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Sonjay Dutt Moveset by The Ricasho


Ricasho/ Mccc

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Sonjay Dutt moveset by The Ricasho

Standard Actions

Ring In: jumping 2

Ring Out: normal

Taunts: mysterio 1(calling for his DDT), hand clapping , taunt wizard(calling for his shinning wizard), christian 2,

Fighting Stance: rey mysterio
Walking Motion: normal

Running Motion: normal

Standing
Strike Attacks: dropkick 2,toe kick 1, back chop 4, enzuigirl, dropkick to knees 2, jumping calf kick

Grapple Moves:
- clean : back chop 6, neckbreaker 15, headlock takeover, small package 1, arm drag 3,

- Submission: arm lock 1, headlock 4, armbar 2, ground headlock, headlock 4,

Category 1: luchadore
- Moves 1: victory roll pin 3, back suplex 1(barely does this but when he does it looks sweet), hurracnarna 3, Mysterio moves, hurracanrana pin 2,

Category 2: old school
- Moves 2: neckbreaker 10, arm drag 8, hurracarana 8, wrist clutch & elbow, school boy pin 3,

Category 3: speed
- Moves 3: snapmare & dropkick 2, front dropkick 4, hurracancarana 7, arm drag 5 , step Up Enzuigirl,

- Grapple Attack: elbow strike 1 2x & body attack 1

Grapple From Behind: hurracanrana 6(multiple headscissors), DDT 19, atomic drop, spinning hurracanrana, russian leg sweep 2, atomic drop ,octopus strench 2
back suplex 6, backslide pin , hurracanrana 5, sleeper hold 2
Top of Cell Attack: DEFAULT

Ground
Strike Attack: Angry stomp, moonsault splsh 1, angry stomp

Grapple Moves: sleeper hold 6 , oklahoma roll pin 1, elbow drop 11( his elbow), Cruiserweight moves 4, moonsault splash 3 , Bow Arrow 2

Corner
Strike Attacks: On the tope rope, turnbuckle clothesline 1, turnbuckle dropkick 2,

Grapple Moves: monkey flip, super Hurracanrana, mudhole stomping 1, triangle drop kick, 10 punch , big back chop 1, mudhole strikes

Graplle from back: dropkick & school boy pin x2, turnbuckle smash, double axe handle 6(turn around crossbody), Lucha DDT
Rope
Groggy on ropes: elbow & irish whip,

Rebound Attack: Spinng Wheel Kick 2 ,Lionsault, moonsault attack,


Diving out of ring attack: High Flying Body Press

Diving
Diving Attack vs. Standing Opp.: diving hurrancarana , dragonrana pin

Diving Attack vs. Downed Opp.: diving moonsault 1, corscrew body pin(his twisting 450), 450 splash pin

Dash
Running Strikes: running calf kick, shining wizard 3( his shinging wizard)
Running Grapple: bulldog 1, headscissor takedown 1( if you can hack, hack in hurrancrana 1 or 5,
Rear Techniques: neckbreaker 12, rolling clutch pin
Running ground Attack: elbow drop 5, dropkick to knee 3
Counter Attack: flapjack & dropkick , flapjack 3 ,drop to hold,


Special
Finishers: DDT 4( his DDT) , Shooting Star press 1(u ccant make it a standing finisher, so this is the best we can do)


Chair Finisher: default
Combination Attack: outlaw punches 2x , dropkick to knee 2(set up for shining wizard)
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I say screw the Corkscrew Cross Body Pin, it's faaaar from a corkscrew 450, and it seems he doesn't do it anymore anyway. The 450 suits just fine.

Actually, 450's peobably suit better as a finisher, with DDT 4 in Luchadore. He never gets 3 with the Indian Summer, and usually doesn't try to. Meh.

Also, Dropkick 7 should be in there. Maybe toss out Front Dropkick in Speed?
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Well he has used the corkscrew before as a outside move, so i'll just keep it there for him.

The 450 is sum times used as a finisher so its just there.

DDT 4 has helped him get lots of wins so its staying.

Also dropkick 4 isnt needed as I have snapmare & dropkick 2 replaces his front dropkick better.
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  • 3 years later...

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