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maskedmaniac

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Posts posted by maskedmaniac

  1. They probably should have said this game was going to be like Revenge instead lol, that way they could have just made a caw mode where you could edit the colors and attires on the in-game wrestlers. I'd take that honestly to what they caw mode ended up being. I want so badly to change the colors on the attires for Penta and Fenix.

  2. 13 hours ago, Oscar22 said:

    Without putting pressure on it, will also be interesting to see how the Wrestling code plays in to this dynamic, as it seems to be from early impressions a decent mix of content but also gameplay, with decent graphics. 
     

    Have high hopes for it, to have three quality wrestling games out there will be amazing in terms of choice and play style. 

    Another game I;m keeping my eyes on is Ultra Pro Wrestling. They seem to be remaking the AKI engine down to the core and the customization options already seem way more robust than what AEW has to offer.

  3. 16 minutes ago, Generations said:

    you can only run in a straight line in a handful of directions...

    This is another thing that bothers me about the 2K series as it's not really realistic. When was the last time you saw a wrestler run around in circles? The linear running style used in the early SvR, AKI, and now AEW series are much more realistic as it limits running in matches to only happen when running towards your opponent, at the turnbuckle, or against the ropes. I hate when the opponent just starts running around in every direction.

  4. You know, I literally gave up on 2K23 while I was playing as Yoko. The way he was deaking and weaving around the ring like he was a hybrid of Rey Misterio and Floyd Mayweather, rolling around the ring and bouncing on his tippy toes like Bruce Lee. But the real deal breaker was when he would do drop kicks out of nowhere and do some cruiserweight-like flippy moves in the corner. That was not sim at all, more like a fighting game like East Coast is saying.

     

    2K is frustrating gameplay-wise, gimme VPW2 or No Mercy on the PC and Photoshop to make my own mods and I am set.

  5. So I got this game yesterday for $40. It's pretty fun, I actually prefer the gameplay over 2K's. Of course, I grew up and still play the AKI games to this day so I am more used to those controls. I just really hate the 2K style of "guessing" what your opponent is going to press or not being able to reverse grapples until after you've been grabbed.

    Glad I got the steam version for modding. Once mods start to drop it's gonna be on.

  6. WWE Allstars doesn't get old quickly lol, I still play that one at least one match per day. I can play several matches in fact, with 2K, I can't even get through one match anymore they all feel the same. I guess it depends on who's playing the game and what they're looking for specifically. I think I will get the AEW game but on steam since there is a sale going on right now and the possibility of modding down the line makes it the more ideal choice.

  7. 17 hours ago, CROSS-Out said:

    Really sounds to me like this game needed more time in the oven. Also, i hate to be that "told you so" guy, but.. it kinda seems like the art style may have contributed at least somewhat to the barebones creation suite.

    The ironic thing is that in the AKI games which this game is trying to emulate, it was the art style that made the creation engine in those games so much fun. You could edit pretty much everything from the in-game wrestlers because the art style was so basic.

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