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eastcoastkody

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  1. pray tell me....what exactly is realistic or SIM about Andre the giant doing a karate combo before he can do a slam? what exactly is realistic or SIM about Yokozuna dodging ducking and weaving like a Flyweight boxer? what is SIM or realistic or PRO WRESTLING about anything in the WWE 2k games? . Especially 2k22. that is a fighting game thru and thru. It has more in common with Tekken than No Mercy
  2. the new 2k games...were literally created by a fighting game producer. and was specifically made to be a fighting game. And specifically created to NOT be a sim. so what are u talking about?
  3. the problem is ppl think Forza is the WWE game. when thats the mario kart one. U can have realistic matches in FIght Forever. u can't do that in the WWE games since 2k19. Fight Forever is somehow both more of a wrestling SIM...and more of a wrestling ARCADE game than WWE 2k. Fight Forever is a wrestling game done right. Just sim enough to have real matches. And slow the pace down. Just arcadey enough to do faster paced stuff and really dumb spots. WWE 2k is arcade wrestling done wrong. It doesn't feel like wrestling. It feels like a fighting game with wrestling moves in it
  4. the gameplay is DEFINITELY better than 2k22. and probably 2k23. luckily i dont play career modes. and i haven't created a wrestler since SvR 2010. And in general i just never use CAWS in a wrestling game. Unless its No Mercy I pretty much care about one thing in a wrestling game. Having matches. Is this the best wrestling gameplay of all time??? No but its one sequel away from being GREAT. With just a couple little improvements. Some of the issues im having like bugginess and wonkiness can be patched. They can add wrestlers and more moves. It just needs trios matches. A cage match. commentary. And a create-a-PPV mode or something. So u can book a whole card Ultimately this just feels way closer to No Mercy & Day of Reckoning. And closer to what an actual pro wrestling match looks like. Compared to the current 2k games. speaking of "years ahead of the 2k games". Just the grapple lock-up in Fight Forever. Its like 100x better than whats in WWE 2k currently. Theres a push and pull. a struggle. U can use it to move around the ring and setup spots. in 2k its a generic NES feeling lock-up. U can't do anything. And u have about 1 second to press a button or the animation just breaks. and u lock up again lol
  5. the sequel for this game will be a 10/10. Its def a really good base and first entry into a franchise. still a little wonky-ness and bugginess i hope they can patch quickly . As far as A.I spamming the same move over and over. Or getting knocked down and not being able to get back up unless u are picked up. Lots of basic moves missing. No Superplex? no running shoulder block. I really dislike that they dont let u edit the Skills/Abilities of the in-game roster. Hopefully that can be unrestricted via a patch. And much like YUKES WWE games....there are a ton of moves that are locked to only being available as Sigs/Finishers. So hopefully thats patched as well. Also not the biggest fan of there being a dedicated Punch & Kick button. Because lots of wrestlers dont kick. So it sucks having to give everyone kicking moves for every position. But the games so fun and the rosters so good. And the moves that are in the game are dope enuff that those issues aren't stopping me from having a blast playing it. A year or 2 worth of updates, patches, new wrestlers, new attires and a moves pack. And this game will be the only wrestling game i need to play for a long time
  6. there hasn't been a good wrestling game released in nearly 5 years. that changes this week
  7. As someone thats been playing wrestling games all my life. And i think i have a good grasp on what makes a good wrestling game. I dont even think its close. Fight Forever looks to be a better wrestling game than WWE/2K's offerings the last couple years. By a LONG SHOT idc about graphics. idc about creation. idc about entrances. GAMEPLAY is all that matters. and the gameplay in 2k20/2k22 is terrible When i watch Fight Forever footage i see a game made by people that understand wrestling games. and understand what wrestling is. When i play WWE 2k22 i see a game made by people that fundamentally don't understand pro wrestling or wrestling games.
  8. 3 things nobody ever talks about how they had ruined the apron ground moves by making the apron (or ring?) bigger. In the older games the opponents head hung over the lip of the apron properly. Then years back you noticed the opponents head was like 2 inches away from the edge of the apron. And moves like the Elbow Strike that should've been to the sternum were now to the face. they've now made it so when the opponent is in the corner turnbuckles and you irish whip them, you do so in a Southpaw stance. Meaning every wrestler is now left-handed apparently when irish whipping a corner opponent. Which would be fine if 98% of wrestlers weren't right handed. Sliding into the ring. NOBODY slides into the ring like that. I can think of like 1 or 2 times in the last decade a wrestler does a front slide into the ring in that manner. That is not the way ppl run into a wrestling ring. And this has been in the game now for years and is completely wrong.
  9. just a reminder that they cancelled 2k21. They had nearly 3 years to make 2k22. If 2k22 was a perfect working condition then 2k20 would've just been some weird anomaly. But this is 3 games in a row with issues. I still can't play a steel cage match in 2k22 without some bs happening. I still can't get my moveset updates to save to Universe in 2k22. I still can't upload new created content to CC in 2k22. Nor can i delete any content from CC that i've uploaded in last years game. Among a myriad of other issues. And 2k22 is done. Its not getting anymore updates and fixes. So its not like i can be patient with that game. They've moved on to screw up another game. I've watched tons of 2k23 gameplay. Watching streams on Twitch and youtube. And i would say i've seen issues in 100% of the footage i've watched. Every single match i've seen ppl play. I see something wrong. Yet all the AEW Fight Forever gameplay we've seen i think i saw 1 wonky thing happen? maybe? ppl need to wake tf up. Go play the older games and see how stable they are. TNA Impact & Legends of WrestleMania are more reliable and less buggy than the last 3 WWE games. Why is this?
  10. 2k20 was a nightmare 2k22 is still buggy as hell idk what anyone expected. Took me 4 years. But i've learned my lesson
  11. yeh 2k22 got more support than probably any recent WWE game in memory, thats for sure. Usually its like 3 patches in the first month or so. and then they disappear. Then again...the games are more broken now than they ever were before. Even 2k22 isn't fixed after a year of patches. I try to play a steel cage match and its a shit show. Wrestlers teleporting, shapeshifting, twisting, bending and phasing thru surfaces
  12. editing hair, facial hair, face paint etc on in-game roster having multiman matches backstage 2 rings with no cage special ref/custom refs These are all things that would've made the game much better. And now we know they could've included this stuff the whole time?
  13. i see what he's saying. But i also don't like that its acceptable for a game to crash twice in the first 4 days of its release I'll tell u what i've played 200+ hours of Breath of the Wild. and it never crashed one time. I can pop MVP baseball 2005 into my ancient PS2 rn....and i guaran-damn-tee that bich aint crashing. Obviously they are patched now. But i've been playing a ton of the Xbox 360 era WWE games. And im just not running into any of the weird problems WWE games have nowadays. Its night and day. No weird morphing or phasing thru objects. No missing strikes or diving moves. No weird wet noodle no bone having arms when u connect with a punch. No crashing.
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