Multiman matches are still infuriating because no one stays the *Censored* down. The Rousey vs Charlotte vs Lynch match is not fun at all because they refuse to fix this.
The Wyatt match is a blast though
Okay, enough is enough. 2K, the AI doesn't need to roll out of the *censored*ing ring after every *censored*ing attack. Fix it for christs sake, this has been a problem for two goddamn games now.
I have not, partially because I frankly don't think the current stamina system works well for it. The old stamina system was a lot better for triggering them reliably.
This week at some point I'm gonna sit down and make a thread detailing every bugged move or broken animation, with others able to contribute to the list of course, for a proper reference sheet to send to 2K. I'm just so tired of waiting for certain animations to be fixed.
I'm really hoping 2K get off their asses and be proactive with patching bugs and issues this year though. I see a lot of potential in this one even if I don't like the grapple system, but once more the bugs and design issues are dragging it down.
There appears to be a problem with some springboard dives to supine opponents where moves are not registering the hit animation properly. Slingshot Somersault Plancha to an opponent on the outside of the ring, for instance.
Judging from my experimenting in Create a Movesets practice mode at least, I think the distance on running springboard finishers has indeed been fixed, thank god.
The weird balooning that caw jackets do has gotten even worse. You know. Despite body morphing not being a goddamned thing anymore. Like seriously, look at this, can anyone seriously say that this is okay?
Yeah its super busted, the AI actively stands in just the right spot for you to miss every jump. I had to knock them down, get on the turnbuckle, and wake-up them.
Lol that bug with that one roman reigns facial hair style from 2K22 where there's two random lines in it missing is back. How the *Censored* does this shit miss QA?