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#41 Ernez

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Posted 04 March 2017 - 01:27 AM

 

Uhh, it is for some, me included. 

 

It's not even an exclusive...and the Steam version will surely have mods.

 

Meh...

 

Some doesn't like PC gaming, I think that's what hes saying.



#42 maskedmaniac

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Posted 04 March 2017 - 01:29 AM

I absolutely hated the menus from the last game, so hard to get around. Hopefully this one will be all in English. I'll probably get this game if the price is not too high on steam, but will probably not spend too much time actually playing it.



#43 Generations

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Posted 04 March 2017 - 01:38 AM

Well, I'm really not a PC guy myself...but, yeah. This is exactly the kind of thing that I would just go PC anyway.

 

It's so "basic" in terms of graphics and requirements...and the controls for FPW Returns were pretty terrible, tbh. Would be nice to have button mapping options, custom music, mods from character skins to weapons...and everything in-between...



#44 Muur

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Posted 04 March 2017 - 04:31 AM

I think people are going to be disappointed. It's likely to be indie/arcade game level and probably wont be too fleshed out. 



#45 Generations

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Posted 04 March 2017 - 04:37 AM

The pics and vid on page 2 make it look just as "fleshed out" as FPWR. It should be just as good as that.



#46 TheNewF'NShow

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Posted 04 March 2017 - 04:48 AM

All I need is new moves, and its confirmed that new moves are being added. One confirmed being Kenny Omega's finisher. This game was fantastic as FPWR.

#47 Ernez

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Posted 04 March 2017 - 06:46 AM

I'm just happy to see some other type of wrestling game that is actually good.



#48 Generations

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Posted 04 March 2017 - 06:30 PM

You know...on the subject of wrestling games that are "actually good"...I have to say...I've never met a wrestling game that I haven't enjoyed in some capacity...and that includes Impact, as well as Heroes Del Ring.


Edited by Generations, 04 March 2017 - 06:30 PM.


#49 Crowley

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Posted 04 March 2017 - 08:31 PM

Here's what's been confirmed so far:

  • Online play
  • HD sprites
  • Game will come with 30 original wrestlers
  • 100s of new moves released through updates
  • New arenas 
  • New wrestler edit features (new parts, faces and hair are now separate, color wheels, more layers)
  • 4 attires per edit 

 

Not yet confirmed but probably true:

  • Steam workshop support
  • Online simming/spectator modes 


#50 Generations

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Posted 04 March 2017 - 08:38 PM

Know it's a stretch...but the game should cost like $19.99. Not sure if I'd be willing to pay more than that. $30 would probably be the absolute most I'd pay. I'm sure it's the same as FPWR for the most part...so it really shouldn't have an outrageous price point.


Edited by Generations, 04 March 2017 - 08:38 PM.


#51 TheNewF'NShow

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Posted 04 March 2017 - 09:30 PM

Stevie Richards is hype, lmao.




#52 Generations

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Posted 04 March 2017 - 10:54 PM

Stevie is the man. I really enjoy his youtube channel.



#53 Astro Zombie

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Posted 04 March 2017 - 11:51 PM

 

Here's what's been confirmed so far:

  • Online play
  • HD sprites
  • Game will come with 30 original wrestlers
  • 100s of new moves released through updates
  • New arenas 
  • New wrestler edit features (new parts, faces and hair are now separate, color wheels, more layers)
  • 4 attires per edit 

 

Not yet confirmed but probably true:

  • Steam workshop support
  • Online simming/spectator modes 

 

 

30 Original Wrestlers? Am I reading into it wrong or is that a massive downgrade from FPWR? Didn't that game have hundreds of wrestlers in it that had made up names to likenesses of real wrestlers?



#54 Generations

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Posted 04 March 2017 - 11:54 PM

^ It had many more, yes...but I'll be honest, I think it's better to start off with less anyway. I ended up deleting most of those guys and just making my own anyway. And if there's any sort of online downloading of custom characters, then it hardly matters what the baseline is anyway. 


Edited by Generations, 04 March 2017 - 11:57 PM.


#55 Astro Zombie

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Posted 05 March 2017 - 02:00 AM

^ It had many more, yes...but I'll be honest, I think it's better to start off with less anyway. I ended up deleting most of those guys and just making my own anyway. And if there's any sort of online downloading of custom characters, then it hardly matters what the baseline is anyway. 

 

True enough. It was more convenient though IMO. I feel like I'd only have the patience to create a handful of top guys from every promotion rather than have full rosters. I'll be getting it on PC though if anything so I'm sure there will be saves/mods of complete rosters released by the community.



#56 maskedmaniac

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Posted 05 March 2017 - 02:09 AM

That 30 wrestlers thing caught my eye too. Imagine if it's only 30 in-game and then you can only create about 50 caws or so? There are dozens of saves out there with hundreds or wrestlers per roster so I can't imagine the fan reaction if they downgrade the overall roster so much.



#57 Ernez

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Posted 05 March 2017 - 03:57 AM

Seriously doubt it's a limit of like 50 caws. It would be devastating if so.



#58 Generations

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Posted 05 March 2017 - 06:29 AM

Surely the Steam version wouldn't have that limit though...even if the PS4 version did. But I doubt that either is limited that severely. It's probably at 30 just because they don't want to risk copyright infringements. Kinda always got the feeling that the old school Fire Pro games skirted around those issues by being a smaller cult favorite. This certainly seems like a bigger release, and it's best not to test the limitations of physical likenesses.


Edited by Generations, 05 March 2017 - 06:33 AM.


#59 Brandon-X

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Posted 05 March 2017 - 08:30 PM

You know...on the subject of wrestling games that are "actually good"...I have to say...I've never met a wrestling game that I haven't enjoyed in some capacity...and that includes Impact, as well as Heroes Del Ring.

 

Kinda feel the same, except for Heroes Del Ring, only good thing I found about that piece of trash was its mask creator.

 

Impact had great models and textures, and good looking animations at least.



#60 iamthedoctor

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Posted 05 March 2017 - 10:45 PM

 

What were the older fire pro games like? I've always heard so much praise, but never understood the appeal watching gameplay videos.

 

Allowed for a lot of customization.

 

Honestly, 2K17 allows for better customization than Fire Pro ever did...so I'm failing to understand comments like "never going back to WWE games". For its time, a game like Fire Pro Returns just allowed a lot of stuff that other games didn't. You could make custom ring aprons, logos, etc. Now that stuff is all commonplace. So...yeah, I'm not sure what people are on about...

 

That said, the simple gameplay of FPWR was definitely fun in its own right...but it was very limited. I think people would just complain about the limitations within a week of the new game coming out, tbh...

 

New game should be fun if it resembles the classic style...but it's definitely not a replacement for WWE.

 

 

It had more moves than WWE 2K17 will ever have.