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This is how to make both sigs and finishers be used 50/50


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I noticed, tested and worked.

 

Example.

Say finisher 1 is a super kick

Finisher 2 is a technical submission

 

On their attributes.. leg power is 94

Technical submission is 78

 

Then 90% of the time they will just repeat the stronger sig/finisher

 

The game isnt broken just the developers need to create a better manual.. or dont know the full coding themselves

 

Make sure both finishers primary attributes are the exact same to make sure they get used 50/50. So say both 90.. etc

 

Hope this helps for realism!

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I noticed, tested and worked.

 

Example.

Say finisher 1 is a super kick

Finisher 2 is a technical submission

 

On their attributes.. leg power is 94

Technical submission is 78

 

Then 90% of the time they will just repeat the stronger sig/finisher

 

The game isnt broken just the developers need to create a better manual.. or dont know the full coding themselves

 

Make sure both finishers primary attributes are the exact same to make sure they get used 50/50. So say both 90.. etc

 

Hope this helps for realism!

 

Thanks for the info, have to try this!

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