It took me a very long time till I accepted the whole texturing thing as an alternative to the classic and oldschool way of caw making. It was hard to see my brother Dr Vries slip over to the dark side too. But then I saw the technique, I saw the hard work, that is behind this and I have to say that I became curios. The Doc spent some time with me showing me the ways of this technique and now I think I can show you my first try.
I think he came out very good, but Im still a student. If you have suggestions or tips, please share them with me!
Ted is now on live with a new (and actually great) moveset by The Knight! Searchtags: IAMNOMODDER / MILLION DOLLAR MAN / CAWS.WS
Perhaps I will create another attire, but Im not sure at the oment.
Formula will follow soon.
Okay, thanks for all the suggestions and the positive feedback. Here are some updated pics, all suggestions have been considered. Tell me what you think and please leave feedback!
Okay, here we go again. My newest creation is the Million Dollar Man Ted DiBiase. I think he is 90% done, but there is still room for improvements. Not till I saw him on the pics (which are made by Dr Vries again, thank you little brother! ) I recognized that the Dollar symbols on his sleeves are missing. I'll have to see if there are layers left.
There is a downloadable preview on XBL, but I have to warn you. At the moment I'm using the ingame moveset, which is not very good in my opinion. any suggestions for that are HIGHLY appreciated!!!
Searchtags are: MILLION DOLLAR MAN / IAMNOMODDER / CAWS.WS
So here he is. Please comment and leave suggestions.
Body and attire:
And a little preview:
Edited by IAMNOMODDER, 03 October 2010 - 07:22 PM.