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BrandonX

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Posts posted by BrandonX


  1. I saw it said elsewhere but it bears repeating considering that situation.

    Game companies don't see good will as just that, good will. They see good will as a currency they can build up and then spend to do shitty stuff. This is in my opinion one of the reasons we've started to see a lot of publishers destroying their own reputation as of late. They're trying to "cash in" their good will and realizing suddenly that nah, it doesn't *censored*ing work that way.


  2. On 1/21/2021 at 5:55 PM, A N T I - said:

    We already know a certain someone lurks here every now and again. He started the moves topic last year so I have to think he will find this topic of interest. 

    His page says he hasn't been on since november (hopefully COVID didn't get him), but he could be stalking without being logged in, for sure.


  3. I mean, I stand by that phrase I created. I just meant that it was awful back in the day and if they're gonna bring it back, gotta do it right; cuz I straight up stopped using CAF eventually because of how awful it all looked.


  4. I will never stop asking for the Berkocet.

    Mad Scientist Bomb

     

    Unreal

    Impact Driver

    Assault Driver (similar, but not the same as the OWA)

    Graveyard Smash

    And I can't find a video of it at the moment but Okada's spinning tombstone.


  5. 7 minutes ago, A N T I - said:

    Yeah I was thinking "Doesn't Session Moth Martina do that?" then I saw her at the end. Definitely a cool move and welcomed addition, seeing it's one of the moves I was missing in filling out her moveset. Had to use a regular Crucifix pin as her signature..

    I'm honestly fine with getting either the flip over or pull back variation but I would love to get both, since one is more of a technical move and the other is more of a power move.


  6. Just release the game relatively bug free, with some new features and improvements to the old, and fix the DLC model. Do that and the game will do fine; i just can't help but worry that corporate greed means they won't see such a simple solution to fixing the issue.


  7. 1 minute ago, Rekka_No_Ryo said:

    I made most of those Brandon with CAF. I miss that soooooo much.

    Thing is that while you could make a lot of them using it, they very rarely looked any good. Its why I keep saying that if they bring CAF back, they need to do it properly and not like it was before.


  8. Almost less of a scoop slam and more of a standing michinoku driver.

    There's some finishers in AEW i'd love to see make it in. I can't remember the users name but one was a move I've wanted in for a long time, where they apply a double underhook and bring them up onto their shoulder, then flip em forward and sit down ending it in a facebuster.

    Or how about El Phantasmo's finisher, or Shingo Takagi's.  Or a sit-out crucifix bomb that doesn't have some idiotic head shake in the pin.

    Shooting star headbutt, shooting star legdrop, shooting star stomp, shooting star senton, cannon ball leg drop, creeping death, Mutoh style shining wizard, tiger flowsion, pole shift, pole shift flowsion, diamondhead,, go flasher, black crush, Fenix's modified kinniku buster, a new package piledriver with a pin would be nice, Ryusuke Taguchi's Dodon The End, Paroxysm, a new headlock driver we can actually use as a finisher and doesn't look stupid, redo the os-cutter (preferably while making in-side springboards usable as finishers), 720 DDT, double team powerbomb lungblower.


  9. Since its more or less deader than disco (and deader than Disco Inferno's morals), I figured we might as well chat about stuff we hope to see in 2K22 OTHER than bug fixes. SO.. moves. Anyone wanna mention moves they hope to see?

    I'll start, I'd love to see the Cobra Twist Bomb (flipping over or falling back, either variation works for me) make it in. Love that move.

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