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CROSS-Out

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Everything posted by CROSS-Out

  1. So, with the patch and the DLC released today both installed, I can safely say the following moves are still broken in some way, at least in CAM Inverted Phoenix Splash (no screen shake effect on pin combo) Superkick 4 (impact does not work properly) Straight Jacket Neckbreaker 2 (slow motion halfway through move) Swinging TKO (slow motion) Swanton Bomb 3 (not broken but the game claims its a new move and the impact was not working prior to installing the dlc pack but after installing the patch) Slingshot Lariat (love that we got a buckshot lariat, buuuut it appears to have no sound effect to it at all) Spin Kick 1 (this move works bit was given a stagger animation it didn't have in previous years, and for some reason if you use its pin combo, the wrestlers position adjusts very awkwardly after the canned animation finishes) Spinning Back Hand (still can't be used as a signature or finisher) Ludwig Kaisers snapmare & Penalty Kick 3 (not selectable in cam at all, only usable by copying over his signatures) Running Blockbuster (not broken but animation seems oddly choppy compared to how it looked prior to 2K22) Rack Attack 2.0 (slight slow motion) Inverted Neckbreaker (arm doesn't hook head properly) Inverted DDT 3 (well.. just look at it, lol) And finally not really an issue, I do want to mention that it seems like a ton of springboard moves require the opponent to be unnaturally close to the ropes you use in order for the prompt to show up when using them as a sig or finisher. For instance, the (older) Slingshot Lariat which I had to remove as a signature for a caw I was working on because the opponent had to be so close to the ropes for me to get the prompt to use it that it made the animation itself look unnatural. That all said of course I'm still extremely happy we got a patch addressing some of the issues at all that I had with moves, and hope some if not all of these can be addressed in the future at some point.
  2. I mean, the new knee trembler is pretty great.
  3. Uh oh, it's looking like the patch may have broken having two finishers in the same position again, I can't use my second finisher.
  4. Either I missed them during my first pass or the patch added some more generic themes?
  5. Im not sure why it has to be either or. Just make it a choice we can cycle through like the placement method. No, they still don't take the material of the item they're placed on.
  6. New bug introduced in todays patch, colours tend to get "stuck" for lack of a better word in CAW mode.
  7. Referees in custom arenas appear to be working now which is great. It seems like they switched the places of some referees in the list when you pick them so maybe that was part of the issue?
  8. Maybe the fix will come into full view in CAM once the DLC is released? I know i've seen that happen before, where a fix is made in a patch but it works properly once the DLC is out. As of about.. uhh.. I wanna say 45 minutes ago though, the inverted phoenix splash still doesn't have any effects to its pin combo. I am absolutely ecstatic that the Bloody Cross, Nap Time, and Cave-In are working properly now though. I hated avoiding them because they'd kill the immersion of the match so I can finally shuffle them into my caw line-up. I also gotta say, I love that new knee trembler, it's a beauty and im always a sucker for more knee moves.
  9. There's still a lot of work to be done but this is the first patch that has made me say i'm happy to see some care. I hope its a sign of the future.
  10. Oh, it looks like most of the DLC moves are available just in the patch alone without needing the DLC. surprising. Didn't get it in this patch but it gives me hope a future patch may finally add that sit-out axe guillotine driver. The patch MAY have finally fixef the standinb bloody cross too. I can't say for sure, as sometimes it would fix itself temporarily in the past and then break again, but previewing in CAM right now and it is hooking the arm properly on every repeat of the animation. We'll just have to see. But if they finally fixed it I am absolutely ecstatic. Nap time ring shake has been fixed, as has Cave-In. Unfortunately the inverted phoenix splash's pin combo is still not giving any shake. Unfortunately they still haven't added Ludwig Kaisers new snapmare and penalty kick to the movelist to select; but at least you can still set it as a signature if you copy over his moveset.
  11. Superkick 4 is still broken, unfortunately. Also the Steiner-Line is selectable in CAM despite the DLC not being out yet.
  12. Tbh I'm not familiar with McAfee as a wrestler, I stopped watching WWE before he came in. What moves does he yet? Them sneaking moves in though makes me curious to check and see if any animation or effect issues I've been harping on about mightve been fixed this time though. I'll have to look and see when I get home.
  13. Like I said, I don't see a distinct art style, I just see low quality. Like something you'd see on the 3ds. I wouldn't mind that but you have to have better qualities to compensate, that's all.
  14. RickyBobby you magnificent bastard, I owe you one hell of an apology. That kind of under the table additions for the playerbase is a great start to fixing a lot of the issues I take with how 2K has handled 2K23
  15. I really, really wish they hadn't removed the moonstomp, now that we finally have facing away dives working properly.
  16. Im frankly still a little shocked we're getting DLC on a wednesday in general; usually its a tuesday or a friday. Unfortunately im not expecting much out of this DLC unless they decide to sneak a bunch of really good moves in on Top Dolla or something the way they used to do with the Terminator and such. Patch notes still don't mention any fixes for move issues like animations or missing effects. Of course.
  17. It matters a little because if it looks like trash then it has to play better than older games to compensate; or else i'd rather just go back and play those old games. I probably should have included that in the first post I guess.
  18. Whether you find him overrated is entirely irrelevant. I don't give the slightest *Censored* about Bad Bunny but I recognize he's a draw, and Punk is the same for wrestling fans whether you like him or not.
  19. The near end of showcase makes me think everyone in 2K is stuck a decade behind in terms of jokes.
  20. I've had the AI for the referee break multiple times on the punt kick, and run in the way to get hit by it instead. Also im sure others have mentioned this bug, but I can't get referees to show up in custom arenas. Edit: AAAAAND the game crashed again during CAW creation. Despite them claiming they fixed that. I friggin give up.
  21. I've barely touched the game since release week; every time there's a patch I go in to see if anything I care about has been fixed but no dice; so.. game stays on the backburner.
  22. In theory it's possible, although it'd be at best same shit different name.
  23. Patches came for 2k22 as well, and fixed barely a goddamned thing. I'll believe it when I see it, the game shouldn't be launching with these issues in the first place, don't go telling people to be patient like they're wrong for being annoyed.
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