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Everything posted by WarGreymon77
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Downloading the Star Wars Battlefront beta.
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I don't like the controls or gameplay of MGS4, Peace Walker, Ground Zeroes, or The Phantom Pain. But, my brother bought the latter two, so I'm trying to get through TPP for the story, which always the big draw of MGS for me. In my opinion, the pinnacle of the gameplay was MGS2, while MGS1 had the best story. After several hours and like a hundred deaths, I managed to beat mission 6. I never would have found the "honey bee" without guidance though. It's a maze in that place at the end.
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I've been failing mission 6 again and again and a *censored*iing gain.
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Well, it's official. I hate MGS V.
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I'm very, very bad at Metal Gear Solid 5.
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I try to play South Park: The Stick of Truth, but Al Gore keeps beating the *Censored* out of me!
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Trying to figure out a way for Michael to afford the $30M movie theater.
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I'm continuously switching back and forth between Star Wars: The Old Republic (PC) and GTA V (PS4) at the moment.
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I tested out the PS4's custom button assignments on GTA 5 last night. Probably not the best game to test it on because driving/on foot. I swapped X with R2, and square with L2, to try the PS2 driving controls. Not bad, but what I'd feared turned out to be true. The changed buttons carry over into the XMB, game menus, etc., so it could turn into one big hassle if you're not careful. I know this feature wasn't made for people like me, who just want custom controls. It's under accessibility options for a reason. But this feature has great potential. I'd like to see it improved and expanded upon in the future, ideally with the option of setting up different button profiles for the XMB and individual games like MGS 5 or WWE 2K16. Of course, this wouldn't be necessary if game developers would let you set your own controls in every game in the first place.
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I've recently been obsessed with Star Wars: The Old Republic again, despite some changes that I disliked. I've never spent a penny on this game, but maybe one day. I wish they'd put a release date on those playable togruta. I want to make one. Double XP weekend going on now, by the way.
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Check this shit out, dude. http://www.dailymotion.com/video/x2mbgza_resident-evil-headless-zombie-attacks_videogames I was like what the *Censored* is goin on? Notice how I blew up his head... and keep watching. This was actually my 2nd encounter with this guy during this playthrough. The first time, I emptied my shotgun on him, so I loaded the game because shotgun shells are too scarce for that. And I didn't need to burn him afterwards, but I wasn't taking chances. For the record, I didn't save the game after this encounter either. I loaded the game again and just decided *Censored* it, I'm gonna run by him.
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I started playing as Chris. Tried to burn this corpse, but he popped up as a crimson head zombie. I blew his head off with the shotgun. But then he got back up! I got attacked by a headless zombie! Strangely, the share button glitched out on me when I tried to save a video clip of this incident.
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Still playing Resident Evil HD Remaster (PS4). This game is making me sweat. Unfortunately, the PS4's trophy screenshot feature is rendered nearly useless by my habit of checking my health after every fight. This shit is gonna be awesome for wrestling games though.
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Correction on SWTOR: Whisper is also disabled for free players below level 10. Unrelated, I deleted my powertech character today in a rage. In a recent update, they took my favorite ability in the game (Full Auto a.k.a. Unload), normally available for baseline troopers and bounty hunters around level 4 or so, and pushed it up to level 15. That's bad enough, because it was the core element of my combat routine and was very cool-looking and fun. That's not all. Now only the commandos and mercenaries get it. This is why I hate MMOs. Devs can just come along and remove whatever they want, because they decided, years later, that you're not playing the class the way that they want you to play it. I hope there's a million complaint threads on their forums about this. Not that they read their own forum. Never remove. Only improve. I am *censored*ing pissed.
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I'm experiencing many moments of fail in "REmake" (PS4), mostly due to over-reliance on PS1 RE1 experience. I'll grab my fuel canteen and be prepared for a rumble, only to find out there are no zombies in this hallway anymore. I'll grab an item to use for a puzzle and find out it doesn't work that way anymore. I'll turn a switch and Worst of all though? Jill has to use the sword key! WTF is that shit about? But at least I've still got Barry. And two extra inventory slots. Take that, Chris!
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Are you just talking normal chat, or does that include whispers and group chat? Normal chat. I didn't try the others.
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I started playing Resident Evil HD. I never played the remake on Gamecube or Wii, so the very idea of crimson heads has me paranoid and running around like a pacifist. I can't seem to figure out how to get the 1st floor map. In the original game, there was a stepladder... Edit: I knew going in that some things would be different, but... As a veteran player of Director's Cut, I'm quite lost. Playing as Jill in this game, is kinda like playing as Chris in the original game. Sword key included. I ended up taking a completely different path than what I always do. I always start with Jill by going through the dog ambush hallway and triggering the Jill Sandwich cutscene. Then I continue through, end up meeting Barry in the main hall upstairs (Is that possible in the remake?) where he gives me acid rounds. This time, I wasn't able to get anywhere upstairs. Had to come back through the 1F hallway, where I met Barry again in the main hall. This ought to be interesting.
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Star Wars: The Old Republic has a new free-to-play restriction: No one under level 10 is allowed to use the chat. It's probably to curtail adbots, but it's got to be off-putting as hell for noobs. I remember asking questions when I made my first character, and making conversation every time I created a new character. It was fun, ya know? New players must feel totally lost now... but at least training is free now, including the speeder license, apparently.
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I finished my recent playthrough of Resident Evil: Director's Cut today. People talk about Barry, but Chris is truly hilarious in that game. He laughs at Wesker, then Wesker sounds like bullied kid the way he says "Stop it!", and Chris starts off the Tyrant fight unarmed while boasting happily "You can't kill me!" And lastly, there's this golden line. "He's sleeping with the ultimate failure." After that, I started back on Digimon World 2. I've got a team of new mega-level Digimon, and I just defeated the Chaos Generals. So, it probably won't be much longer til I'm done. I think I might buy Resident Evil HD next. If for nothing else, than to gawk at the beautiful main hall (entrance of the mansion).
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I have RE5 Gold Edition but I never played it. I just wanted it for the DLC, but apparently you can't even play the DLC until you "unlock" it by beating the whole game first? Crapcom, WTF is that shit? I hope the original release version of RE5 isn't that assanine. So anyway, I know how much harder the remake is, so to prepare myself, I'm doing a Chris playthrough of Resident Evil: Director's Cut. It sucks though. I much prefer Jill. So much easier with Barry helping.
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Okay, so scratch that Digimon Masters game. Seems overly complicated. I think I might do a Resident Evil 1 Chris playthrough. Almost every time I play the game, I play as Jill. I hate playing as Chris. But I decided to do it anyway, because the remake is probably 2000 times harder, even as Jill.
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I'm about to launch Digimon Masters Online for the first time. From what I've seen, it looks very different from the last Digimon MMO ("Digimon Battle").
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I'm going to be buying a handheld (or two, or three) this year. It's crazy how they get so many exclusive, excellent games. I'm jealous, but also chomping at the bit to play them.
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Still playing Digimon World 2. Scan Domain was pretty harsh because it was full of Ultimates. Giga Domain just kicked my ass, though. The standard enemies weren't bad, but traps and mazes made things rough. The boss looked deceptively easy. I've now got MagnaAngemon, WereGarurumon, SkullMeramon, Okuwamon, and MetalGreymon. I used the first three as my digi-line against the boss. I wasn't doing much damage, but I took out their leader, Zudomon. I knew I could win a war of attrition, because my MagnaAngemon has a lot of healing techniques. Plot twist! Tortomon starts spamming Mega Heal, which I didn't expect him to have, every round. Enemies have infinite MP, and even with my Digimon triple teaming him + me blasting the sumbitch with my Z-cannon, I couldn't cut into his healing. If I was a patient guy, I could spend a day or two raising my MetalGreymon to digivolve to WarGreymon (who has the most powerful attack in the game, Terra Force) and kick this little dude's punk ass. But, I'm just gonna bring Okuwamon next time to mercilessly chop up his defense. I'm so tired of this mission. My main 3 are maxed at level 28, and their damage sucks. Time to digivolve again, I think.
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Damn. Still need 4 more DP before I can get Angemon, so I've decided to stop leveling Patamon at level 22 before DNA digivolving him back down to rookie level. On the upside, Meramon has quite possibly the most powerful champion-level attack in the game.
