Sn4tcH Posted September 6, 2014 Report Share Posted September 6, 2014 Having 100 original CAWs means you're gonna end up having a TON of default movesets to go through, and we all know that can take a LONG time to get one moveset how you like it, let alone 100. The way I have been handling it is by downloading the moveset of a wrestler that I think fits my character, and just making minor changes here and there. But I don't find that to be really optimal, because I'm still watching one of my guys pull off Dolph Zigglers moveset during 99% of the match. So, I'm just looking for ideas and suggestions and just want to bump around some concepts. So how do you guys handle movesets when you have so many to make? Link to comment Share on other sites More sharing options...
Exorcism Posted September 19, 2014 Report Share Posted September 19, 2014 For most CAWs I use preset move sets and move sets is downloaded online and tweak them individually to my liking. For some CAWs I design the move sets from scratch. Link to comment Share on other sites More sharing options...
AfritxAlchemy Posted June 12, 2016 Report Share Posted June 12, 2016 Bumping the hell out of this thread...so very, very sorry. But I thought I'd weigh in. I generally build my move-sets from the ground up, and this can take me days to perfect. Not kidding. But there's nothing more satisfying than watching your CaW execute a move hand-picked by you and slam your opponent to the mat... I have a CaW I've been using since SVR 2007 and have made some interesting changes (to her) with each new game. The core move-set is relatively intact, but changes had to be made with the removal and addition of moves. Link to comment Share on other sites More sharing options...
iamthedoctor Posted June 18, 2016 Report Share Posted June 18, 2016 Having 100 original CAWs means you're gonna end up having a TON of default movesets to go through, and we all know that can take a LONG time to get one moveset how you like it, let alone 100. The way I have been handling it is by downloading the moveset of a wrestler that I think fits my character, and just making minor changes here and there. But I don't find that to be really optimal, because I'm still watching one of my guys pull off Dolph Zigglers moveset during 99% of the match. So, I'm just looking for ideas and suggestions and just want to bump around some concepts. So how do you guys handle movesets when you have so many to make? You can download movesets and alot of peoples caws come with movesets. Link to comment Share on other sites More sharing options...
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