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GFX Terms To Know


CHA CHA DESMOND

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These are terms that people will use while you are on the site (or any GFX site). This will not tell how how to accomplish certain things, but it will tell you what everything is.

[b]Focal/Focal Point[/b]- The main part of the signature/LP that people see. Most of the time it's your stock or render.

[b]Stock[/b]- A normal picture.

[b]Render/Cut-Out[/b]- Using something from a stock and the rest has been removed. Example: If there is an apple on a table and you cut the apple out so you could use it and deleted the table, the apple is your render/cut-out.

[b]LP[/b]- Large Piece. Anything bigger than a signature.

[b]Flow[/b]- The basic direction the effects on your signature/LP go. Most of the time there is one one direction of flow. Sometimes, but rarely, there can be 2 directions. The flow tends to go with the direction of the focal.

[b]Depth[/b]- This shows distance in your piece. Generally things closer should be more clear than things in the background.

[b]Composition[/b]- How well your piece is put together. Anyone can throw a bunch of stuff onto a canvas and call it good. Not everyone can put it together to form a nice piece.

[b]Monotone/Monochromatic[/b]- This means your piece consists mostly of a bunch of shades of one color. You could have an entire signature in shades of red but the hair is yellow. Yes, it's still monochromatic because it's mostly red.

[b]HQ/LQ[/b]- HQ stands for high quality and LQ stands for low quality.

[b]FIS[/b]- You will see this all the time. This stands for Flip Is Sexy. I don't know where this came from or who started it, but it's used quite often by various members of all sites.

[b]Ripping[/b]- Another word for plagerism. Claiming something of your own when in fact it is not your's.

[b]C4D[/b]- This is an abstract render created in the program Cinema 4D. This gives lighting and/or effects to your piece. You can find these pretty much anywhere.

[b]Typography[/b]- Pretty much anything that has to do with text.

[b]B&W[/b]- Black and White.

[b]DP[/b]- Digital Painting. Using programs to digitally paint something.
[b]
Rights[/b]- If you are given "rights" to a resource or a piece itself, below are what you can do with these "rights". Not including full rights, you may not use a resource or piece to post anywhere else, edit it, or claim it as your own. All rights must have original owner's credit with them. When a .psd file is involved you may not use any layers of the .psd for your own projects. Only the original owner can give any type of "right" to you unless someone else has full rights.

[b]WR/ Wearing Rights[/b]- When you are given a gift from another member, you may wear the piece in your signature or avatar space.

[b]LR/ LRO/ Learning Rights[/b]- This is for a resource given by another member. You may look at it to see what they did to give you ideas of your own.

[b]PR/ Posting Rights[/b]- This is also for resources. This means you can repost the resource on other sites.

[b]FR/ Full Rights[/b]- You can do whatever you want except claim it as your own. You can edit, repost, take layers from a .psd file, sell it, whatever you feel like you want to do.
[b]
Lighting/Light Source [/b]- The main source of luminance in the canvas. Lighting makes the art piece brighter. Sometimes there can be more than one light source, while other times there are none.

[b]Effects [/b]- These are the parts of the signature that make it appealing and aesthetic, they are designed to aid in the flow of the sig while assisting the focal in looking good.

[b]How depth can be achieved[/b]-
Blurring something away from the sig while sharpening the focal is an example of depth.

[b]something about composition[/b]-
The fusion of lighting, depth and focal give the signature composition.

[b]types of c4ds[/b]-
Abstract Freehand Splines - These are your standard abstract pieces with varied reflectivity and colors. Used most frequently as they tend to aid greatly in flow and effects.

[b]Sketch & Toon[/b] - These are C4Ds that mimic a drawing or a vector.
[b]
Mechanical [/b]- These are C4Ds that look mechanical or robot-like. They are not as helpful in flow as abstract freehand splines, but they are very intricate and detailed.

[b]Effect Abstracts [/b]- These are C4Ds that are transparent with definitive colors and lighting. They are most often used to aid in the effects around the focal.

Other:

[b]LP [/b]- Large Piece.

[b]Raster[/b]: An image entirely of individual pixels in a grid format. Most signatures are raster images.

[b]Vector[/b]- The use of geometrical primitives such as points, lines, curves, and shapes or polygon(s), which are all based upon mathematical equations, to represent images in computer graphics. (Stolen from Wikipedia) To achieve a true vector, you must you a vector program such as Adobe Illustrator or Macromedia FreeHand. Photoshop does not produce true vectors. Most vector art is a compilation of shapes stacked on top of each other to form a whole.

[b]Vexel[/b]- A word derived from "vector" and "pixel". It is an entirely raster based image that resembles vector style when at the correct zoom. When you zoom in, however, it will begin to look pixelated, just like any raster based image.

[b]Pentooling[/b]- Using the pen tool, whether in photoshop or any other program that has one, to create lines, shapes, paths, etc. A pen tool uses vector formulas to encorporate lines, curves, and points into a path that can be filled with color to create a shape. The pen tool can also make curved lines, and gradients. Using the pen tool takes a little practice, but it's a lot more precise than brushing. The pen tool creates a nice, clean, solid shape.

[b]Brushing[/b]- Using any of the brush tools in Photoshop to draw on a canvas, whether with a mouse, tablet, or some other method. Brushes are highly customizable, and can be used in a variety of ways. In comparison to the pen tool, brushing can add texture to a piece.

[b]Expanding the definition of "Depth"[/b]-
Depth is the illusion of distance within a composition. There are several ways to do this. The most common, and easiest ways to do this in a signature are; to blur the background and sharpen the focal point, making the background darker, and others. Overlapping elements on a canvas, closer items in front of items farther away can create depth as well. Negative space, if used correctly, can make the focal appear much farther back in the piece. Making something bigger or smaller can effect how "deep" into the canvas it is, a big tree is closer than a small volcano.

[b]Photo Manipulation[/b]-
Taking a regular image and using editing techniques in order to create an illusion or deception. Like a regular picture would be some like some squeezing a sponge dry, Then the illusion of photo's drop insted of water.

[b]CnC[/b]- Comments and Criticism/Class, this is something someone will ask after posting a showcase. They want helpful comments and constructive criticism and or a class. This can be done in numerous ways. Read the [url="http://caws.ws/forum/index.php?showtopic=249277"]CnC guide [/url]for more information on good and bad CnC.

[b]KIU[/b]- Keep it up.

[b]GJ[/b]- Good job.

[b]GMV[/b]- Gets my vote, this is often used in sig battles or competitions.

[b]WIP[/b]- Work in Progress.

[b]Onoffagain Syndrome[/b]: A "disease" where your skill fluctuates from good to worse. Hence On(and)Off Again. Noteable victims: Broken and Black.

[b]"Whored (out)"[/b]- When something of the same style or effect, text, border, etc, has been used repeatedly by designers.
[b]
BG and FG[/b]- Background and foreground. Backgrounds are everything "behind" the focal, while foregrounds are everything "in front of" the focal.

[b]Choppy (Renders, text, etc.)[/b]- When something is not cut well, or doesn't flow smooth around the edges.

Anything you'd like to add, post here. Any questions, post here. Thank you. :]
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[quote name='राBrknष्' post='6044125' date='May 4 2009, 09:01 PM'][quote name='Makaveli' post='6043850' date='May 4 2009, 08:38 PM']Credit to?[/quote]
lulNo chance in hell Black knows all of this.

;D
[/quote]
Lol
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