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Jeff Hardy by CaptainCAWisma from his Misc Save V2 Save


Brcherres

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[img]http://i9.tinypic.com/40as210.png[/img]

[Employment Application Form]

Name: Jeff Hardy
HUD Name: Jeff
Nickname: Default
Nickname Placement: None
Announcer Introduction: Jeffery
Hometown: North Carolina
Gender: Male
Weight Class: 215lbs. (Light Heavyweight)
Match Tactic: Clean
Show: RAW
Voice: 1
Match Specialty: Ladder

[Head/Face]

Basic Faces:

-Head Morphing-

Head: (-13, 27, 0)
Forehead: (0, -84, 12, -49)

-Face Morphing-

Eyebrows: (-100, 90, 9, -25)
Eyes: (-4, -60, 8, -29, -23, -51, -3)
Nose: (0, 98, 38, 14, -19, -79, -1, 20)
Cheeks: (-22, -100, 3, -23)
Mouth: (55, -60, -64, -16, 48, -24, -43)
Jaw: (-100, 0, -41, -12, -46, -100)
Ears: (8, -10, 0, 0)
Skin Aging: 10

[Body]

Body Type: 0
Neck: (-31, 36, -4)
Chest: (0, 21, 18)
Shoulder: (0, 19, 0)
Abdomen: (0, 18, 22)
Waist: (17, 16)
Arms: (-7, 15, 33)
Hands: (-42, 0, 0)
Legs: (0, 30, 38)
Feet: (0, 0, 0)

Body Height: 6’2”

[Layers]

1.) Body Skin: 5/9: (90, 0, 6)
2.) Face Skin Tones: 11/13
3.) Eyes: 1/8: (-15, -100, -23)
4.) Eyebrows: 47/54: (100, 0, 0)
5.) Eyelashes*Hacked* Hair: 4/50: (86, 26, 0)
6.) Lips: 6/45: (92, 13, -28)
7.) Teeth: Default
8.) Hair: 22/50: (83, 21, 23, -72)
9.) Body Hair*Hacked* Wrist Bands: 9/22: (-100, -100, -71, 87)
10.) Underwear*Hair*: 43/50: (86, 37, -17)
11.) Make Up: 65/65: (88, -4, 10, 61)
12.) Goatee: 13/13: (90, 0, -14, 100)
13.) Sideburns: 15/17: (89, 0, -17, 36)
14.) Other Facial Hair: 19/27: (92, 0, 0, 35)
15.) Sideburns: 8/17: (89, 0, 0, 26)
16.) Right Arm Design: 121/137: 3rd Hor./Biggest Ver. Place it so that the top of the design is on his shoulder. (48, 20, -33, 8)
17.) Wrist Bands*Right*: 12/22: 5/45: (-56, 0, 13, 100, 87)
18.) Wrist Bands*Left*: 12/22: 6/45: (43, -16, -6, 100, 87)
19.) Costume: 3/17: (-55, -100, -68, 100)
20.) Goatee: 6/13: (90, 0, 0, 61)
21.) Head or Torso WWE: 40/47: Biggest Hor./Biggest Ver. Place it so it looks like a necklace around his neck. (100, -100, 2, 100)
22.) Shoes: 17/29
23.) Men’s Bottoms: 3/34: (Stylize: Less baggy ones) (-26, -100, -65)
24.) Make Up: 58/65: (90, 1, -1, 100)
25.) Head Numeral: 4/7: Last “1” Biggest Hor./2nd Ver. Place it below his nose and above the lip. (89, 0, 3, 15)
26.) Belts: 5/29: (95, -100, 13, 100)
27.) Men’s Clothes: 18/31: (Stylize: The tight one, and tucked out) (-100, -100, -100)
28.) Torso WWE: 23/47: Rotate 1x. Biggest Hor./3rd ver. Place it in the middle of his shirt. (34, -29, -12, 0)
29.) Torso WWE: 12/47: Biggest Hor./2nd ver. Place it so the middle of the design is above the previous design. (-14, 0, 0, 100)
30.) Torso Sign: 3rd line farthest to the right. Biggest hor./3rd ver. Place it above the previous design. (7, -100, 7, 56)
31.) Right arm design: 107/137: Rotate 2x. 3rd hor./3rd hor. Place it so the top of the design touches his wrist and the bottom goes through his thumb. (-19, -86, 78, 100)
32.) Repeat the layer above but on the left hand.

A.I. Fighting Style: Luchador x2
Advanced: Clever, Less, Often x2
Signs:
Cross with wings on 11/22
Twist of Fate 3/22
Hardy will have revenge 3/22
Mattitude Symbol 3/22

Enjoy!
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[quote name='Straight Edge Kid' post='1388210' date='Feb 21 2007, 01:09 AM']love the CAW, but I have a question. Does that say that Jeff Hardy's weight is 250lbs or am I reading wrong? However I bet this is just so he can pick up the bigger people like Taker and Kane[/quote]
whoops I actually messed up on that I was doing the Jeff in my game and I changed the weight.

I've changed the weight, thanks for the heads up.
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[quote name='CaptainCAWisma' post='1390867' date='Feb 21 2007, 12:46 PM']It does, it's one of the few times layer movement mods actually have a use this game. Give the front design a layer movement mod of 77, and the back one a layer movement mod of 73 (I think)[/quote]
Oh, do I have to hack that part? It doesn't say too...

Or do I have to use 2 designs, which it also doesn't say?
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[quote name='CaptainCAWisma' post='1390896' date='Feb 21 2007, 12:51 PM']Ah,I probably just used the front design for Hardy as the back was covered by hair anyway. So just use the front one with a layer movement mod of 77 (I think).[/quote]

that has been racking my effin brain. i never thought of a layer movement hack. i've said it before and i'll say it again, you are some kind of sorcerer.

[quote name='CaptainCAWisma' post='1390896' date='Feb 21 2007, 12:51 PM']Ah,I probably just used the front design for Hardy as the back was covered by hair anyway. So just use the front one with a layer movement mod of 77 (I think).[/quote]

that has been racking my effin brain. i never thought of a layer movement hack. i've said it before and i'll say it again, you are some kind of sorcerer.
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[quote name='CaptainCAWisma' post='1390896' date='Feb 21 2007, 12:51 PM']Ah,I probably just used the front design for Hardy as the back was covered by hair anyway. So just use the front one with a layer movement mod of 77 (I think).[/quote]

problem. i can't find any layer movement mods on code x for 07. i'm using a gameshark v5 NTSC version. do you happen to know the hack?
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[quote name='hellboyhitscar' post='1393031' date='Feb 22 2007, 02:08 AM'][quote name='CaptainCAWisma' post='1390896' date='Feb 21 2007, 12:51 PM']Ah,I probably just used the front design for Hardy as the back was covered by hair anyway. So just use the front one with a layer movement mod of 77 (I think).[/quote]

problem. i can't find any layer movement mods on code x for 07. i'm using a gameshark v5 NTSC version. do you happen to know the hack?
[/quote]

Use the layer ID modifiers, but raise the 7th digit up one
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