724']
51/52-Micheal Cole Works Perfect as is

53/54-Micheal Cole Glitches on both entrance & in ring.

57/58 Jerry Lawler Worked for me as is.
I tried injecting it into another pac from 07 just for a test, didn't work out to well

59/60 Jerry Lawler
Entrance Model perfect cept small black spot on left arm, in ring glitches out.


So it seems from what i have been able to do so far each person may have 4 pacs and the first two work for 2010. It is worth looking into further i think.
[/quote]
[quote name='Nike The Bike' timestamp='1288271435' post='7685458']
Cool!
Wonder what all those PACs are for?

What are their sizes?

Perhaps 2011 supports bigger PAC files so that it could actually support SVR files too... Crossing fingers...
[/quote]

not every person has 4 pacs in svr2011, only some staff persons.
cole, lawler, refs and some staff have 4 or more pacs in [u]all[/u] svr games.

i imported svr06 referee (hebner) in svr2010 (in attire slots 00 and 01).
hebner appears in most matches, but in 6-man tag, the default svr2010 ref still appears (probably from another attire slot that has the smallest pac stored).
so i guess that refs, announcers, etc have 4 pacs of different size (small, medium, large textures/sizes) because different sizes are used for different situations, maybe according to how many models are displayed on screen.
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[quote name='apati' timestamp='1288729402' post='7702732']
[quote name='StylesClash' timestamp='1288253025' post='7684724']
51/52-Micheal Cole Works Perfect as is

53/54-Micheal Cole Glitches on both entrance & in ring.

57/58 Jerry Lawler Worked for me as is.
I tried injecting it into another pac from 07 just for a test, didn't work out to well

59/60 Jerry Lawler
Entrance Model perfect cept small black spot on left arm, in ring glitches out.


So it seems from what i have been able to do so far each person may have 4 pacs and the first two work for 2010. It is worth looking into further i think.
[/quote]
[quote name='Nike The Bike' timestamp='1288271435' post='7685458']
Cool!
Wonder what all those PACs are for?

What are their sizes?

Perhaps 2011 supports bigger PAC files so that it could actually support SVR files too... Crossing fingers...
[/quote]

not every person has 4 pacs in svr2011, only some staff persons.
cole, lawler, refs and some staff have 4 or more pacs in [u]all[/u] svr games.

i imported svr06 referee (hebner) in svr2010 (in attire slots 00 and 01).
hebner appears in most matches, but in 6-man tag, the default svr2010 ref still appears (probably from another attire slot that has the smallest pac stored).
so i guess that refs, announcers, etc have 4 pacs of different size (small, medium, large textures/sizes) because different sizes are used for different situations, maybe according to how many models are displayed on screen.
[/quote]

i did not know that about the staff pacs in other games, thanks for the info, being new to modding for only the past few months any info i can learn i consider helpful in the long run.
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