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New hands-on previews


RyanCE

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Hmm, well last year they had Regal as a unannounced character in current gen so maybe Rhyno is in this year as one? Or maybe Rhyno is Season Pass Exclusive, possibly? (Though would they have Season Passes yet, doubt it) Or the writer just screwed up and accidentally typed Rhyno for some reason.

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Someone didn't play WWE 2k15...:

 

 

 

MyCareer itself feels mostly unchanged from last year, with players creating a new prospect and running through his career from the WWE Performance Center all the way to the WWE Hall of Game. This will mean taking a lot of lumps down in NXT, with players establishing rivalries with some of the developmental leagues stars and tagging up with potential allies. In-between matches, players can participate in backstage interviews with Renee Young and shape up their characters (as well as face/heel alliances) through various dialogue choices.
While MyCareer feels unchanged and somewhat uninspired, the main single-player draw will undoubtedly be the 2K Showcase mode that follows the storied career of Attitude Era legend "Stone Cold" Steve Austin.

source: http://www.shacknews.com/article/91594/wwe-2k16-preview-the-bottom-line

 

And...

 

 

All of this makes WWE 2K16 more fun to play against friends, but those looking to run through single-player modes like MyCareer may want to take pause. The new reversal system sounds great on paper for limiting reversal spam. Players only have a limited number of reversals, which can be recharged over time. The window for reversals is very small and this writer wound up missing more often than not, getting "Too Fast" or "Too Late" messages. However, the AI (even on Normal difficulty) was unforgiving, able to hit reversals constantly. Over the course of my time with MyCareer, I was only able to rack up one successful win. Even when one scenario saw me attempting to ambush Tyler Breeze during his entrance, the AI-controlled Breeze still got the better of me, constantly reversing my attacks until he stood tall.

Complaining about the game being challenging...really?

 

 

The others got me hyped more^^


Shacknews.com seems to be little bit more critical about MyCareer and stated how it feels: " unchanged and somewhat uninspired". That doesn't sound so good.

I wouldn't really take that serious at all...

 

"unchanged and somewhat uninspired", while EVERY single other preview has stated "noticed the changes immediately", "way more cutscenes", "more choice" etc.

The same article also complains about not being able to beat Tyler Breeze early into the MyCareer mode...

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IGN on the importance and usage of reversal stocks:
"Making these kinds of choices isn't just a subtlety that occasionally matters, it's an imperative if you want to succeed."

That statement so far has to be the most satisfying remark out of everything I've read. I'm glad they've taken another step towards a more simulation based gameplay.

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