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CROSS-Out

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Posts posted by CROSS-Out

  1. So, it appears we can't change the color of the barricades in CAA? We can add logos but the colour itself isn't an option.

    Also can't change rope colours individually. The options there but even trying to change just middle ropes for instance still changes all of them.

    Seriously, *censored*ing pay me to playtest your goddamned game, at least then these *censored*ing bugs would get caught.

    Not really a bug so much as a consequence of the dumbed down match flow, but multiman matches, ina ddition to suffering heavily from no one staying down, has the AI absolutely abuse running attacks constantly; to an insanely frustrating degree. Multiman matches used to be fun, it's a shame to see them become this.

    ----

    Also. Did they use 2K22 as their basis for this game instead of 2K23? Because im seeing a lot of bugs from 2K22 that were fixed in 2K23 make a resurgence.

  2. I don't understand how Universe mode is so damn buggy considering they've touched almost NOTHING whatsoever about it. They didn't even bother trying to fix the booking, it still books world title matches as second from the top on PPVs and makes a random womans rivalry the main event every time.

    Hey 2K, how about giving us the ability to switch match order without recreating matches in edit matches.

  3. I would edit the 2K23 edition page but.. well, editing, these pages on the current site skin is enough of a pain in the neck as it is. so.. new page.

    with 2K24, i've decided to return to my most successful and entertaining era, GRPW. Which means, no Brandon Cross, instead..

     

    Brandon X

    oCsMZFY.jpg

    qHxgRBQ.png

    Name: Brandon X (also gone by Brandon Cross and a bunch of shitty indie names, once upon a time)

    Signatures: X Marks The Spot/Running Knee, Silver Mirage (Elevated Flatliner), High Angle Exploder Suplex, Plan X/Black Magic

    Finishers: X-Cutter (Springboard Cutter/Diving Cutter), Crimson Cross (Lifting Double Underhook Facebuster), Misericorde (Rear Basement Forearm Smash)

    Status: Uploaded

    Tags: BrandonX, GRPW, CROSSFIRE

  4. 40 minutes ago, Senex Beast said:

    I've only had 1 crash during MyRise and 2 during online but overall it's been great. Haven't touched GM or Universe at all though. 

     

    Been focused on MyFaction, which really surprises me as I never touched it before now that I completed MyRise and Showcase 

    Universe really seems to be worse than the rest for crashes, it's pretty bad.

  5. 17 hours ago, judas priest superstar said:

    quite frankly it has been worse. 2K20 having the originals and no new wrestlers at all in that year was the absolute nadir. a bad game, with no hope whatsoever for new content, just made everything even worse.

    2K20 still frustrates me so much because if they'd bothered to actually fix the *censored*ing game it would've been really good. I could see the good game underneath, but it was so broken and so... uncared for.

  6. 6 minutes ago, Senex Beast said:

    The women's triple threat match in showcase was such a bitch of a match to complete with all objectives!!!

    It's really bad, and an excellent example of why I think the fact no one stays down long enough is such a big issue.

    I don't understand why they took the system for mulit-man matches out they used to have where after getting knocked around enough, people rolled out and stayed out for a certain amount of time but could come in early with a debuff.

  7. 1 hour ago, GuntherMark said:

    Haven't kept up with this thread sorry but it seems like changes to the balancing don't carry over to Universe Mode? Has anyone managed to get the changes to take effect in Universe?

    There's a weird problem with settings not carrying over except in certain circumstances. For instance I have my game set to let me hold buttons for times mini-games, but that only carries over to NXT in universe mode, and no other shows. It's extremely annoying and makes my arthritis hurt like hell.

    That and the crashing..

  8. Just now, SaturnT3 said:

    Maybe it's because I cranked stamina cost up and stamina recovery down, but this is far and away the best stamina has been, in my opinion. I get tons of those animations in logical, organic places. The fact that they can come from so many moves and not just finishers is what's game-changing for me. Like I said, the only missing piece to me is the lack of fatigued rope climbing animations. Besides that, this blows 2K15 out of the water. 2K15 was slow 100% of the time. In 2K24, things that should be slow are slow and things that should be fast are fast. There's this weird idea to some that simulation = slow and arcade = fast, but I disagree. Being slower than real matches is just as unrealistic as being faster than actual matches, and the goal of simulation is realism.

    People can dig their heels in about the controls, but the reality is that more people like the changes they made with the reboot than dislike them. They're sticking with it because for most people, it's an upgrade. I think the flow is the best thing about 2K24. Again, I also adjusted my sliders. If you max out stamina and get rid of instant recovery and ring escape, there's definitely downtime.

    My problem with this is that you're basically saying "if you do 2Ks job of balancing the gameplay for them, its good". Your experience is valid and i'm extremely happy you're having a blast, but I personally feel it shouldn't be on the players to go in and fix that for them, it should work at its best right out of the box.

    Again, it's not the controls that bother me, its the lock-ups and breakers. I'm fine with how the game controls, it's the way it plays where I have some issues, if that makes sense. I still fully believe we can have the best of both worlds, it doesn't need to be one or the other.

  9. I think lighting for customized advanced entrances may be broken, at least for my CAW it's constantly dark throughout his entrance even though I have multiple lighting changes set to occur throughout.

    Pretty much every jacket in CAW mode baloons out ridiculously, to a silly degree.

    Also.. you know. Crashes.

  10. I don't agree entirely with everything being said, though I respect that that's just my personal opinion. I for instance still think the old stamina system was better and helped match flow more, and I think that the grapple system prevents it from being the most realistic among other things, but i'm definitely having more fun that I did with 2K22 and 2K23 by a large milestone. If they just fix the bugs and make some adjustments, I can see the series finally pulling ahead.

    I do still think match flow is a problem though. There's no down time, it's just constant offense; and a lot of matches feel the exact same due to the grapple and combo system. This is compounded by the problem i've mentioned where people just.. don't stay down long enough. No matter how much of a beating they take, everyones back to their feet way too quickly. I also, and i've said this before, just utterly despise the breaker system. I hate any reversal system in which I have to make guesses based on RNG. I think it's acceptable for the combo system but utterly despise that I honestly think the only reason they don't revert to the better grapple system from before is because of the breakers; and i'm getting very weary of their habit of just ignoring small problems until they baloon, THQ did that and they rightfully got shit for it, I don't want to see 2K start to get a free pass for the same thing.

    But this is a major step in the right direction, and assuming they actually fix the bugs currently causing certain modes to be less than they could, this will be the first time since 2K19 I probably play the game year long.

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