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About liontamer*

  • Rank
    Main Eventer
  • Birthday 08/14/1994

Previous Fields

  • Favourite Wrestler
    Chris Jericho.
  • Star (Zodiac) Sign
  • Favourite Wrestling Company
  • Orientation
  • Playstation Network ID
    PS4: breakdownthewall

Profile Information

  • Gender
  1. It's okay that the game is releasing in March. But if they really cared they would have revealed a new feature or mode from the game. I don't understand why they couldn't have done just that. But what do I know? Every year they keep the community deprived of information and manage to get away with it. There probably isn't much to say, after all. Revamped engine and new controls, yada yada ya.
  2. SvR 11 had this "physics engine" which was later removed, but it was the best thing ever and I'm mad they removed it. wait and that was ten years ago wtf
  3. Agreed wholeheartedly with these points. I think Universe should be properly treated as the central mode of these games, and if they can sacrifice Showcase in order to realize half the potential that this mode possesses, then I'm in. I loved create-a-story too.
  4. 1) Menu interface. It needs a complete overhaul. Play 2k19 and then jump to SvR06 and you'll see a vast difference in quality and accessibility, it's astounding. The character select screen can be so much better. SvR11 was really good at this with icons of all superstars displayed on the screen at once. It looks neat and makes superstar selection super quick. 2) Gameplay. It's about time they fix the balance between simulation and arcade-style gameplay. As it stands currently, the gameplay mechanics are all over the place. There's so much suggested depth to these systems but most of it amounts to nothing. Superstar stats end up feeling meaningless, and a lot of functions lose their purpose altogether. Does it matter how 'prideful' or 'respectful' my superstar is? They should get rid of unnecessary mechanics in favor of a smoother experience. At this point I'd even prefer two buttons for reversals, like in the earlier games, only because it made things a bit more challenging. Also, weapons need to feel like weapons. I never feel inclined to use a steel chair in 2k19 because my dropkick does the same amount of damage...? Why can't the developers see that? I need steel chairs that feel as they did in Here Comes The Pain. Give me moments where the referee being knocked-out presents new opportunities. Give us real interferences from faction members. Surely it's not a new concept for a wrestling game. 3) Universe mode. There's not much to be said about this one, but there is so much room for improvement. I want to spend hours on this mode, but I need more cutscenes, branching paths and unpredictability. It's also too slow and cumbersome.
  5. That moment at 5:00 gave me goosebumps when I watched it for the first time. You could argue it wasn't that big of a deal, but Punk nailed it.
  6. Kalisto vs. Apollo Crews Sasha Banks & Rich Swann vs. Alicia Fox & Noam Dar Austin Aries vs. Neville The Hardy Boyz vs. Cesaro & Sheamus Alexa Bliss vs. Bayley The Miz vs. Dean Ambrose Finn Balor vs. Samoa Joe vs. Seth Rollins vs. Roman Reigns vs. Bray Wyatt I have a feeling I'll do terrible this time lol
  7. First screenshot from my Horizon playthrough:
  8. Guess you understand now what I was talking about earlier? lol Picked up Horizon a few days ago and I'm liking it so far. The main story itself intrigues me a lot and the side quests haven't bored me yet. The combat is also satisfying, especially when you're playing on hard. So far, it's a very cool experience.
  9. That sounds terrible. It's a shame because I'm sure you would have been enjoying the game since you made it to Chapter 11. I don't remember this particular mission, but that sounds like a shitty glitch. Played and completed Resident Evil 0 over the last week... Great game, but quite frustrating at times. There is no inventory box in this one and you're supposed to find a safe room yourself where you store all your important items as you progress through the game. Backtracking has never been an issue for me with RE games, but it was quite ridiculous with this one. I had to constantly revisit old areas in order to relocate a hookshot, a grenade launcher, a couple of grenade rounds, first aid sprays and ammunition throughout the *censored*ing game... Don't even get me started on those monkeys and zombies who reappear in hallways that you have already cleared
  10. Tell me about it. I'm still unsure about two matches.
  11. Tye Dillinger vs. Aiden English Becky Lynch, Charlotte, Naomi vs. Natalya, Carmella, Tamina Luke Harper vs. Erick Rowan Sami Zayn vs. Baron Corbin Shinsuke Nakamura vs. Dolph Ziggler The Usos vs. Breezango Kevin Owens vs. AJ Styles Randy Orton vs. Jinder Mahal
  12. Dunne Authors of Pain Asuka Bobby Roode Strong
  13. Lol obviously there is much more to it. I'd be lying if I said Rise isn't a great game, but I realized that it just isn't for me. Horizon is giving me similar vibes right now, but I can't be sure.I haven't played the Tomb Raider reboots but Horizon is fantastic! What are your concerns?Is there enough incentive to do side quests? Open World is great and all, but only some games seem to get it right. I'd like to have a good reason to do side quests along with the main missions. Also, does the game let you select a difficulty? I'm concerned about the combat, don't want to get bored destroying robots repeating the same process. How was your experience? I personally love the side quests, because I love the world and its tribes and characters. So that's just me. There are at least two side quests that I know of that will definitely be beneficial to complete. Aide from that, the incentive is pretty much XP, which leads to leveling up, which leads to using skill points to learn and upgrade abilities. It's pretty much standard affair as far as that goes. You can pick your difficulty. I'm playing on normal, and there's still some challenge to the bigger machines. However, I'm not the best gamer out there, so my opinion may not mean much in that regard. Overall, I love the game. I love the world, I love the weapons, I love the characters, I love the gameplay. As far as the Tomb Raider comparisons, I've watched my girlfriend play some of the Tomb Raider game that came before Rise, and it gave me Uncharted vibes more than anything. Horizon doesn't remind me of Uncharted Looks like you had a lot of fun with the game. I think I'll end up getting it though, since there really isn't anything else that I'd rather get. Starting to think I won't regret it.
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