Posted 11 August 2018 - 02:40 PM
Added great authencity to me when facing ai
Posted 11 August 2018 - 09:01 PM
Edited by PopUpPowerPost, 11 August 2018 - 09:01 PM.
Posted 11 August 2018 - 10:47 PM
Posted 11 August 2018 - 10:52 PM
yesm. And arms legs are basically limb being worked moves.
So that determines which body part the AI attacks the most?
Posted 14 August 2018 - 06:56 PM
That... does not match up with anything that's ever been said about the HPR
So you're saying you dropped Joe's Arms/Legs to 75% (which means you INcreased the Head and Body to 125%) and he attacks the limbs of OPPONENTS more? That doesn't even make any sense. This isn't all in your head, this noticeable change?
Posted 15 August 2018 - 07:37 AM
When Im back Ill take screenshots.
Probably is though as Im over analysing
Edited by PopUpPowerPost, 15 August 2018 - 07:37 AM.
Posted 16 August 2018 - 10:48 PM
But yes, pics please. We have to be talking about two different things
Edit:: And I see where I initially misread the initial post. You said 75% but put (highest). That stumped me because I was thinking 75% out of 100% per limb, which meant you were dropping them 25 and would have to knock the head and body up to offset. Until this post, I was under the impression increasing the arms and legs would beef that superstar's limbs while making it easier to damage their body and head, which the majority of attacks target those so you'd be screwing yourself over. Nothing AI related. Maybe pics wouldn't do this justice. A video comparison would
Edited by WNX, 16 August 2018 - 10:57 PM.
Posted 17 August 2018 - 02:39 AM
When clicking on it, lower their body and head and maximise the arms and legs (how far it lets.). In game, the wrestler (if you max out arms and legs) will target that body part more (like heels do) thus making it more authentic. Ive noticed a difference (but could be in my head).
@WNX its for the wrestler you edit, not where youre attacked.