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eastcoastkody

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Everything posted by eastcoastkody

  1. pray tell me....what exactly is realistic or SIM about Andre the giant doing a karate combo before he can do a slam? what exactly is realistic or SIM about Yokozuna dodging ducking and weaving like a Flyweight boxer? what is SIM or realistic or PRO WRESTLING about anything in the WWE 2k games? . Especially 2k22. that is a fighting game thru and thru. It has more in common with Tekken than No Mercy
  2. the new 2k games...were literally created by a fighting game producer. and was specifically made to be a fighting game. And specifically created to NOT be a sim. so what are u talking about?
  3. the problem is ppl think Forza is the WWE game. when thats the mario kart one. U can have realistic matches in FIght Forever. u can't do that in the WWE games since 2k19. Fight Forever is somehow both more of a wrestling SIM...and more of a wrestling ARCADE game than WWE 2k. Fight Forever is a wrestling game done right. Just sim enough to have real matches. And slow the pace down. Just arcadey enough to do faster paced stuff and really dumb spots. WWE 2k is arcade wrestling done wrong. It doesn't feel like wrestling. It feels like a fighting game with wrestling moves in it
  4. the gameplay is DEFINITELY better than 2k22. and probably 2k23. luckily i dont play career modes. and i haven't created a wrestler since SvR 2010. And in general i just never use CAWS in a wrestling game. Unless its No Mercy I pretty much care about one thing in a wrestling game. Having matches. Is this the best wrestling gameplay of all time??? No but its one sequel away from being GREAT. With just a couple little improvements. Some of the issues im having like bugginess and wonkiness can be patched. They can add wrestlers and more moves. It just needs trios matches. A cage match. commentary. And a create-a-PPV mode or something. So u can book a whole card Ultimately this just feels way closer to No Mercy & Day of Reckoning. And closer to what an actual pro wrestling match looks like. Compared to the current 2k games. speaking of "years ahead of the 2k games". Just the grapple lock-up in Fight Forever. Its like 100x better than whats in WWE 2k currently. Theres a push and pull. a struggle. U can use it to move around the ring and setup spots. in 2k its a generic NES feeling lock-up. U can't do anything. And u have about 1 second to press a button or the animation just breaks. and u lock up again lol
  5. the sequel for this game will be a 10/10. Its def a really good base and first entry into a franchise. still a little wonky-ness and bugginess i hope they can patch quickly . As far as A.I spamming the same move over and over. Or getting knocked down and not being able to get back up unless u are picked up. Lots of basic moves missing. No Superplex? no running shoulder block. I really dislike that they dont let u edit the Skills/Abilities of the in-game roster. Hopefully that can be unrestricted via a patch. And much like YUKES WWE games....there are a ton of moves that are locked to only being available as Sigs/Finishers. So hopefully thats patched as well. Also not the biggest fan of there being a dedicated Punch & Kick button. Because lots of wrestlers dont kick. So it sucks having to give everyone kicking moves for every position. But the games so fun and the rosters so good. And the moves that are in the game are dope enuff that those issues aren't stopping me from having a blast playing it. A year or 2 worth of updates, patches, new wrestlers, new attires and a moves pack. And this game will be the only wrestling game i need to play for a long time
  6. there hasn't been a good wrestling game released in nearly 5 years. that changes this week
  7. As someone thats been playing wrestling games all my life. And i think i have a good grasp on what makes a good wrestling game. I dont even think its close. Fight Forever looks to be a better wrestling game than WWE/2K's offerings the last couple years. By a LONG SHOT idc about graphics. idc about creation. idc about entrances. GAMEPLAY is all that matters. and the gameplay in 2k20/2k22 is terrible When i watch Fight Forever footage i see a game made by people that understand wrestling games. and understand what wrestling is. When i play WWE 2k22 i see a game made by people that fundamentally don't understand pro wrestling or wrestling games.
  8. theres plenty of facial animations.. the gameplay in the new trailer goes by pretty quick. but they are there if u watch it slowed down. Look at when Thunder Rosa lands on the tacks. And right after when Jericho chops Hangman against the railing. Even the ref. its def not as much as in WWE 2k. but its there
  9. I can't believe how good the AEW game has been shaping up. We're really getting Darby being able to use his skateboard on a suicide dive, and the thumbtacks bounce on the ring mat during moves. incredible
  10. just the 1 match i've seen of AEW FIght forever i can tell its more of a simulation than 2k22. I have no issue with the lockups here because they are trying to replicate No Mercy....and be a retro N64 style wrestling game. Its a new game that doesn't have history. where as 2k took maybe the best wrestling simulation game we've ever seen in 2k19, and took away all of the things that make it play like a wrestling game. Turned it into casual fighting game BS. I've played plenty of it and at least with default settings, there is no way to have a match that resembles real wrestling in that game. the match pacing, momentum, multiple finishers/signatures, actual selling (the opponent stays down), the non-reversal fest gameplay.....all screams No Mercy and sim wrestling to me.
  11. color me impressed. the Omega vs. Cole gameplay sold me. This looks great.
  12. Underworld I forgot how legit that movie was. Theirs a 4th one coming out this Spring. Kate Beckinsale's so slutty...She got her BF (Michael Sheen) a job in the first movie....Broke up w/ him...started hooking up w/ the director. It must be mad awkward on the set of those movies
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