CAWs.ws Forum: CAWs :: 3 Types of Casket Match posted by Shogo
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3 Types of Casket Match
#9
Posted 27 April 2006 - 10:12 AM
dat511, on Apr 27 2006, 02:10 AM, said:
i thought the no mercy casket match that he's talkin about was the handicap not the last ride match (randy and bob orton vs undertaker)
No Mercy 2005 was the handicap match against the Ortons...
Anyway, pretty nice idea but I dont think that we need the Last Ride Casket Match
#10 Guest_Xero (I'll be joining soon.)_*
Posted 27 April 2006 - 11:57 AM
The last ride match is the one where they had to put the oppnent in the back of a hearst and drive out of the arena.
Undertaker and JBL had it last year I think, personally, I'd love to see the last ride match in the game!
Undertaker and JBL had it last year I think, personally, I'd love to see the last ride match in the game!
#13
Posted 28 April 2006 - 12:38 AM
#16
Posted 29 April 2006 - 08:11 PM
Lex Luther, on Apr 25 2006, 04:04 PM, said:
Nice Idea.
But Mainly Casket Math and Buried Alibe Should Be Different Like.
Casket At Ring Side For The Erm Casket Match.
Buried Alive Dirt Grave Site *No Casket Please*
And a Hearse At The Enterance Way For The Last Ride Match.
But Mainly Casket Math and Buried Alibe Should Be Different Like.
Casket At Ring Side For The Erm Casket Match.
Buried Alive Dirt Grave Site *No Casket Please*
And a Hearse At The Enterance Way For The Last Ride Match.
This would be the best idea. I hate how the buried alive is throwing them in the casket instead of a big hole. And I wish the dirt pile looked like there were mounds instead of just a flat surface.
#17
Posted 29 April 2006 - 08:24 PM
Shogo, on Apr 25 2006, 01:32 PM, said:
There should definitely be 3 types of casket match in this game and it can rolled up into one game mode like backstage brawls.
Normal Casket Match (Undertaker vs Henry WM22)
Last Ride Casket Match (no mercy 2004)
Buried Alive Casket Match
Normal Casket Match (Undertaker vs Henry WM22)
Last Ride Casket Match (no mercy 2004)
Buried Alive Casket Match
Ummm... no.
The one in PS1 is enough.
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