Bulldozer_Smith Posted December 30, 2007 Report Share Posted December 30, 2007 Special Skill: 1 - None...........................Cost: 0 Points 2 - Stardom........................Cost: 15 Points Description: Involved with crowd support and repeats popular moves. Requirement: Use a performance (taunt) when Stamina is at zero. Effect: The power of the following attack increases by 25% 3 - Q. Return....................Cost: 15 Points Description: Player may stand right up even after a major attack. Requirement: Remaining Stamina is at 5% to 20%, Spiritual Strength is above 60%. Effect: After an opponent's attack, you will stay on the ground 1/8 of the time you normally would. 4 - Over Turn................Cost: 15 Points Description: Repeated reversals result in greater damage each time. Requirement: Remaining Stamina is below 10% and Spiritual Strength is above 30%. Effect: The rate of "CRITICAL!"s is doubled. 5 - Start Dash......................Cost: 15 Points Description: Able to end the match earlier than normal. Requirement: Remaining Stamina is above 70%. Effect: All attack parameters are increased by one point. 6 - Guts ................Cost: 15 Points Description: Will not give up easily. Requirement: Stamina and Spiritual Strength are at 0%. Effect: Wrestler will give up to a submission hold at just 1/20th of the normal rate. 7 - Strikeback.....Cost: 15 Points Description: Rejuvenates Stamina when opponent shows signs of fatigue. Requirement: Remaining Stamina is below 5%. Effect: Two points are added to all attack parameters. 8 - Finish................Cost: 15 Points Description: Extremely effective finisher. Requirement: Use your Finisher the first or second time in a match. Effect: The offensive power of your Finisher is increased by 150%. 9 - Blood...........................Cost: 15 Points Description: Bleeding increases spirit. Requirement: You are shedding blood. Effect: The offensive power of all moves are increased by 10%. 10 - Hardcore - 100%................Cost: 15 Points Description: Weapon specialist. Effect: +3 to attack and defense parameters with weapons. 11 - Focus - 100%..Cost: 15 Points Description: Attack resistance. Effect: Strike, submission, and technical critical rates are halved. 12 - Adapt - 100%...........Cost: 15 Points Description: Roll with big attacks. Effect: Suplex and power "CRITICAL!" rates down by 75%. 13 - Hardbody - 85%.................Cost: 15 Points Description: Healthy/tough body. Effect: Harder to get a pin unless with 'big' moves. The following skills involve combinations of the above skills: 14 - Superstar - 90%...............Cost: 25 Points Effect: "Stardom" + "Finish". 15 - Warrior - 95%............Cost: 25 Points Description: Fast kill and quick stand. Effect: "Q. Return" + "Start Dash". 16 - 2nd Wind - 85%.............Cost: 25 Points Effect: "Over Turn" + "Q. Return". 17 - Rage - 85%....Cost: 25 Points Effect: "Strike Back" + "Q. Return". 18 - Banish - 90%.............Cost: 25 Points Description: Concentration in battle. Effect: "Over Turn" + "Focus". 19 -Spirit......Cost: 35 Points Effect: "Stardom" + "Over Turn" + "Strikeback". 20 - Monster.......................Cost: 35 Points Effect: "Stardom" + "One Hit Finisher" + "Adapt". 21 - Do Or Die - 95%...Cost: 35 Points Effect: "Overturn" + "Guts" + "Strikeback". 22 - Reborn - 90%......Cost: 35 Points Effect: "Guts" + "Focus" + "Hardbody". The combined special skills would be good for WWE/TNA edits such as...... Monster-Kane,Undertaker,Abyss Reborn-Cena Spirit-The Rock Warrior-Batista Banish-Kurt Angle. Link to comment Share on other sites More sharing options...
450splash Posted January 1, 2008 Report Share Posted January 1, 2008 cool...thank you for posting this. Now that I know what they mean, I can actually start to use them in my edits! Link to comment Share on other sites More sharing options...
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