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Dr. Doom
CAW by DeZmonD

Date added: 24th November 2008
Viewed: 26191 times
Rating: 8.2/10 (181 votes)

Note
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x = Color X Coordinate
y = Color Y Coordinate
s = Shade
L = Length
a = Alpha
h = horizontal
v = vertical
sp = Specular
d = Default
Please follow the formula step by step.
If I do not mention a certain area / layer it is not important, Email me at dezzraven88@hotmail.com if you find there are errors in the formula or have any questions. [P.s. this is not my main account so I may take awhile to reply]

Alternatively, you may refer to my forum topic at:
http://caws.ws/forum/index.php?showtopic=281169
if you have any queries or need a better reference picture
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Dr. Doom

Body Type (-45) – Advanced options
Neck: 5, 0, 25
Chest: 0, 60, 60
Shoulder: 25, 50, 40
Abdomen: 0, 10, 20
Waist: d
Arm: 0, 30, 25
Hands: 25, 50, 50
Legs: -10, 0, 0
Feet: 0, 100, 35

Skin tone 4 – [-100y -32s 100sp]

Body Height – 6’7’’ (200cm)

Hair 3

Head Morphing
Head: 70, 35, 40
Forehead: -100, -100, -100, -54

Face Morphing
Eyebrows: -100, -100, -100, 100
Eyes: All -100
Nose: 100, -100, 100, -100, -100, 100, 100, 100
Cheeks: 100, 100, 100, 20
Mouth: -100, 100, -100, -43, -100, -100, -100
Jaw: 100, 100, 20, 100, 100, 100
Ears: d
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Steps:
1. Wrestling Tights 3. [-100y -40s]
2. Wristbands 1. Pattern 42. [-100y -80s 45a 83L]
3. Underwear 1. (Add) [19x 25y 4s]
6. Mask 17. [15x 100y -45s]
7. Knee pads 6. [-100y 25s]
8. Mask Design 23. [70x 100y 55s]
9. Gloves 8. [-100y -70s 30a]
10. Boots 37. [-100y -30s]
11. Hats 18. Clean-cut style. [15x 100y 15s]
12. Tops 3. Skin tight. [15x 20y -42s 4L]
13. 6 x Torso symbol 103. Rotate, Max H-scale and smallest V-scale. Use them to form a belt around his waist. [70x 100y 35s]
14. Jackets 26. 3rd style. [15x 50y 0s]
15. Face paint 53. [-100y -30s]
16. 2 x Torso symbol 97. H-scale up once and V-scale down once. Use them to form the yellow cape buckles. [70x 100y 35s]
17. 2 x Torso symbol 95. Rotate and use 2 of them to connect the yellow cape buckles. [70x 100y 25s]
18. Move the 2 symbol 95’s below the 2 symbol 97’s.
19. 2 x Head symbol 135. Smallest size and rotate. Move them to form his eyes. They should rest between his ACTUAL nose and mouth. Make sure you have morphed his face before doing this. [White]
20. Head symbol 135. Max H-scale and smallest V-scale. Use this to form his mouth. [White]