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KING from TEKKEN series. Can anyone recreate him? TEXTURES are SUPPLIED


Impaler

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I was searching youtube and found this gem.

 

Amazing KING and ARMOR KING made for WWE 13 on XBOX 360.

 

Could any of you come close in recreating this masterpiece of a CAW and upload it to PS3 CC? :)

 

I've tried to contact the guy who made it but he never replied for some reason.

 

 

KING CAWS that are currently on PS3 CC are too weak. Mostly because of the face and the mask. Kings face is a pain to do I have no doubt. Paint tool is a must.

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kingfg.png

 

I guess were going somewhere with this King stuff :D

 

here are the models and images and textures from KING TEKKEN 6. There's a lot of usable stuff right there!!

 

IMHO Costume 1 should be a priority. and 2 should be after that, looks very nice. 3 and 4 look so lame.

 

and whats even more better I included TEKKEN TAG TOURNAMENT PS3 4 KING ATTIRE TEXTURES and 3 ARMOR KING TEXTURES.

 

also added Tekken 3 textures of the King, there are small, but have some detail in them.

 

Since I do not know any 3D stuff. I leave it for you to figure out which images to use, etc. After somebody prepares the textures post them here as PNGs and I will upload them to PS3 CC right away.

 

So I guess texture-wise were loaded :D please guys now its your turn.

 

https://mega.co.nz

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Perfect man! if someone can make textures out of these and get them on CC I will work on them ASAP. Plus if we can get more non-wrestler type character textures i just might reconsider and make more caws. I've been in the cave because i refused to make non-wrestling caws this year without textures but yeah post this to the thread. hopefully this will inspire more people to step up non-wrestling caws on the ps3 side.


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I just asked you if you know how to separate the logos and you said yes. Looks like you dont. Download all logos I uploaded. Then pick an empty logos slot and create a new one, choose 128x128. Then import an existing logo I have uploaded place the texture you want in the center and erase unnecessary textures and save the isolated texture. Voila.

 

I can only import 5 x 256x256 textures per one go. That takes me around 30 mins to do. You think importing that many logos makes sense when smaller logos can easily share place within a 256x256 and can later be separated without any quality loss? ;)

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Okay 1st off I know how to do it I just don't have the time to slice them up into 128x128 logos because I have 2 jobs & I'm in college. 2nd please don't talk to me like that. I will make him like I said but don't rush me. I saw your message & I will do that for you when I make him. I will download the 128x128 logos and work on him tomorrow after work.

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