My problem with this though, is using "wear down" submissions. Like I gave Kushida the Hammerlock submission, as like a really early match attempt for a Hoverboard lock but now it's kinda a little pointless, since the guy just takes and holds it lifelessly. There's no struggle with the submission, until I guess it's getting closer to actually leading to a submission. Which is why I preferred the previous, constantly struggling submission system (and I do miss the wheel, just cuz it's so much more chaotic in nature)