Anyone who knows me knows that I am a huge fantasy fan. I've been obsessed with LOTR since I was a little lad and that's only escalated over the years. I've always wanted to write my own fantasy book and a big part of this is worldbuilding. I like the idea of creating my own maps, countries, people, cultures etc and I've been doing it for a while now. So here's my latest thing; it's a sub-continent in the world that my book is set in. This isn't the setting for the actual story, just canon for my ownsake. I wont be posting anything to do with the actual story, that's something that has stayed with me for a while and until I think it's ready to go then I'll release it wherever.
So yeah, here;
And short descriptions of the major locations ...
Moranang - The South Eastern sub-continent.
Finraea ('fin-ray-ah') - An ancient city state built on the shores of the Glimmering Sound. Finraea is said to be the Gate to The East, at least it was for sailors coming from the south. For thousands of years it has served as a major trading stop for West Moranang and the world that lies beyond the eastern horizon. Due to this, a hundred different types of people have settled here and the native Finraean can no longer be seen. Due to the centuries of mixing cultures you can find a wide variety of Human. Many have white skin, many have tanned. To be considered Finraean is to be considered "Of The World." In the modern day Finraea comes under rule of the Osryn Empire and it was the first city in the west to be conquered by them.
Banaport - Banaport was the second city. "The Key to The North" it calls itself and much like it's southern counterpart you can find a variety of Banes due to it's variety of settlers over the years. Unlike Finraea in the south (which prides itself on peace and trade) the Banes are a warrior-type people. Coliseium's and pit fighting are a major part of the culture. Young boys and girls are raised with spear in hand. They also have a formidable navy which the Osryn Empire have utilised.
Valdessa - Although Banaport considers itself the Key To The North. The newer built city state of Valdessa is the key to the Osryn Empire's western front. Built by the Imperial's only a century ago the city is just recently becoming a major stronghold and landmark in the west. Built into The Funnel (the humongous valley between the Warque Mountains in the north and the Irtia Mountains in the south) this city has lush marble buildings, lavish statues of the Imperator's of The Past and is also the seat of Imperator Osryn when he comes to stay. It is from here the Imperator plans to strike further west.
Darandar - One of the oldest and most powerful sovereign nations in the world let alone in Moranang. Darandar's cities have all been the sites of multiple historical events over the centuries. Because of this the Darandarian people are said to be very world-weary and are untrusting of foreigners. Their army is feared the world over.
Veriss - A young country and a neighbour to the east of Darandar. 300 years ago adventurers from Finraea founded the first settlement (as the land had not been settled by Darandarian's due to it's swampy terrain) and due to this it sparked conflict with Darandar whom claimed they governed the land despite not caring for it. This sparked the War for The Swamps in which saw Darandar and Finraea go at it for a decade. Despite Darandar claiming one of the most powerful armies in the world, they suffered one of their biggest defeats in history at the hands of the Finraean's. Following the war the original Finraean settlers were free to live in Veriss and many more followed. They've been closely allied to Finraea ever since, but now that the Osryn Empire have gained control of the Gate To The East their alliance hangs in the balance.
Skelock - A sister country to Darandar. Originally settled by Darandarian explorers it has since developed into it's own sovereign nation. However it still technically serves Darandar and the King of Skelock have to address the monarch of Darandar is the High King. Skelock shares a culture and genealogy with their mother country.
West Gharim - In a similar vain to Skelock, Gharim (originally one united land) was settled by clansfolk before being integrated into the realm of Darandar.
East Gharim - This divided the clansfolk of Gharim between East and West and they fought a civil war for a long time. Whilst West Gharim bent the knee to Darandarian rule, the East Gharish people continued to resist and they resisted for a long time before eventually being conquered. You'll find more of the native Gharish culture here in East Gharim unlike West Gharim, the natives have tanner skin and are taller in stature.
Great Andapar - The most ancient and the self proclaimed most glorious sovereign nation in the world. It is also the largest country in Moranang if you discount the recent western expansion of the Osryn Empire. A great army, a great navy and with more history than any other nation in Moranang, these are the biggest threat to the Osryn dominion of the continent. They've already smirkished with Osryn troops in the Hinterwild and it is in the Andaparian interest to keep their south-western lands safe.
Varda - Another relatively new country given independence by Great Andapar following a succession of dictators. Varda is located north-west of Great Andapar and although it was under their sovereign rule it was often forgotten about and had been annexed to stewards for a long time. These stewards got complacent and eventually developed a harsh rule, practically enslaving the Vardayan people. The Andaparian's suffered this not and slew down the line of these stewards and because the Vardayan people suffered decades of poverty, they were given independence. They remain close allies to Great Andapar.
Addanos - A war mongering people with a loose grip on ruling. Located east of Great Andapar the Addanese people have remained in the shadow of their great neighbour for centuries. This has turned them bitter and feisty. Relatively similar to Andapar in terms of culture, it's believed that before the sovereign borders went up, the natives were considered one people, but since then they've grown complacent with their bigger neighbours.
Perbellor Peninsula - In truth a "Perbellese" person doesn't exist. There is no one Perballese culture. Historically the north-western peninsula was made up of multiple city-states and lesser kingdoms. They have all been washed away however. The history books tell us that a thousand years ago, the tides rose, rivers overflowed and quakes beneath the earth shook the peninsula to its very core. Entire cities were drowned and millions of lives lost. One common attribute united all the peoples of Perbellor (most of them) and that was that they were capable sea men. The survivors of The Great Flood banded together and fled across the Forgotten Blue. We know that they eventually landed in far away Albaland where they have since thrived.
Throlskelda ('trol-skel-dah') - A wild place and home to The Savage Men of The North. Clansfolk with a mind for war. It's said that a Throlskeldan is "thick of hair, thick of hide and thick of mind" at least to the more 'civilised' people of Moranang. In truth the terrain these Northmen call home has adapted this way. They are clansfolk living in wet and wild villages and small towns, constantly needing to fight for land or food or for shelter. They have pale skin with long hair and beards to mask themselves from the cold. There is only one major Throlskeldan settlement; Uskard. Uskgard is a port town that serves as a major trading port between mainland Moranang (welcome to foreigners) and the Northern Islands.
Vey - The biggest of the three Northern Islands. Vey was settled by Throlskeldan's some time ago and have since grown into their own people with their own laws and customs.
Ory - The second island to be settled by Northmen. They too have developed their own laws and customs.
Osos - Originally settled by Throlskeldan's, but then contested by adventurous Saalish folk. They've since developed into their own people with genes of both types.
Saal - East of Throlskelda lies a small sovereign nation. The Saalish people are very similar to Throlskeldan's in regards to their look and they very likely share the same ancestors, but at some point in history these ancient Northmen seemed to have established their own sovereign nation. Some historians believe that a King from another land inspired them to do so, but others suggest that they had to unite to face some kind of threat. Saalish parents tell their children of this threat to scare them.
Kol Terra - North-east of Saal lies the reclusive country of Kol Terra. A place many know little about. Kol Terran's are short, hairy and speak a language unlike any other. Some scholars believe that the Kol Terran's once mixed with the Waudric (Dwarves) of far off Albaland which seems unlikely, others believe that these Kol Terran's were once of a race similar to the Waudric who then bred with Human's. Whatever the real reason is, we'll probably never know, the Kol Terran's are very secretive and foreigners are not allowed within it's borders without special permission.
I don't care for criticism, I'm not doing this for anyone else really. Just for fun.