Petos Posted December 29, 2012 Report Share Posted December 29, 2012 TAGS EVOLUTION SLOT: Triple H Petos Evolution ATTITUDE SLOT: Triple H Petos Attitude CREDIT: Ravenos for face texture and attire textures. The Von. for the Evolution slot pictures ATTITUDE SLOT (ON XBL): EVOLUTION SLOT (ON XBL): LOGOS (supplied by Ravenos): Link to comment Share on other sites More sharing options...
Big Pete Posted December 29, 2012 Report Share Posted December 29, 2012 Looking awesome... Link to comment Share on other sites More sharing options...
HotavioH™ Posted December 29, 2012 Report Share Posted December 29, 2012 I think that this caw is with to much age for 2002 era... But this is my opinion Link to comment Share on other sites More sharing options...
Petos Posted December 29, 2012 Author Report Share Posted December 29, 2012 I cranked up the age to get those wrinkles on his forehead. I might have gone a tad overboard with it though - I'll look into it. Anyone have any requests for the last attire? 2002 return trunks or 2003 blue trunks? Link to comment Share on other sites More sharing options...
ǤODFLOW Posted December 29, 2012 Report Share Posted December 29, 2012 This is great, maybe reduce the nose height a bit though. Link to comment Share on other sites More sharing options...
Petos Posted December 30, 2012 Author Report Share Posted December 30, 2012 Will do. Anything else? BTW, I will add a clean shaven version later and each attire will have the appropriate facial hair. Link to comment Share on other sites More sharing options...
Mailman Posted December 30, 2012 Report Share Posted December 30, 2012 The face looks great as always, could you make a separate 2000-2001 slot? Link to comment Share on other sites More sharing options...
deli Posted December 30, 2012 Report Share Posted December 30, 2012 the caw looks good, but my suggestion make it look more tough face then it will be perfect. Plus, for 4 attire insert paint tools like HHH design...that will complete this set.. THis caw, with 2000 titantron and old triple song will be awesome.... Link to comment Share on other sites More sharing options...
.Will. Posted December 30, 2012 Report Share Posted December 30, 2012 To be honest, he kinda looks like Val Venis. I can definitely see Triple H--especially side-profile, but at first glance I saw Val Venis too. If you can, I'd decrease the age and see if you can get the forehead wrinkles by ways of design instead of age. Link to comment Share on other sites More sharing options...
Miztah Raza Posted December 30, 2012 Report Share Posted December 30, 2012 Decrease the age. Not a CAW maker so I don't know what else to suggest. Although. Can you do a 'tights era' slot, lol. I don't know what to call it. I might have to dig around but I think I have his Summerslam '98 logos somewhere. PM me if you're interested EDIT: I can also provide PT fixes for you because I see a lot of potential in this CAW and like your work in general. Link to comment Share on other sites More sharing options...
Ravenos Posted December 30, 2012 Report Share Posted December 30, 2012 Decrease the age. Not a CAW maker so I don't know what else to suggest. Although. Can you do a 'tights era' slot, lol. I don't know what to call it. I might have to dig around but I think I have his Summerslam '98 logos somewhere. PM me if you're interested EDIT: I can also provide PT fixes for you because I see a lot of potential in this CAW and like your work in general. To add to that, I have some HHH face and trunks textures from last year, I think. LMK if you have specific requests. Link to comment Share on other sites More sharing options...
Petos Posted December 30, 2012 Author Report Share Posted December 30, 2012 I'm actually glad this is getting some criticism, because although I love the side view, I'm not 100% happy with the front view. I didn't realize the age was such a big deal: after all, he wasn't young back in 2003. I'll look into other ways to make the forehead wrinkles though. Are there any morph/detail suggestions to improve the front view? I'll look into making another slot after this one's finished. All depends on how my roster's looking and how much space I need for other guys. Thanks a lot for the comments, everyone! EDIT: OK, looking at this again, the jaw is way off. I'll work on that at least. Link to comment Share on other sites More sharing options...
.Will. Posted December 30, 2012 Report Share Posted December 30, 2012 I'd say his nostrils need to flair up more, and the tip needs to be hooked down more. Maybe a different face skin? And I'd say his eyebrows were a bit lighter. His upper lip could be a bit thicker, too. He's got the angry face here and this is from 2011-ish, but this might be good to use. Link to comment Share on other sites More sharing options...
Petos Posted December 30, 2012 Author Report Share Posted December 30, 2012 Which hair is better? Link to comment Share on other sites More sharing options...
.Will. Posted December 30, 2012 Report Share Posted December 30, 2012 I think two is more appropriate for this era of Triple H. Link to comment Share on other sites More sharing options...
-O_D- Posted December 30, 2012 Report Share Posted December 30, 2012 ^^ Like he said, Hair 2 is more suitable for this time period. Hair 1 would fit in his 2008-Current look. Link to comment Share on other sites More sharing options...
Kidd Dibiase Posted December 30, 2012 Report Share Posted December 30, 2012 I think two is more appropriate for this era of Triple H. Link to comment Share on other sites More sharing options...
Codes. Posted December 30, 2012 Report Share Posted December 30, 2012 Hair 2 even though it makes him look like Val Venis. Link to comment Share on other sites More sharing options...
LastMinuteLapras Posted December 30, 2012 Report Share Posted December 30, 2012 I agree, Hair 2. Link to comment Share on other sites More sharing options...
Petos Posted December 30, 2012 Author Report Share Posted December 30, 2012 Hair 2 it is. Tried another face skin, but I stand by this choice. Most recent update is now up. What do you think? Link to comment Share on other sites More sharing options...
ShatterTheSky Posted December 31, 2012 Report Share Posted December 31, 2012 The face looks nice, but he should be without facial hair if you're going for an RA Triple H. If possible, it'd be cool to see his biker shorts look he had through 2003. Edit: Just saw what you said about the facial hair on the first page, but still, biker shorts. Link to comment Share on other sites More sharing options...
Petos Posted December 31, 2012 Author Report Share Posted December 31, 2012 Still not set on the attires, but if I decide not to make the biker shorts, it's an easy fix for anyone who DLs the CAW. Link to comment Share on other sites More sharing options...
Petos Posted January 6, 2013 Author Report Share Posted January 6, 2013 Updated again! Link to comment Share on other sites More sharing options...
Mailman Posted January 6, 2013 Report Share Posted January 6, 2013 what did you use for facial hair? I'm making a HHH and can't get his facial hair to look right Link to comment Share on other sites More sharing options...
Ravenos Posted January 6, 2013 Report Share Posted January 6, 2013 Your blending looks pretty good on the face. The only texture problem I see is that your brows are squeezed out a bit. My advice, if this isn't how you did it: split it into 4 128s instead of placing as a 256 (and unless you are PT starved because you need them for other parts of the caw, always use 4 for the face... the resolution really shows there). Then turn his skin some crazy color. I use bright green because stuff shows against it, but I would imagine blue or red would work, too (thanks to AJsim for this trick). Apply the texture of that, so you can see the seams. Make sure you make the two top and two bottom pieces the same size. The eyebrows on the model will almost glow if you make the skin green, so you can easily get your textured brows in the right place/the right size, and that'll guide the top half. Use the lips to place the bottom two pieces-- then just tinker until they meet exactly (on the placement screen you might see a hairline gap-- it won't be there when you commit the piece. If it is... make it a little smaller). If they overlap, even a little, with the green skin it'll be really obvious (there will be a line). Trial and error it until you get it right where you want it, then turn the skin tone back to match. That one, because it was once an in-game model, should blend well to one of the base recommended skin tones (try the fourth one to start). And with his facial hair, placing that on top of the texture should smooth the edge along the side and bottom. His hair will get the top. I would recommend still detailing the eyes with make-up and whatever else you would have done before over the texture, but if it happens to sit absolutely perfect, you might not need a lot there. I almost always use that one face paint( 55, I think it is) faded to about 30% just to get the skin tone even over the texture, then I use makeup to bring out the eye bags and any folds in the eyelids, etc. Other than the brows going a little wide, though, it looks good. I forgot you might need a no-beard look for some of those attires. I can whip up a no beard one. I thought the lemmy would cover all your attire choices. *oops*. Also, I'm not sure if you got all my attire PTs (I think they're all up now), but I included the symbols from his long purple SS tights: I will get this fixed and up for you: Link to comment Share on other sites More sharing options...
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